Player Matchup

Artio
Artio
SU3-SU2-U1
Artio
Level 89
God Stats
83W - 77L
1,527 SR
Queue Stats
655W - 710L
1,502 Elo+
Solo
Fenrir
Fenrir
SergioMyers420
Fenrir
Level 108
God Stats
14W - 7L
1,672 SR
Queue Stats
97W - 86L
1,556 Elo+
Party 1
Artemis
Artemis
SosaJL
Artemis
Level 117
God Stats
10W - 0L
1,987 SR
Queue Stats
85W - 61L
1,556 Elo+
Solo
Cerberus
Cerberus
kingeoshi
Cerberus
Level 68
God Stats
18W - 14L
1,821 SR
Queue Stats
614W - 658L
1,333 Elo+
Party 1
Ra
Ra
spartacusdu59
Ra
Level 89
God Stats
4W - 3L
1,490 SR
Queue Stats
198W - 214L
1,349 Elo+
Solo
Team Averages
Level 94
1,700 SR
1,459 Elo+

VS

Team Averages
Level 92
1,543 SR
1,477 Elo+
Medusa
Medusa
DK M0NSTER
Medusa
Level 92
God Stats
10W - 12L
1,574 SR
Queue Stats
356W - 350L
1,548 Elo+
Solo
Ares
Ares
Matadorf
Ares
Level 88
God Stats
18W - 13L
1,654 SR
Queue Stats
102W - 85L
1,530 Elo+
Solo
Amaterasu
Amaterasu
OctopusDaddy665
Amaterasu
Level 152
God Stats
5W - 7L
1,652 SR
Queue Stats
410W - 421L
1,467 Elo+
Party 2
Pele
Pele
Skuul0retro
Pele
Level 66
God Stats
2W - 3L
1,530 SR
Queue Stats
270W - 270L
1,447 Elo+
Party 2
Hel
Hel
nalexmessias
Hel
Level 63
God Stats
2W - 9L
1,304 SR
Queue Stats
66W - 98L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 2 / 9
9,668
537
11,984
19,203
18,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
12 / 1 / 5
10,739
597
15,738
15,257
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SosaJL
Artemis
16
2 / 2 / 2
9,434
524
8,895
10,278
4,118
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
kingeoshi
Cerberus
13
3 / 2 / 8
8,308
462
4,676
18,782
20,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 0 / 8
9,219
512
5,790
7,871
2,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DK M0NSTER
Medusa
15
1 / 3 / 2
9,200
511
10,726
15,058
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
14
4 / 3 / 0
9,682
538
6,354
12,297
11,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
OctopusDaddy665
Amaterasu
14
2 / 4 / 2
8,820
490
10,899
17,264
17,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 8 / 1
7,847
436
6,684
17,371
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 2 / 0
8,275
460
6,758
8,973
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
20
Kills
7
7
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
DK M0NSTER
Medusa
1
3
2
0.67
L
Ares
4
3
0
1.33
L
Amaterasu
OctopusDaddy665
Amaterasu
2
4
2
0.75
W
Artio
2
2
9
3.25
W
12
1
5
14.5
L
0
8
1
0.06
W
Artemis
SosaJL
Artemis
2
2
2
1.5
W
Cerberus
kingeoshi
Cerberus
3
2
8
3.5
L
0
2
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,083
Damage
41,421
71,391
Taken
70,963
53,794
Mitigated
43,512
32,772
Healing
25,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DK M0NSTER
Medusa
10,726
4,874
0
6,338
15,058
4,886
0
3,031
12,027
0
74,812
L
Ares
6,354
651
0
0
12,297
11,961
0
4,441
7,856
13,653
0
L
Amaterasu
OctopusDaddy665
Amaterasu
10,899
5,042
0
6,700
17,264
17,176
0
7,084
10,180
0
49,450
W
Artio
11,984
550
1,305
11,589
19,203
18,201
0
2,251
16,876
58,299
0
W
15,738
3,466
0
4,492
15,257
7,882
92
2,348
12,853
0
72,661
L
6,684
707
0
5,405
17,371
6,189
0
4,188
13,183
0
56,198
W
Artemis
SosaJL
Artemis
8,895
3,656
0
3,761
10,278
4,118
0
455
9,823
0
67,875
W
Cerberus
kingeoshi
Cerberus
4,676
296
1,102
6,250
18,782
20,663
15
4,559
14,043
23,986
0
L
6,758
434
1,953
4,991
8,973
3,300
0
3,706
5,267
57,982
0
W
5,790
321
1,363
2,910
7,871
2,930
599
2,871
4,684
64,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,368
Gold Earned
43,824
558
Minions Killed
460
0
Camps Cleared
0
1,672,625
Distance Traveled
1,678,455
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,200
511
119
7
0
315,220
2
L
Ares
9,682
538
14
1
0
352,242
8
L
Amaterasu
8,820
490
90
5
0
296,797
0
W
Artio
9,668
537
106
6
0
335,456
2
W
Fenrir
10,739
597
120
7
0
402,775
2
L
Pele
7,847
436
104
6
0
343,812
3
W
Artemis
9,434
524
123
7
0
302,387
1
W
Cerberus
8,308
462
65
4
0
308,936
6
L
Hel
8,275
460
133
7
0
370,384
3
W
Ra
9,219
512
144
8
0
323,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role