Player Matchup

Raijin
Raijin
CallMeEl_15
Raijin
Level 122
God Stats
1W - 0L
1,765 SR
Queue Stats
10W - 19L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
HardHeadDan504
Danzaburou
Level 121
God Stats
10W - 3L
1,667 SR
Queue Stats
31W - 35L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Juanes1812
Cthulhu
Level 85
God Stats
4W - 3L
1,815 SR
Queue Stats
63W - 71L
1,590 Elo+
Solo
Team Averages
Level 109
1,749 SR
1,485 Elo+

VS

Team Averages
Level 88
1,420 SR
1,448 Elo+
King Arthur
King Arthur
RedPandaAtWar
King Arthur
Level 51
God Stats
6W - 6L
1,551 SR
Queue Stats
68W - 86L
1,427 Elo+
Solo
Ra
Ra
shadowbine
Ra
Level 87
God Stats
16W - 19L
1,412 SR
Queue Stats
27W - 29L
1,434 Elo+
Solo
Fenrir
Fenrir
xSnipeSx101
Fenrir
Level 125
God Stats
0W - 3L
1,298 SR
Queue Stats
97W - 102L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
6 / 3 / 5
8,118
812
8,430
6,568
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
HardHeadDan504
Danzaburou
12
5 / 1 / 7
8,669
867
6,791
5,228
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Juanes1812
Cthulhu
11
3 / 1 / 9
8,198
820
6,094
9,246
6,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RedPandaAtWar
King Arthur
10
1 / 2 / 2
6,693
669
5,553
10,194
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 5 / 2
7,121
712
5,782
7,180
2,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
8
1 / 7 / 3
6,478
648
2,875
9,177
3,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
5
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
6
3
5
2.83
W
Danzaburou
HardHeadDan504
Danzaburou
5
1
7
8.5
W
Cthulhu
Juanes1812
Cthulhu
3
1
9
7.5
L
King Arthur
RedPandaAtWar
King Arthur
1
2
2
1
L
3
5
2
0.8
L
Fenrir
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
14,210
21,042
Taken
26,551
10,307
Mitigated
13,087
5,971
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
8,430
649
0
1,038
6,568
2,256
107
1,461
4,982
23,305
0
W
Danzaburou
HardHeadDan504
Danzaburou
6,791
3,061
0
2,527
5,228
1,804
0
2,173
2,955
0
26,301
W
Cthulhu
Juanes1812
Cthulhu
6,094
498
616
1,790
9,246
6,247
84
2,192
6,829
25,220
0
L
King Arthur
RedPandaAtWar
King Arthur
5,553
800
0
2,715
10,194
6,677
0
4,128
5,864
0
20,429
L
5,782
484
1,072
1,923
7,180
2,672
0
4,564
2,304
23,497
0
L
Fenrir
2,875
319
0
164
9,177
3,738
0
5,125
3,770
0
9,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,985
Gold Earned
20,292
124
Minions Killed
74
0
Camps Cleared
0
565,927
Distance Traveled
521,516
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,118
812
47
5
0
168,008
1
W
Danzaburou
8,669
867
50
5
0
180,185
5
W
Cthulhu
8,198
820
27
3
0
217,734
3
L
King Arthur
6,693
669
30
3
0
203,969
3
L
Ra
7,121
712
32
3
0
164,402
2
L
Fenrir
6,478
648
12
1
0
153,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role