Player Matchup

Da Ji
Da Ji
Flashheart88
Da Ji
Level 160
God Stats
25W - 12L
1,651 SR
Queue Stats
1,869W - 1,557L
1,662 Elo+
Party 1
Persephone
Persephone
Neepls
Persephone
Level 148
God Stats
4W - 1L
1,854 SR
Queue Stats
168W - 123L
1,609 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SyroV
Ah Muzen Cab
Level 159
God Stats
12W - 6L
1,888 SR
Queue Stats
776W - 627L
1,582 Elo+
Party 1
Hel
Hel
amateur420
Hel
Level 141
God Stats
2W - 0L
1,872 SR
Queue Stats
178W - 148L
1,635 Elo+
Party 2
Neith
Neith
xpuissancex
Neith
Level 148
God Stats
5W - 5L
1,389 SR
Queue Stats
224W - 196L
1,617 Elo+
Party 2
Team Averages
Level 151
1,731 SR
1,621 Elo+

VS

Team Averages
Level 137
1,610 SR
1,588 Elo+
Hou Yi
Hou Yi
Pavilliøn
Hou Yi
Level 154
God Stats
1W - 2L
1,793 SR
Queue Stats
166W - 169L
1,624 Elo+
Party 3
Eset
Eset
Primadоnna
Eset
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Pugs
Ra
Level 129
God Stats
1W - 7L
1,460 SR
Queue Stats
125W - 95L
1,672 Elo+
Party 3
Vulcan
Vulcan
QillJuice
Vulcan
Level 82
God Stats
3W - 1L
1,796 SR
Queue Stats
166W - 174L
1,514 Elo+
Party 3
Arachne
Arachne
machkah
Arachne
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
475W - 393L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 14
11,656
833
13,692
17,634
16,844
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
Neepls
Persephone
19
4 / 3 / 17
11,329
809
20,177
10,939
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
SyroV
Ah Muzen Cab
17
4 / 4 / 17
11,009
786
17,649
15,295
6,648
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 4 / 10
11,864
847
10,309
11,030
6,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 3 / 12
10,987
785
10,783
16,439
6,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Pavilliøn
Hou Yi
17
0 / 3 / 10
9,381
670
11,702
13,892
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 6 / 8
9,932
709
12,925
13,728
5,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
Pugs
Ra
16
4 / 6 / 7
9,829
702
13,327
15,290
6,490
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
QillJuice
Vulcan
19
3 / 6 / 6
10,927
781
11,688
12,542
6,091
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
machkah
Arachne
17
7 / 9 / 6
12,012
858
8,749
23,488
19,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
56
30
Kills
19
19
Deaths
30
70
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
5
14
2.8
W
Persephone
Neepls
Persephone
4
3
17
4.17
L
Hou Yi
Pavilliøn
Hou Yi
0
3
10
1.67
L
5
6
8
1.5
L
Ra
Pugs
Ra
4
6
7
1.25
L
Vulcan
QillJuice
Vulcan
3
6
6
1
W
Ah Muzen Cab
SyroV
Ah Muzen Cab
4
4
17
3.13
W
9
4
10
3.5
L
Arachne
machkah
Arachne
7
9
6
1.11
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,610
Damage
58,391
71,337
Taken
78,940
41,225
Mitigated
44,595
39,727
Healing
19,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,692
3,117
0
662
17,634
16,844
745
7,276
9,805
189
15,664
W
Persephone
Neepls
Persephone
20,177
846
250
1,368
10,939
4,632
385
6,870
3,831
38,902
0
L
Hou Yi
Pavilliøn
Hou Yi
11,702
3,594
936
2,296
13,892
7,388
638
5,687
7,877
0
19,912
L
12,925
1,115
970
1,608
13,728
5,626
0
3,786
9,768
18,698
0
L
Ra
Pugs
Ra
13,327
887
6,734
4,435
15,290
6,490
182
7,327
7,685
28,967
0
L
Vulcan
QillJuice
Vulcan
11,688
3,417
281
465
12,542
6,091
693
2,837
9,661
42,019
0
W
Ah Muzen Cab
SyroV
Ah Muzen Cab
17,649
2,376
373
2,580
15,295
6,648
1,635
7,914
6,973
0
44,734
W
10,309
1,024
20,540
6,198
11,030
6,425
992
5,645
5,196
22,096
0
L
Arachne
machkah
Arachne
8,749
5,891
521
1,210
23,488
19,000
0
9,907
13,274
0
10,979
W
10,783
4,029
1,361
6,395
16,439
6,676
1,801
9,189
6,942
0
39,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,845
Gold Earned
52,081
193
Minions Killed
162
0
Camps Cleared
0
1,266,614
Distance Traveled
1,137,743
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,656
833
4
0
0
263,792
1
W
Persephone
11,329
809
49
4
0
257,250
0
L
Hou Yi
9,381
670
29
2
0
262,630
1
L
Eset
9,932
709
22
2
0
237,330
3
L
Ra
9,829
702
34
2
0
185,263
4
L
Vulcan
10,927
781
70
5
0
239,085
1
W
Ah Muzen Cab
11,009
786
47
3
0
243,319
3
W
Hel
11,864
847
34
2
0
261,549
2
L
Arachne
12,012
858
7
1
0
213,435
1
W
Neith
10,987
785
59
4
0
240,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role