Player Matchup

Anhur
Anhur
Banaani_Pahis
Anhur
Level 27
God Stats
6W - 1L
1,882 SR
Queue Stats
34W - 18L
1,677 Elo+
Party 1
Da Ji
Da Ji
Kabommes
Da Ji
Level 37
God Stats
3W - 5L
1,500 SR
Queue Stats
106W - 107L
1,487 Elo+
Solo
Sylvanus
Sylvanus
Kalmarr
Sylvanus
Level 154
God Stats
6W - 7L
1,150 SR
Queue Stats
467W - 440L
1,628 Elo+
Party 1
Janus
Janus
makkara5243
Janus
Level 128
God Stats
24W - 23L
1,408 SR
Queue Stats
344W - 301L
1,672 Elo+
Party 1
Vamana
Vamana
nikkenakke00
Vamana
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 138L
1,627 Elo+
Party 1
Team Averages
Level 101
1,488 SR
1,618 Elo+

VS

Team Averages
Level 93
1,659 SR
1,592 Elo+
Tyr
Tyr
Bleez-A-Pheronn
Tyr
Level 160
God Stats
1W - 1L
1,778 SR
Queue Stats
156W - 151L
1,587 Elo+
Party 2
Kali
Kali
CrispyZi
Kali
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
341W - 282L
1,645 Elo+
Party 2
The Morrigan
The Morrigan
Demonspain
The Morrigan
Level 86
God Stats
6W - 9L
1,528 SR
Queue Stats
249W - 229L
1,612 Elo+
Party 2
Heimdallr
Heimdallr
Matope7
Heimdallr
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
93W - 94L
1,505 Elo+
Party 2
Aphrodite
Aphrodite
sahil8642
Aphrodite
Level 105
God Stats
2W - 3L
1,755 SR
Queue Stats
178W - 158L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 9
19,353
569
16,327
32,270
13,280
Da Ji
Kabommes
Da Ji
20
11 / 7 / 13
18,351
540
27,366
28,016
16,549
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Kalmarr
Sylvanus
19
3 / 5 / 12
14,571
429
15,925
36,780
55,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 4 / 15
17,834
525
30,617
22,709
10,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Vamana
20
10 / 4 / 9
18,657
549
33,924
50,858
58,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 10
15,556
458
21,429
43,233
46,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kali
19
6 / 10 / 7
13,817
406
18,957
37,927
18,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
Demonspain
The Morrigan
20
10 / 1 / 8
19,682
579
30,863
17,978
10,365
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Matope7
Heimdallr
20
3 / 11 / 6
15,849
466
25,988
32,125
13,053
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
sahil8642
Aphrodite
19
1 / 6 / 9
14,048
413
13,364
25,723
28,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
62
34
Kills
22
25
Deaths
34
58
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
L
2
6
10
1.17
L
Kali
6
10
7
0.95
L
The Morrigan
Demonspain
The Morrigan
10
1
8
14
W
Da Ji
Kabommes
Da Ji
11
7
13
2.5
W
Sylvanus
Kalmarr
Sylvanus
3
5
12
1.8
L
Heimdallr
Matope7
Heimdallr
3
11
6
0.55
W
5
4
15
3.13
W
Vamana
10
4
9
3.63
L
Aphrodite
sahil8642
Aphrodite
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,159
Damage
110,601
170,633
Taken
156,986
153,570
Mitigated
117,529
68,107
Healing
54,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,327
10,541
0
15,046
32,270
13,280
11,503
7,808
22,259
0
214,197
L
21,429
3,115
0
11,530
43,233
46,907
0
14,945
28,288
0
103,407
L
Kali
18,957
9,015
0
9,399
37,927
18,906
653
10,259
27,668
0
92,382
L
The Morrigan
Demonspain
The Morrigan
30,863
3,509
0
1,447
17,978
10,365
3,288
7,494
10,484
162,341
5,276
W
Da Ji
Kabommes
Da Ji
27,366
8,253
0
3,862
28,016
16,549
0
7,809
20,207
0
162,609
W
Sylvanus
Kalmarr
Sylvanus
15,925
2,483
5,572
10,700
36,780
55,111
398
12,519
24,261
51,065
0
L
Heimdallr
Matope7
Heimdallr
25,988
14,468
0
5,154
32,125
13,053
0
3,935
28,190
0
137,657
W
30,617
2,360
1,686
7,925
22,709
10,091
930
9,887
12,822
172,377
0
W
Vamana
33,924
17,440
0
23,316
50,858
58,539
472
10,014
40,844
0
180,177
L
Aphrodite
sahil8642
Aphrodite
13,364
720
13,010
14,175
25,723
28,298
0
10,327
15,396
53,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,766
Gold Earned
78,952
1,030
Minions Killed
843
0
Camps Cleared
0
3,207,242
Distance Traveled
3,050,163
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
19,353
569
291
9
0
636,775
1
L
Tyr
15,556
458
173
5
0
633,941
3
L
Kali
13,817
406
114
3
0
629,685
2
L
The Morrigan
19,682
579
281
8
0
690,318
6
W
Da Ji
18,351
540
174
5
0
626,698
1
W
Sylvanus
14,571
429
49
1
0
648,070
10
L
Heimdallr
15,849
466
199
6
0
443,209
4
W
Janus
17,834
525
261
8
0
673,488
3
W
Vamana
18,657
549
255
8
0
622,211
2
L
Aphrodite
14,048
413
76
2
0
653,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role