Player Matchup

Izanami
Izanami
BenjemunsterXD
Izanami
Level 64
God Stats
9W - 3L
1,500 SR
Queue Stats
51W - 41L
1,430 Elo+
Party 1
Camazotz
Camazotz
Haturyokai
Camazotz
Level 107
God Stats
9W - 4L
1,732 SR
Queue Stats
173W - 175L
1,446 Elo+
Party 1
Bacchus
Bacchus
Haturyokaii
Bacchus
Level 29
God Stats
10W - 3L
1,383 SR
Queue Stats
263W - 286L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
PhobicDragon28
Baron Samedi
Level 45
God Stats
10W - 9L
1,609 SR
Queue Stats
270W - 307L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
RaIfyy
Sun Wukong
Level 124
God Stats
11W - 12L
1,533 SR
Queue Stats
236W - 256L
1,510 Elo+
Party 1
Team Averages
Level 74
1,552 SR
1,456 Elo+

VS

Team Averages
Level 81
1,495 SR
1,382 Elo+
Amaterasu
Amaterasu
Chapman1282
Amaterasu
Level 83
God Stats
2W - 3L
1,514 SR
Queue Stats
147W - 177L
1,367 Elo+
Solo
Danzaburou
Danzaburou
F6227
Danzaburou
Level 51
God Stats
17W - 21L
1,465 SR
Queue Stats
105W - 148L
1,308 Elo+
Solo
Ares
Ares
GoblinPrince320
Ares
Level 71
God Stats
2W - 8L
1,415 SR
Queue Stats
116W - 141L
1,340 Elo+
Solo
Kukulkan
Kukulkan
J-DUBS_805
Kukulkan
Level 129
God Stats
179W - 167L
1,508 SR
Queue Stats
449W - 488L
1,400 Elo+
Solo
Arachne
Arachne
tamez22
Arachne
Level 69
God Stats
42W - 30L
1,576 SR
Queue Stats
70W - 61L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 10
8,545
503
8,899
10,268
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Haturyokai
Camazotz
19
4 / 0 / 3
11,105
653
8,209
14,616
7,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bacchus
Haturyokaii
Bacchus
13
5 / 3 / 7
8,703
512
8,767
10,655
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PhobicDragon28
Baron Samedi
16
7 / 0 / 6
10,095
594
11,710
9,116
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RaIfyy
Sun Wukong
17
11 / 1 / 5
10,635
626
8,139
10,799
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chapman1282
Amaterasu
11
0 / 6 / 0
6,916
407
6,929
15,189
8,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
F6227
Danzaburou
11
0 / 7 / 4
7,316
430
6,188
11,028
3,942
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 7 / 2
6,907
406
5,122
16,445
13,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
J-DUBS_805
Kukulkan
13
0 / 2 / 2
7,964
468
3,747
4,248
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
tamez22
Arachne
13
5 / 7 / 0
8,468
498
7,699
14,638
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
29
Kills
6
7
Deaths
29
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
Amaterasu
Chapman1282
Amaterasu
0
6
0
0
L
Danzaburou
F6227
Danzaburou
0
7
4
0.29
L
1
7
2
0.29
W
Camazotz
Haturyokai
Camazotz
4
0
3
5.5
W
Bacchus
Haturyokaii
Bacchus
5
3
7
2.83
L
Kukulkan
J-DUBS_805
Kukulkan
0
2
2
0.5
W
Baron Samedi
PhobicDragon28
Baron Samedi
7
0
6
10
W
Sun Wukong
RaIfyy
Sun Wukong
11
1
5
13.5
L
Arachne
tamez22
Arachne
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,724
Damage
29,685
55,454
Taken
61,548
32,261
Mitigated
33,281
27,747
Healing
12,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,899
6,646
0
3,458
10,268
3,492
1,642
2,880
7,354
0
54,933
L
Amaterasu
Chapman1282
Amaterasu
6,929
3,247
0
3,815
15,189
8,378
492
2,119
13,020
0
35,314
L
Danzaburou
F6227
Danzaburou
6,188
1,468
0
1,136
11,028
3,942
573
5,966
4,874
0
34,196
L
5,122
823
247
2,608
16,445
13,226
194
5,871
10,500
26,537
0
W
Camazotz
Haturyokai
Camazotz
8,209
4,357
0
12,567
14,616
7,135
1,994
0
14,616
0
75,075
W
Bacchus
Haturyokaii
Bacchus
8,767
1,202
0
2,172
10,655
10,512
164
2,420
8,213
21,503
0
L
Kukulkan
J-DUBS_805
Kukulkan
3,747
142
0
0
4,248
1,375
0
1,381
2,739
48,526
0
W
Baron Samedi
PhobicDragon28
Baron Samedi
11,710
573
952
4,108
9,116
4,304
52
2,846
6,136
60,438
0
W
Sun Wukong
RaIfyy
Sun Wukong
8,139
3,117
0
4,490
10,799
6,818
1,671
493
10,266
0
60,592
L
Arachne
tamez22
Arachne
7,699
3,583
684
4,481
14,638
6,360
137
4,446
9,938
0
49,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,083
Gold Earned
37,571
508
Minions Killed
356
0
Camps Cleared
0
1,635,064
Distance Traveled
1,401,737
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,545
503
111
7
0
295,433
1
L
Amaterasu
6,916
407
57
3
0
269,883
0
L
Danzaburou
7,316
430
64
4
0
220,130
0
L
Ares
6,907
406
34
2
0
290,734
1
W
Camazotz
11,105
653
151
9
0
333,386
0
W
Bacchus
8,703
512
22
1
0
320,548
0
L
Kukulkan
7,964
468
115
7
0
318,646
0
W
Baron Samedi
10,095
594
114
7
0
325,111
2
W
Sun Wukong
10,635
626
110
6
0
360,586
2
L
Arachne
8,468
498
86
5
0
302,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role