Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EASLEYBOY
Hel
Level 148
God Stats
4W - 7L
1,573 SR
Queue Stats
350W - 401L
1,427 Elo+
Solo
Xbalanque
Xbalanque
apache_ape2
Xbalanque
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 108L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
jjassassin23
Sun Wukong
Level 108
God Stats
4W - 3L
1,497 SR
Queue Stats
170W - 166L
1,535 Elo+
Party 1
He Bo
He Bo
slyfox4581
He Bo
Level 92
God Stats
4W - 4L
1,726 SR
Queue Stats
120W - 124L
1,494 Elo+
Solo
Team Averages
Level 110
1,559 SR
1,485 Elo+

VS

Team Averages
Level 89
1,354 SR
1,505 Elo+
Apollo
Apollo
EdPi13
Apollo
Level 95
God Stats
0W - 3L
1,188 SR
Queue Stats
76W - 71L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Starin4es
Sun Wukong
Level 56
God Stats
8W - 9L
1,333 SR
Queue Stats
1,065W - 1,092L
1,491 Elo+
Solo
Raijin
Raijin
V12-Jupiter
Raijin
Level 74
God Stats
0W - 1L
1,485 SR
Queue Stats
69W - 78L
1,252 Elo+
Solo
Thor
Thor
Youmaster123
Thor
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 38L
1,798 Elo+
Solo
Yemoja
Yemoja
ivy269
Yemoja
Level 128
God Stats
2W - 10L
1,262 SR
Queue Stats
269W - 251L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
6 / 4 / 14
14,256
713
30,538
17,634
8,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 4 / 13
14,357
718
17,138
19,027
13,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
apache_ape2
Xbalanque
19
2 / 3 / 20
12,891
645
12,307
15,479
7,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
jjassassin23
Sun Wukong
20
8 / 5 / 17
13,065
653
20,566
25,438
23,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
20
6 / 5 / 16
14,074
704
25,956
13,121
5,520
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EdPi13
Apollo
20
3 / 7 / 7
12,878
644
15,476
23,585
9,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Starin4es
Sun Wukong
20
3 / 6 / 13
13,849
692
17,242
28,180
20,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Raijin
20
10 / 5 / 4
15,019
751
26,551
22,211
9,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 8 / 8
12,179
609
11,804
18,544
8,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
ivy269
Yemoja
18
2 / 4 / 9
12,085
604
7,481
20,710
8,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
61
30
Kills
20
21
Deaths
30
80
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
4
14
3.25
W
8
4
13
3.63
L
Apollo
EdPi13
Apollo
3
7
7
0.93
L
Sun Wukong
Starin4es
Sun Wukong
3
6
13
1.58
L
Raijin
10
5
4
2.4
L
2
8
8
0.75
W
Xbalanque
apache_ape2
Xbalanque
2
3
20
4
L
Yemoja
ivy269
Yemoja
2
4
9
1.63
W
Sun Wukong
jjassassin23
Sun Wukong
8
5
17
3.3
W
He Bo
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,505
Damage
78,554
90,699
Taken
113,230
58,723
Mitigated
56,626
47,369
Healing
49,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
30,538
9,206
1,313
2,545
17,634
8,514
1,248
6,188
11,100
55,947
0
W
17,138
1,497
19,097
8,822
19,027
13,510
333
7,920
10,767
45,225
0
L
Apollo
EdPi13
Apollo
15,476
7,533
2,606
4,861
23,585
9,788
2,407
15,027
8,383
0
44,501
L
Sun Wukong
Starin4es
Sun Wukong
17,242
2,790
1,948
7,670
28,180
20,733
116
18,043
9,962
0
39,111
L
Raijin
26,551
1,327
535
3,978
22,211
9,099
0
15,745
6,316
61,022
0
L
11,804
1,047
1,971
1,760
18,544
8,707
148
9,303
8,991
0
21,782
W
Xbalanque
apache_ape2
Xbalanque
12,307
9,480
1,375
640
15,479
7,339
1,486
5,144
10,103
0
33,285
L
Yemoja
ivy269
Yemoja
7,481
607
18,594
5,774
20,710
8,299
741
15,514
5,146
20,413
0
W
Sun Wukong
jjassassin23
Sun Wukong
20,566
3,482
3,695
7,198
25,438
23,840
931
8,452
16,662
0
38,043
W
He Bo
25,956
436
604
2,080
13,121
5,520
1,244
4,824
8,035
44,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,643
Gold Earned
66,010
223
Minions Killed
225
0
Camps Cleared
0
1,843,927
Distance Traveled
1,759,393
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,256
713
61
3
0
418,899
0
W
Hel
14,357
718
62
3
0
369,953
0
L
Apollo
12,878
644
54
3
0
376,226
3
L
Sun Wukong
13,849
692
43
2
0
354,649
0
L
Raijin
15,019
751
79
4
0
327,839
0
L
Thor
12,179
609
25
1
0
357,438
0
W
Xbalanque
12,891
645
36
2
0
327,641
0
L
Yemoja
12,085
604
24
1
0
343,241
0
W
Sun Wukong
13,065
653
16
1
0
385,515
0
W
He Bo
14,074
704
48
2
0
341,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role