Player Matchup

Thanatos
Thanatos
JOTTABJ
Thanatos
Level 31
God Stats
1W - 0L
1,290 SR
Queue Stats
83W - 131L
1,300 Elo+
Solo
Anubis
Anubis
JollyReaper42
Anubis
Level 17
God Stats
26W - 29L
1,454 SR
Queue Stats
92W - 123L
1,307 Elo+
Solo
Heimdallr
Heimdallr
Orthaximus32
Heimdallr
Level 24
God Stats
1W - 0L
1,460 SR
Queue Stats
73W - 89L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Reysinnombre316
Nu Wa
Level 15
God Stats
46W - 27L
1,431 SR
Queue Stats
182W - 239L
1,318 Elo+
Solo
Hera
Hera
zaiialp17
Hera
Level 13
God Stats
5W - 6L
1,500 SR
Queue Stats
108W - 134L
1,190 Elo+
Solo
Team Averages
Level 20
1,427 SR
1,310 Elo+

VS

Team Averages
Level 24
1,556 SR
1,412 Elo+
Zeus
Zeus
Baba Yaga MJ
Zeus
Level 14
God Stats
11W - 6L
1,357 SR
Queue Stats
21W - 17L
1,146 Elo+
Solo
Nu Wa
Nu Wa
Cutie47gold
Nu Wa
Level 14
God Stats
12W - 9L
1,734 SR
Queue Stats
77W - 104L
1,185 Elo+
Solo
Sobek
Sobek
Little_Weapon610
Sobek
Level 64
God Stats
2W - 2L
1,691 SR
Queue Stats
31W - 42L
1,865 Elo+
Party 1
Kukulkan
Kukulkan
feisty2511
Kukulkan
Level 5
God Stats
39W - 26L
1,500 SR
Queue Stats
123W - 131L
1,500 Elo+
Party 1
Nox
Nox
haydenisgay
Nox
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JOTTABJ
Thanatos
20
8 / 10 / 10
16,722
984
13,554
26,422
9,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 3 / 3
13,404
788
7,095
5,919
2,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Orthaximus32
Heimdallr
20
18 / 4 / 9
20,351
1,197
44,104
30,110
25,816
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 7 / 14
15,705
924
18,686
18,077
9,008
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Hera
20
3 / 10 / 9
15,623
919
7,405
18,412
7,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

2

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 9 / 16
17,887
1,052
38,151
18,811
4,965
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 8 / 15
15,704
924
14,774
21,374
5,617
20
8 / 4 / 22
17,607
1,036
18,254
25,589
36,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
feisty2511
Kukulkan
20
6 / 6 / 13
16,555
974
9,489
17,392
5,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 7 / 13
14,726
866
11,910
14,160
4,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
113
34
Kills
34
34
Deaths
34
45
Assists
79
Player
Kills
Deaths
Assists
KDA
L
12
9
16
2.22
L
5
8
15
1.56
W
Thanatos
JOTTABJ
Thanatos
8
10
10
1.3
W
3
3
3
1.5
L
8
4
22
4.75
W
Heimdallr
Orthaximus32
Heimdallr
18
4
9
5.63
W
2
7
14
1.29
L
Kukulkan
feisty2511
Kukulkan
6
6
13
2.08
L
3
7
13
1.36
W
Hera
3
10
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,844
Damage
92,578
98,940
Taken
97,326
54,664
Mitigated
57,281
22,518
Healing
4,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
38,151
5,384
0
250
18,811
4,965
0
6,452
12,359
88,726
0
L
14,774
3,492
0
0
21,374
5,617
0
6,788
14,586
33,550
0
W
Thanatos
JOTTABJ
Thanatos
13,554
1,860
102
7,453
26,422
9,748
0
25,071
1,351
0
30,006
W
7,095
535
0
1,030
5,919
2,930
0
5,172
747
12,108
0
L
18,254
1,279
0
2,843
25,589
36,700
0
9,010
16,579
49,457
0
W
Heimdallr
Orthaximus32
Heimdallr
44,104
29,750
0
12,393
30,110
25,816
0
27,421
2,689
0
116,131
W
18,686
7,921
0
1,540
18,077
9,008
0
17,139
938
47,188
0
L
Kukulkan
feisty2511
Kukulkan
9,489
914
0
484
17,392
5,527
0
4,103
13,287
54,759
0
L
11,910
1,274
0
508
14,160
4,472
0
6,833
7,327
27,897
0
W
Hera
7,405
2,224
0
0
18,412
7,162
0
17,775
637
26,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,805
Gold Earned
82,479
294
Minions Killed
317
5
Camps Cleared
1
1,117,418
Distance Traveled
1,460,202
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,887
1,052
109
6
0
245,302
2
L
Nu Wa
15,704
924
23
1
1
270,086
1
W
Thanatos
16,722
984
46
3
0
304,527
2
W
Anubis
13,404
788
10
1
0
69,868
0
L
Sobek
17,607
1,036
47
3
0
395,088
0
W
Heimdallr
20,351
1,197
156
9
3
258,410
0
W
Nu Wa
15,705
924
53
3
1
226,098
1
L
Kukulkan
16,555
974
96
6
0
300,016
0
L
Nox
14,726
866
42
2
0
249,710
0
W
Hera
15,623
919
29
2
1
258,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role