Player Matchup

Hel
Hel
Captionrex1
Hel
Level 44
God Stats
0W - 1L
1,242 SR
Queue Stats
21W - 28L
1,442 Elo+
Party 1
Horus
Horus
GibdoVegas
Horus
Level 157
God Stats
1W - 3L
1,835 SR
Queue Stats
74W - 63L
1,538 Elo+
Party 1
Da Ji
Da Ji
yeahiknowisuck
Da Ji
Level 147
God Stats
1W - 1L
1,804 SR
Queue Stats
64W - 56L
1,513 Elo+
Party 1
Team Averages
Level 116
1,627 SR
1,497 Elo+

VS

Team Averages
Level 69
1,475 SR
1,410 Elo+
Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
vaefir
Neith
Level 21
God Stats
1W - 3L
1,439 SR
Queue Stats
9W - 14L
1,250 Elo+
Solo
Cthulhu
Cthulhu
xTz_Luna
Cthulhu
Level 83
God Stats
5W - 4L
1,486 SR
Queue Stats
106W - 114L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 8
11,748
559
4,798
17,157
10,615
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
15
4 / 5 / 7
12,291
585
13,691
28,548
23,954
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
6 / 11 / 3
12,696
605
13,221
23,756
9,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 3 / 11
15,571
741
16,621
22,558
10,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
vaefir
Neith
17
4 / 6 / 9
13,624
649
10,782
13,866
5,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
xTz_Luna
Cthulhu
19
8 / 2 / 11
14,561
693
30,706
16,979
16,378
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
22
22
Deaths
11
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
3
11
5.17
L
1
6
8
0.83
L
Horus
4
5
7
1.5
W
Neith
vaefir
Neith
4
6
9
1.42
W
Cthulhu
xTz_Luna
Cthulhu
8
2
11
6.75
L
6
11
3
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,710
Damage
58,109
69,461
Taken
53,403
43,580
Mitigated
32,151
20,951
Healing
19,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,621
3,529
0
10,354
22,558
10,648
71
2,171
20,387
0
85,504
L
4,798
1,335
6,654
6,852
17,157
10,615
0
7,688
9,469
37,047
0
L
Horus
13,691
6,839
2,287
4,679
28,548
23,954
0
14,339
14,209
0
31,928
W
Neith
vaefir
Neith
10,782
3,470
0
3,783
13,866
5,125
1,318
1,085
12,781
0
62,750
W
Cthulhu
xTz_Luna
Cthulhu
30,706
842
1,802
3,509
16,979
16,378
704
1,606
15,373
85,376
0
L
13,221
2,329
0
479
23,756
9,011
0
8,759
14,997
0
44,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,735
Gold Earned
43,756
155
Minions Killed
259
0
Camps Cleared
0
934,597
Distance Traveled
1,211,315
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,571
741
87
4
0
460,686
2
L
Hel
11,748
559
69
3
0
293,906
0
L
Horus
12,291
585
25
1
0
341,873
0
W
Neith
13,624
649
86
4
0
324,996
5
W
Cthulhu
14,561
693
86
4
0
425,633
3
L
Da Ji
12,696
605
61
3
0
298,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role