Player Matchup

Izanami
Izanami
Air_eze12
Izanami
Level 34
God Stats
9W - 16L
1,339 SR
Queue Stats
121W - 314L
1,263 Elo+
Party 1
Ao Kuang
Ao Kuang
By_N1ght
Ao Kuang
Level 29
God Stats
9W - 9L
1,732 SR
Queue Stats
122W - 266L
1,319 Elo+
Party 1
Nu Wa
Nu Wa
DG_FaQu
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 109L
1,230 Elo+
Party 1
Ymir
Ymir
DG_LUM4T3
Ymir
Level 21
God Stats
0W - 8L
1,225 SR
Queue Stats
24W - 72L
1,196 Elo+
Party 1
Tyr
Tyr
Go4t_G4Life
Tyr
Level 29
God Stats
0W - 5L
1,231 SR
Queue Stats
104W - 213L
1,321 Elo+
Party 1
Team Averages
Level 28
1,405 SR
1,266 Elo+

VS

Team Averages
Level 35
1,601 SR
1,486 Elo+
Yemoja
Yemoja
Astronautzz
Yemoja
Level 28
God Stats
3W - 0L
1,746 SR
Queue Stats
16W - 11L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
Crackman25216
Guan Yu
Level 28
God Stats
5W - 10L
1,346 SR
Queue Stats
56W - 65L
1,421 Elo+
Solo
Fenrir
Fenrir
Felipe084
Fenrir
Level 20
God Stats
7W - 5L
1,464 SR
Queue Stats
23W - 24L
1,385 Elo+
Solo
Ra
Ra
mishamolucas
Ra
Level 90
God Stats
1W - 0L
1,689 SR
Queue Stats
185W - 133L
1,618 Elo+
Party 2
Artemis
Artemis
yagotico7
Artemis
Level 8
God Stats
1W - 0L
1,760 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Air_eze12
Izanami
17
4 / 9 / 1
11,631
447
9,844
17,098
5,261
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
By_N1ght
Ao Kuang
18
3 / 6 / 2
11,123
428
9,795
20,761
7,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
DG_FaQu
Nu Wa
15
1 / 13 / 4
9,711
374
10,314
20,030
5,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
1 / 15 / 5
9,429
363
9,506
33,939
15,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 5 / 2
9,306
358
5,046
17,210
11,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 2 / 18
10,848
417
4,639
8,455
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
19
10 / 1 / 6
12,667
487
16,943
16,142
19,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Felipe084
Fenrir
18
6 / 3 / 9
11,966
460
13,167
19,983
11,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
26 / 0 / 8
17,166
660
42,264
13,394
6,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
yagotico7
Artemis
18
5 / 3 / 4
12,291
473
8,779
10,650
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
93
9
Kills
48
48
Deaths
9
14
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Izanami
Air_eze12
Izanami
4
9
1
0.5
W
Yemoja
1
2
18
5
L
Ao Kuang
By_N1ght
Ao Kuang
3
6
2
0.67
W
Guan Yu
10
1
6
13
L
Nu Wa
DG_FaQu
Nu Wa
1
13
4
0.23
L
Ymir
1
15
5
0.23
W
Fenrir
Felipe084
Fenrir
6
3
9
3.5
L
0
5
2
0.2
W
26
0
8
30
W
Artemis
yagotico7
Artemis
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,505
Damage
85,792
109,038
Taken
68,624
45,075
Mitigated
46,625
16,796
Healing
31,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Air_eze12
Izanami
9,844
7,655
548
2,135
17,098
5,261
3,282
7,723
9,097
0
66,643
W
Yemoja
4,639
1,693
5,750
3,113
8,455
4,573
537
5,300
3,155
27,720
0
L
Ao Kuang
By_N1ght
Ao Kuang
9,795
2,330
570
3,677
20,761
7,351
0
8,662
11,812
71,956
0
W
Guan Yu
16,943
1,466
390
4,707
16,142
19,781
1,345
4,243
11,899
0
87,127
L
Nu Wa
DG_FaQu
Nu Wa
10,314
2,680
0
2,633
20,030
5,855
744
13,852
5,674
49,742
0
L
Ymir
9,506
1,408
507
3,671
33,939
15,147
680
11,576
21,917
40,750
0
W
Fenrir
Felipe084
Fenrir
13,167
3,244
0
4,607
19,983
11,465
96
11,027
8,956
0
68,162
L
5,046
1,205
450
2,605
17,210
11,461
167
3,955
12,803
0
33,496
W
42,264
5,496
4,378
8,339
13,394
6,683
1,712
7,179
6,215
165,678
0
W
Artemis
yagotico7
Artemis
8,779
6,252
0
263
10,650
4,123
946
1,866
8,784
0
60,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,200
Gold Earned
64,938
432
Minions Killed
618
0
Camps Cleared
0
2,122,893
Distance Traveled
2,385,949
1
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,631
447
141
5
0
371,915
0
W
Yemoja
10,848
417
42
2
0
433,088
8
L
Ao Kuang
11,123
428
101
4
0
492,559
0
W
Guan Yu
12,667
487
126
5
0
542,386
0
L
Nu Wa
9,711
374
72
3
0
376,440
0
L
Ymir
9,429
363
68
3
0
418,174
1
W
Fenrir
11,966
460
99
4
0
457,230
0
L
Tyr
9,306
358
50
2
0
463,805
0
W
Ra
17,166
660
246
9
0
546,386
14
W
Artemis
12,291
473
105
4
0
406,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role