Player Matchup

Chaac
Chaac
Boogimansos
Chaac
Level 20
God Stats
4W - 2L
1,725 SR
Queue Stats
61W - 40L
1,597 Elo+
Party 1
Ymir
Ymir
GS-BeiriiGirl
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,368 Elo+
Party 1
Hera
Hera
Veroniika_1994
Hera
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 39L
1,559 Elo+
Party 1
Neith
Neith
rasl2015
Neith
Level 9
God Stats
8W - 10L
1,416 SR
Queue Stats
11W - 13L
1,259 Elo+
Solo
Fenrir
Fenrir
x_stich_21_x
Fenrir
Level 18
God Stats
10W - 21L
1,303 SR
Queue Stats
21W - 34L
1,301 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,417 Elo+

VS

Team Averages
Level 20
1,574 SR
1,457 Elo+
Yemoja
Yemoja
Janeyi-
Yemoja
Level 16
God Stats
3W - 4L
1,550 SR
Queue Stats
26W - 24L
1,377 Elo+
Party 3
Athena
Athena
RedTanziku91
Athena
Level 18
God Stats
42W - 52L
1,533 SR
Queue Stats
580W - 608L
1,544 Elo+
Solo
Jing Wei
Jing Wei
Yoli_D
Jing Wei
Level 8
God Stats
4W - 2L
1,732 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 3
Fenrir
Fenrir
jesuje2001
Fenrir
Level 38
God Stats
21W - 24L
1,562 SR
Queue Stats
155W - 151L
1,480 Elo+
Party 2
Ra
Ra
pfdv01
Ra
Level 22
God Stats
10W - 13L
1,493 SR
Queue Stats
98W - 115L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
11,665
1,060
19,821
13,936
10,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
0 / 4 / 8
9,597
872
4,869
9,781
7,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 0 / 9
12,047
1,095
14,842
5,936
2,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
rasl2015
Neith
17
2 / 1 / 9
10,466
951
8,773
5,695
2,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
17
7 / 2 / 6
11,330
1,030
16,643
10,877
4,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

261

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Janeyi-
Yemoja
16
2 / 2 / 4
10,831
985
4,462
8,390
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
16
1 / 2 / 5
10,052
914
8,214
22,604
16,066
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
Yoli_D
Jing Wei
16
1 / 6 / 4
9,650
877
3,271
10,674
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
jesuje2001
Fenrir
16
3 / 5 / 3
10,556
960
11,204
17,266
8,063
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
16
1 / 5 / 6
10,200
927
14,159
14,011
5,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
20
Kills
8
8
Deaths
20
47
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
W
0
4
8
1
L
Yemoja
Janeyi-
Yemoja
2
2
4
2
L
Athena
1
2
5
1.75
W
7
0
9
11.5
L
Jing Wei
Yoli_D
Jing Wei
1
6
4
0.5
L
Fenrir
jesuje2001
Fenrir
3
5
3
0.9
L
Ra
1
5
6
0.8
W
Neith
rasl2015
Neith
2
1
9
6.5
W
Fenrir
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,948
Damage
41,310
46,225
Taken
72,945
27,577
Mitigated
46,558
11,936
Healing
8,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,821
3,870
0
8,240
13,936
10,790
0
9,009
4,008
0
33,535
W
4,869
1,263
0
0
9,781
7,065
0
6,687
3,094
16,577
0
L
Yemoja
Janeyi-
Yemoja
4,462
1,110
3,143
518
8,390
10,687
0
2,885
5,480
17,901
0
L
Athena
8,214
2,385
265
1,114
22,604
16,066
0
7,287
14,967
24,449
0
W
14,842
4,517
0
1,601
5,936
2,567
0
3,964
1,972
38,655
0
L
Jing Wei
Yoli_D
Jing Wei
3,271
2,210
0
984
10,674
5,896
0
2,221
8,453
0
16,792
L
Fenrir
jesuje2001
Fenrir
11,204
3,879
0
1,363
17,266
8,063
0
4,846
12,252
0
30,916
L
Ra
14,159
703
712
535
14,011
5,846
0
2,472
11,389
38,143
0
W
Neith
rasl2015
Neith
8,773
3,437
0
1,666
5,695
2,369
0
2,601
3,094
0
30,361
W
Fenrir
16,643
2,908
0
429
10,877
4,786
0
4,418
6,459
0
22,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,105
Gold Earned
51,289
187
Minions Killed
181
4
Camps Cleared
11
1,084,293
Distance Traveled
983,171
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,665
1,060
41
4
0
213,085
0
W
Ymir
9,597
872
25
2
0
210,360
0
L
Yemoja
10,831
985
14
1
2
173,716
2
L
Athena
10,052
914
29
3
0
211,093
1
W
Hera
12,047
1,095
59
5
2
225,298
0
L
Jing Wei
9,650
877
27
2
4
152,245
0
L
Fenrir
10,556
960
45
4
4
236,826
0
L
Ra
10,200
927
66
6
1
209,291
0
W
Neith
10,466
951
49
4
0
198,563
0
W
Fenrir
11,330
1,030
13
1
2
236,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role