Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Hybrid10
Athena
Level 159
God Stats
13W - 11L
1,308 SR
Queue Stats
225W - 222L
1,590 Elo+
Solo
Hercules
Hercules
Kin_Twik
Hercules
Level 116
God Stats
8W - 8L
1,564 SR
Queue Stats
277W - 242L
1,567 Elo+
Party 1
Baba Yaga
Baba Yaga
PvtCaboose37
Baba Yaga
Level 113
God Stats
1W - 2L
1,620 SR
Queue Stats
203W - 209L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
Space-Jam00
Danzaburou
Level 115
God Stats
8W - 2L
1,625 SR
Queue Stats
180W - 163L
1,569 Elo+
Party 1
Team Averages
Level 126
1,523 SR
1,562 Elo+

VS

Team Averages
Level 130
1,486 SR
1,581 Elo+
King Arthur
King Arthur
Brakximar Qc
King Arthur
Level 93
God Stats
20W - 24L
1,484 SR
Queue Stats
184W - 172L
1,574 Elo+
Solo
Cerberus
Cerberus
Fear Dyl
Cerberus
Level 126
God Stats
3W - 0L
1,339 SR
Queue Stats
261W - 219L
1,552 Elo+
Party 4
Hun Batz
Hun Batz
Manuel9127
Hun Batz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
345W - 346L
1,588 Elo+
Party 3
Chiron
Chiron
OGx MuNcHiEz
Chiron
Level 157
God Stats
2W - 3L
1,380 SR
Queue Stats
51W - 49L
1,596 Elo+
Party 4
Thoth
Thoth
Vajck
Thoth
Level 149
God Stats
2W - 5L
1,726 SR
Queue Stats
383W - 413L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 6 / 0
9,114
480
9,124
16,769
6,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Hybrid10
Athena
15
0 / 1 / 4
9,206
485
5,623
16,058
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
Kin_Twik
Hercules
16
0 / 5 / 0
9,496
500
8,501
17,983
18,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
PvtCaboose37
Baba Yaga
15
1 / 6 / 2
8,688
457
6,449
13,562
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
Space-Jam00
Danzaburou
16
0 / 3 / 0
9,490
499
7,263
12,345
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brakximar Qc
King Arthur
19
6 / 1 / 3
11,428
601
13,483
17,814
13,565
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Fear Dyl
Cerberus
15
2 / 2 / 10
9,304
490
7,913
15,484
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Manuel9127
Hun Batz
17
3 / 3 / 4
9,910
522
8,535
12,861
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
18
5 / 0 / 2
10,891
573
13,857
10,196
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Vajck
Thoth
17
3 / 1 / 7
10,332
544
9,954
6,742
2,120
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
7
Kills
19
21
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
6
0
1
W
King Arthur
Brakximar Qc
King Arthur
6
1
3
7.5
W
Cerberus
Fear Dyl
Cerberus
2
2
10
3.5
L
Athena
Hybrid10
Athena
0
1
4
2
L
Hercules
Kin_Twik
Hercules
0
5
0
0
W
Hun Batz
Manuel9127
Hun Batz
3
3
4
1.67
W
Chiron
5
0
2
6
L
Baba Yaga
PvtCaboose37
Baba Yaga
1
6
2
0.33
L
Danzaburou
Space-Jam00
Danzaburou
0
3
0
0
W
Thoth
Vajck
Thoth
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,960
Damage
53,742
76,717
Taken
63,097
49,514
Mitigated
36,189
23,823
Healing
22,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,124
1,872
0
4,118
16,769
6,745
0
4,010
12,759
0
52,322
W
King Arthur
Brakximar Qc
King Arthur
13,483
1,437
0
8,314
17,814
13,565
456
853
16,328
291
77,652
W
Cerberus
Fear Dyl
Cerberus
7,913
530
0
5,789
15,484
11,494
31
4,959
10,475
26,763
0
L
Athena
Hybrid10
Athena
5,623
1,793
0
6,157
16,058
13,454
0
4,358
11,700
45,565
0
L
Hercules
Kin_Twik
Hercules
8,501
2,602
0
6,408
17,983
18,857
0
2,496
15,271
0
71,040
W
Hun Batz
Manuel9127
Hun Batz
8,535
1,726
0
579
12,861
5,158
110
3,065
9,796
0
75,256
W
Chiron
13,857
5,619
1,359
6,830
10,196
3,852
1,948
314
9,882
0
92,975
L
Baba Yaga
PvtCaboose37
Baba Yaga
6,449
208
0
3,020
13,562
5,201
0
6,161
7,401
58,048
0
L
Danzaburou
Space-Jam00
Danzaburou
7,263
3,061
0
4,120
12,345
5,257
2,930
1,133
11,212
0
77,074
W
Thoth
Vajck
Thoth
9,954
481
0
0
6,742
2,120
1,655
2,881
3,861
76,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,994
Gold Earned
51,865
568
Minions Killed
628
0
Camps Cleared
0
1,714,836
Distance Traveled
1,896,877
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,114
480
78
4
0
329,037
3
W
King Arthur
11,428
601
154
8
0
371,243
6
W
Cerberus
9,304
490
38
2
0
381,585
4
L
Athena
9,206
485
83
4
0
394,893
8
L
Hercules
9,496
500
145
8
0
322,915
2
W
Hun Batz
9,910
522
120
6
0
413,876
4
W
Chiron
10,891
573
167
9
0
354,019
5
L
Baba Yaga
8,688
457
122
6
0
329,971
5
L
Danzaburou
9,490
499
140
7
0
338,020
2
W
Thoth
10,332
544
149
8
0
376,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role