Player Matchup

Cthulhu
Cthulhu
Dog Soldier2158
Cthulhu
Level 24
God Stats
18W - 14L
1,391 SR
Queue Stats
110W - 125L
1,311 Elo+
Solo
Hera
Hera
Ffffffttt
Hera
Level 25
God Stats
2W - 2L
1,191 SR
Queue Stats
102W - 89L
1,321 Elo+
Party 2
Sun Wukong
Sun Wukong
Juanucko25
Sun Wukong
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,105 Elo+
Solo
Fenrir
Fenrir
Pointless56
Fenrir
Level 23
God Stats
9W - 12L
1,494 SR
Queue Stats
29W - 45L
1,294 Elo+
Party 2
Artemis
Artemis
Rajjala
Artemis
Level 21
God Stats
20W - 16L
1,478 SR
Queue Stats
26W - 39L
1,259 Elo+
Party 2
Team Averages
Level 20
1,411 SR
1,258 Elo+

VS

Team Averages
Level 24
1,506 SR
1,307 Elo+
King Arthur
King Arthur
Fx_Ax19
King Arthur
Level 29
God Stats
1W - 2L
1,259 SR
Queue Stats
95W - 148L
1,333 Elo+
Party 1
Ymir
Ymir
OA-Alamoudi
Ymir
Level 25
God Stats
162W - 154L
1,670 SR
Queue Stats
422W - 505L
1,266 Elo+
Party 1
Sun Wukong
Sun Wukong
Toshiro2237
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,333 Elo+
Solo
Izanami
Izanami
ak-alamoudi96
Izanami
Level 27
God Stats
26W - 17L
1,603 SR
Queue Stats
83W - 131L
1,270 Elo+
Party 1
Baron Samedi
Baron Samedi
iat_30
Baron Samedi
Level 28
God Stats
9W - 11L
1,500 SR
Queue Stats
514W - 602L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 7
6,939
496
7,147
10,631
5,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
15
6 / 1 / 3
8,662
619
6,136
5,628
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Juanucko25
Sun Wukong
12
1 / 1 / 4
7,010
501
5,675
8,640
4,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
13
7 / 0 / 5
8,371
598
6,900
6,721
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Rajjala
Artemis
13
6 / 1 / 4
7,830
559
8,385
4,322
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fx_Ax19
King Arthur
12
0 / 3 / 1
6,955
497
4,817
11,659
7,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 1
5,897
421
3,259
11,477
4,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Toshiro2237
Sun Wukong
8
1 / 5 / 0
5,441
389
1,259
6,145
3,449
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
10
1 / 7 / 1
6,358
454
4,486
11,005
3,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
iat_30
Baron Samedi
10
1 / 5 / 1
6,024
430
5,026
10,489
3,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
23
Kills
4
4
Deaths
24
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Hera
6
1
3
7.5
L
King Arthur
Fx_Ax19
King Arthur
0
3
1
0.17
W
Sun Wukong
Juanucko25
Sun Wukong
1
1
4
3
L
1
4
1
0.38
W
Fenrir
7
0
5
9.5
W
Artemis
Rajjala
Artemis
6
1
4
8
L
Sun Wukong
Toshiro2237
Sun Wukong
1
5
0
0.2
L
Izanami
1
7
1
0.21
L
Baron Samedi
iat_30
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,243
Damage
18,847
35,942
Taken
50,775
18,072
Mitigated
23,026
9,039
Healing
11,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,147
648
231
2,911
10,631
5,540
487
3,582
7,049
22,118
0
W
Hera
6,136
1,661
0
1,614
5,628
2,065
457
1,530
4,073
44,845
0
L
King Arthur
Fx_Ax19
King Arthur
4,817
706
0
4,791
11,659
7,904
379
803
10,749
0
40,789
W
Sun Wukong
Juanucko25
Sun Wukong
5,675
743
0
1,378
8,640
4,448
840
0
8,290
0
31,277
L
3,259
253
0
1,540
11,477
4,677
0
4,179
7,032
15,281
0
W
Fenrir
6,900
2,165
0
2,321
6,721
4,145
96
2,450
4,271
0
41,679
W
Artemis
Rajjala
Artemis
8,385
3,651
0
584
4,322
1,874
2,410
723
3,599
0
37,883
L
Sun Wukong
Toshiro2237
Sun Wukong
1,259
396
0
395
6,145
3,449
0
1,275
4,728
0
11,599
L
Izanami
4,486
3,109
0
610
11,005
3,324
0
3,266
7,503
0
36,623
L
Baron Samedi
iat_30
Baron Samedi
5,026
932
0
3,868
10,489
3,672
297
2,661
7,480
25,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,812
Gold Earned
30,675
318
Minions Killed
206
0
Camps Cleared
0
1,357,318
Distance Traveled
1,252,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,939
496
34
2
0
288,529
0
W
Hera
8,662
619
88
6
0
244,140
0
L
King Arthur
6,955
497
75
5
0
278,774
0
W
Sun Wukong
7,010
501
52
4
0
277,413
0
L
Ymir
5,897
421
26
2
0
260,857
0
W
Fenrir
8,371
598
75
5
0
305,515
0
W
Artemis
7,830
559
69
5
0
241,721
0
L
Sun Wukong
5,441
389
17
1
0
201,714
0
L
Izanami
6,358
454
56
4
0
243,811
0
L
Baron Samedi
6,024
430
32
2
0
267,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role