Player Matchup

Cthulhu
Cthulhu
ChaVero1404
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,606 Elo+
Party 2
Bellona
Bellona
Darcornet
Bellona
Level 46
God Stats
21W - 30L
1,369 SR
Queue Stats
214W - 275L
1,289 Elo+
Party 2
Raijin
Raijin
SLU-TheKiingPy
Raijin
Level 42
God Stats
9W - 6L
1,618 SR
Queue Stats
109W - 135L
1,277 Elo+
Solo
Artemis
Artemis
Wagner_Veiga
Artemis
Level 43
God Stats
13W - 20L
1,427 SR
Queue Stats
70W - 110L
1,354 Elo+
Solo
Nu Wa
Nu Wa
ZoberzsGX
Nu Wa
Level 45
God Stats
27W - 27L
1,443 SR
Queue Stats
168W - 254L
1,328 Elo+
Party 2
Team Averages
Level 36
1,472 SR
1,371 Elo+

VS

Team Averages
Level 48
1,527 SR
1,369 Elo+
Khepri
Khepri
Cowsy4964
Khepri
Level 26
God Stats
16W - 6L
1,838 SR
Queue Stats
107W - 107L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
Frostwing12
Nu Wa
Level 59
God Stats
8W - 8L
1,480 SR
Queue Stats
46W - 62L
1,324 Elo+
Party 3
Nemesis
Nemesis
LaloBich
Nemesis
Level 41
God Stats
16W - 26L
1,425 SR
Queue Stats
322W - 356L
1,199 Elo+
Solo
Achilles
Achilles
TheRealPenith
Achilles
Level 83
God Stats
2W - 0L
1,390 SR
Queue Stats
162W - 171L
1,489 Elo+
Party 1
Izanami
Izanami
xBlack_Raynex
Izanami
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 95L
1,295 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaVero1404
Cthulhu
1
0 / 0 / 0
2,277
190
0
429
121
Bellona
Darcornet
Bellona
9
3 / 2 / 0
5,915
493
4,087
8,955
4,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 1
5,861
488
3,256
6,704
2,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Wagner_Veiga
Artemis
9
0 / 4 / 0
5,317
443
2,825
7,379
2,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ZoberzsGX
Nu Wa
11
2 / 0 / 1
6,147
512
5,046
3,080
836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cowsy4964
Khepri
8
0 / 3 / 1
5,607
467
1,578
5,356
2,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 1 / 1
6,955
580
4,827
4,447
1,273
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
LaloBich
Nemesis
10
3 / 0 / 4
6,134
511
4,119
7,316
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
TheRealPenith
Achilles
11
1 / 0 / 3
6,079
507
4,381
6,833
4,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
10
0 / 2 / 1
6,111
509
2,194
6,608
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
8
8
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChaVero1404
Cthulhu
0
0
0
0
W
Khepri
Cowsy4964
Khepri
0
3
1
0.17
L
Bellona
Darcornet
Bellona
3
2
0
1.5
W
4
1
1
4.5
W
Nemesis
LaloBich
Nemesis
3
0
4
5
L
1
2
1
0.75
W
Achilles
TheRealPenith
Achilles
1
0
3
2.5
L
Artemis
Wagner_Veiga
Artemis
0
4
0
0
L
Nu Wa
ZoberzsGX
Nu Wa
2
0
1
2.5
W
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,214
Damage
17,099
26,547
Taken
30,560
9,721
Mitigated
12,540
4,352
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChaVero1404
Cthulhu
0
0
0
0
429
121
0
391
0
0
0
W
Khepri
Cowsy4964
Khepri
1,578
211
0
560
5,356
2,334
363
1,518
3,838
15,476
0
L
Bellona
Darcornet
Bellona
4,087
990
0
1,791
8,955
4,395
0
3,006
5,683
0
28,127
W
4,827
486
0
651
4,447
1,273
721
1,748
2,699
39,712
0
W
Nemesis
LaloBich
Nemesis
4,119
1,625
135
4,000
7,316
2,156
427
763
6,553
0
19,512
L
3,256
356
0
538
6,704
2,086
0
1,617
4,873
31,407
0
W
Achilles
TheRealPenith
Achilles
4,381
1,234
0
2,517
6,833
4,873
238
894
5,939
0
28,604
L
Artemis
Wagner_Veiga
Artemis
2,825
1,362
0
1,079
7,379
2,283
120
471
6,595
0
20,373
L
Nu Wa
ZoberzsGX
Nu Wa
5,046
2,276
0
944
3,080
836
81
476
2,566
33,493
0
W
Izanami
2,194
939
0
2,737
6,608
1,904
111
3,379
3,229
0
35,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
30,886
192
Minions Killed
283
0
Camps Cleared
0
828,560
Distance Traveled
1,121,663
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,277
190
0
0
0
0
0
W
Khepri
5,607
467
33
3
0
227,950
1
L
Bellona
5,915
493
58
5
0
246,643
1
W
Nu Wa
6,955
580
82
7
0
243,906
2
W
Nemesis
6,134
511
38
3
0
214,949
0
L
Raijin
5,861
488
55
5
0
224,551
3
W
Achilles
6,079
507
61
5
0
229,315
3
L
Artemis
5,317
443
37
3
0
160,086
0
L
Nu Wa
6,147
512
42
4
0
197,280
1
W
Izanami
6,111
509
69
6
0
205,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role