Player Matchup

Cernunnos
Cernunnos
Bode2403
Cernunnos
Level 24
God Stats
3W - 1L
1,701 SR
Queue Stats
73W - 72L
1,362 Elo+
Solo
Chaac
Chaac
Diablo69
Chaac
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,391 Elo+
Party 2
Ra
Ra
MrPapatko
Ra
Level 18
God Stats
5W - 3L
1,407 SR
Queue Stats
37W - 47L
1,140 Elo+
Solo
Nemesis
Nemesis
SnowFlowers
Nemesis
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,472 Elo+
Party 2
Mulan
Mulan
ppppppyyyyyyy
Mulan
Level 16
God Stats
4W - 3L
1,412 SR
Queue Stats
16W - 19L
1,073 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,288 Elo+

VS

Team Averages
Level 15
1,490 SR
1,409 Elo+
Artemis
Artemis
Asurake
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
Eskro
Odin
Level 21
God Stats
0W - 1L
1,467 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sobek
Sobek
Nathan666Nathan
Sobek
Level 15
God Stats
3W - 3L
1,534 SR
Queue Stats
4W - 5L
1,400 Elo+
Solo
Tsukuyomi
Tsukuyomi
Peña710
Tsukuyomi
Level 28
God Stats
11W - 16L
1,448 SR
Queue Stats
112W - 151L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Tepeta
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bode2403
Cernunnos
14
9 / 5 / 9
9,448
497
8,625
13,770
5,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Diablo69
Chaac
16
13 / 3 / 11
11,067
582
20,453
19,071
16,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 3 / 8
8,994
473
6,041
9,206
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SnowFlowers
Nemesis
14
2 / 6 / 12
8,822
464
8,952
16,262
7,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 6
9,351
492
10,654
15,723
11,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Asurake
Artemis
12
4 / 10 / 4
8,184
431
9,476
13,541
6,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Eskro
Odin
12
5 / 5 / 5
8,420
443
8,098
12,128
12,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 9 / 7
9,482
499
8,295
17,428
18,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Peña710
Tsukuyomi
15
5 / 6 / 7
9,512
501
11,017
15,373
8,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Nu Wa
Tepeta
Nu Wa
14
1 / 4 / 7
8,678
457
14,675
9,498
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
34
Kills
19
19
Deaths
34
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
Asurake
Artemis
4
10
4
0.6
W
Cernunnos
Bode2403
Cernunnos
9
5
9
2.7
W
Chaac
Diablo69
Chaac
13
3
11
6.17
L
Odin
Eskro
Odin
5
5
5
1.5
W
3
3
8
2.33
L
4
9
7
0.83
L
Tsukuyomi
Peña710
Tsukuyomi
5
6
7
1.42
W
Nemesis
SnowFlowers
Nemesis
2
6
12
1.33
L
Nu Wa
Tepeta
Nu Wa
1
4
7
1.13
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,725
Damage
51,561
74,032
Taken
67,968
43,251
Mitigated
48,875
20,902
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Asurake
Artemis
9,476
3,709
0
780
13,541
6,269
287
1,646
11,766
0
34,609
W
Cernunnos
Bode2403
Cernunnos
8,625
4,578
0
3,546
13,770
5,492
384
4,718
8,852
0
42,731
W
Chaac
Diablo69
Chaac
20,453
4,420
0
5,756
19,071
16,430
400
5,651
13,074
11,807
47,701
L
Odin
Eskro
Odin
8,098
2,136
0
2,088
12,128
12,585
381
2,957
8,876
0
21,981
W
6,041
961
1,226
2,575
9,206
3,144
144
3,216
5,659
46,487
0
L
8,295
1,147
0
2,687
17,428
18,145
0
1,863
15,411
21,024
0
L
Tsukuyomi
Peña710
Tsukuyomi
11,017
3,084
0
4,580
15,373
8,772
0
1,429
13,738
0
58,380
W
Nemesis
SnowFlowers
Nemesis
8,952
4,310
0
2,250
16,262
7,082
146
3,241
12,692
0
59,750
L
Nu Wa
Tepeta
Nu Wa
14,675
3,954
0
1,467
9,498
3,104
637
1,163
8,082
46,210
0
W
10,654
2,607
0
5,549
15,723
11,103
838
5,122
10,185
0
50,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,682
Gold Earned
44,276
412
Minions Killed
276
0
Camps Cleared
0
1,706,386
Distance Traveled
1,726,592
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,184
431
54
3
0
303,609
0
W
Cernunnos
9,448
497
68
4
0
321,345
1
W
Chaac
11,067
582
77
4
0
363,651
3
L
Odin
8,420
443
29
2
0
357,297
2
W
Ra
8,994
473
102
5
0
343,491
0
L
Sobek
9,482
499
32
2
0
347,721
0
L
Tsukuyomi
9,512
501
99
5
0
389,336
0
W
Nemesis
8,822
464
91
5
0
351,103
4
L
Nu Wa
8,678
457
62
3
0
328,629
2
W
Mulan
9,351
492
74
4
0
326,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role