Player Matchup

Cupid
Cupid
ChampElusion69
Cupid
Level 25
God Stats
54W - 51L
1,716 SR
Queue Stats
82W - 79L
1,522 Elo+
Solo
Athena
Athena
heyercol
Athena
Level 47
God Stats
7W - 3L
1,818 SR
Queue Stats
121W - 134L
1,401 Elo+
Party 1
Discordia
Discordia
xTylan
Discordia
Level 65
God Stats
38W - 42L
1,560 SR
Queue Stats
197W - 242L
1,432 Elo+
Party 1
Team Averages
Level 46
1,698 SR
1,452 Elo+

VS

Team Averages
Level 22
1,487 SR
1,391 Elo+
Tiamat
Tiamat
FunkyDevil76
Tiamat
Level 8
God Stats
0W - 3L
1,550 SR
Queue Stats
7W - 13L
1,434 Elo+
Solo
Anubis
Anubis
dizfam
Anubis
Level 26
God Stats
4W - 4L
1,407 SR
Queue Stats
6W - 15L
1,266 Elo+
Solo
Cthulhu
Cthulhu
shadow792413
Cthulhu
Level 33
God Stats
2W - 5L
1,504 SR
Queue Stats
29W - 44L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 4
7,989
666
4,511
7,746
2,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
heyercol
Athena
11
1 / 2 / 8
8,405
700
4,271
9,607
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
xTylan
Discordia
12
4 / 0 / 5
8,461
705
11,116
4,149
1,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 2 / 3
7,022
585
2,522
6,160
2,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
dizfam
Anubis
10
2 / 3 / 0
7,243
604
4,043
7,391
2,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
shadow792413
Cthulhu
9
0 / 4 / 2
6,932
578
5,552
11,068
3,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
9
Kills
2
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
L
Tiamat
0
2
3
0.75
L
Anubis
dizfam
Anubis
2
3
0
0.67
W
Athena
heyercol
Athena
1
2
8
2.5
L
Cthulhu
shadow792413
Cthulhu
0
4
2
0.25
W
Discordia
xTylan
Discordia
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,898
Damage
12,117
21,502
Taken
24,619
10,126
Mitigated
8,447
9,127
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,511
2,368
939
1,862
7,746
2,187
64
3,057
4,495
0
22,620
L
Tiamat
2,522
256
369
1,504
6,160
2,451
125
2,512
3,352
21,307
0
L
Anubis
dizfam
Anubis
4,043
345
0
2,229
7,391
2,691
42
5,594
1,303
22,359
0
W
Athena
heyercol
Athena
4,271
843
838
4,339
9,607
6,654
211
5,953
3,236
11,048
0
L
Cthulhu
shadow792413
Cthulhu
5,552
308
870
3,219
11,068
3,305
44
6,036
4,557
21,328
0
W
Discordia
xTylan
Discordia
11,116
740
0
1,149
4,149
1,285
697
2,535
1,322
44,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,855
Gold Earned
21,197
116
Minions Killed
116
0
Camps Cleared
0
642,727
Distance Traveled
575,646
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,989
666
38
3
0
227,613
2
L
Tiamat
7,022
585
38
3
0
198,270
0
L
Anubis
7,243
604
49
4
0
144,948
0
W
Athena
8,405
700
14
1
0
196,390
3
L
Cthulhu
6,932
578
29
2
0
232,428
1
W
Discordia
8,461
705
64
5
0
218,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role