Player Matchup

Cerberus
Cerberus
DBD Haaddock 7
Cerberus
Level 157
God Stats
1W - 1L
2,007 SR
Queue Stats
483W - 375L
1,527 Elo+
Party 1
Chronos
Chronos
Scìzor
Chronos
Level 127
God Stats
2W - 0L
1,734 SR
Queue Stats
72W - 47L
1,716 Elo+
Party 2
Thor
Thor
bTLorick
Thor
Level 127
God Stats
8W - 9L
1,546 SR
Queue Stats
249W - 225L
1,622 Elo+
Party 2
Apollo
Apollo
cChadly
Apollo
Level 129
God Stats
13W - 8L
1,663 SR
Queue Stats
208W - 176L
1,631 Elo+
Party 1
Zhong Kui
Zhong Kui
miguelbro619
Zhong Kui
Level 146
God Stats
2W - 1L
1,367 SR
Queue Stats
202W - 184L
1,609 Elo+
Solo
Team Averages
Level 137
1,663 SR
1,621 Elo+

VS

Team Averages
Level 112
1,615 SR
1,591 Elo+
Ratatoskr
Ratatoskr
Diego_1618
Ratatoskr
Level 99
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Achilles
Achilles
Gusgusthemoiwer
Achilles
Level 68
God Stats
30W - 14L
1,803 SR
Queue Stats
576W - 514L
1,603 Elo+
Solo
Medusa
Medusa
HOLYMOLY21
Medusa
Level 158
God Stats
10W - 9L
1,706 SR
Queue Stats
352W - 305L
1,638 Elo+
Solo
Geb
Geb
KowalskyExperto
Geb
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
340W - 293L
1,611 Elo+
Solo
Scylla
Scylla
Sage Boomer
Scylla
Level 108
God Stats
7W - 1L
1,936 SR
Queue Stats
147W - 150L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
0 / 2 / 7
10,260
570
6,143
12,527
8,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Scìzor
Chronos
19
2 / 1 / 9
11,959
664
8,086
9,623
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
13
4 / 3 / 5
9,089
505
4,549
9,251
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
cChadly
Apollo
17
8 / 4 / 9
10,732
596
8,119
12,788
4,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
miguelbro619
Zhong Kui
18
9 / 1 / 5
11,645
647
13,872
9,647
6,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Diego_1618
Ratatoskr
14
0 / 6 / 4
8,138
452
2,387
12,523
4,586
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
16
2 / 4 / 0
9,642
536
8,310
14,420
7,323
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
HOLYMOLY21
Medusa
18
5 / 5 / 1
11,008
612
8,003
13,538
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 3
8,375
465
4,295
13,873
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
14
2 / 3 / 0
8,550
475
6,247
7,606
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
23
Kills
11
11
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
0
2
7
1.75
L
Ratatoskr
Diego_1618
Ratatoskr
0
6
4
0.33
L
Achilles
2
4
0
0.5
L
Medusa
HOLYMOLY21
Medusa
5
5
1
1.1
L
2
5
3
0.7
L
Scylla
2
3
0
0.67
W
Chronos
Scìzor
Chronos
2
1
9
6.5
W
Thor
4
3
5
2.17
W
Apollo
cChadly
Apollo
8
4
9
3.13
W
Zhong Kui
miguelbro619
Zhong Kui
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,769
Damage
29,242
53,836
Taken
61,960
30,789
Mitigated
29,740
15,951
Healing
16,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,143
206
0
2,725
12,527
8,671
0
690
11,789
63,782
0
L
Ratatoskr
Diego_1618
Ratatoskr
2,387
657
0
4,567
12,523
4,586
0
3,980
8,543
0
38,534
L
Achilles
8,310
1,870
0
2,773
14,420
7,323
0
6,463
7,373
0
65,569
L
Medusa
HOLYMOLY21
Medusa
8,003
3,370
0
5,823
13,538
5,504
672
5,077
8,461
0
87,124
L
4,295
667
0
1,551
13,873
9,986
0
7,778
6,041
25,139
0
L
Scylla
6,247
650
0
1,797
7,606
2,341
0
4,159
3,441
57,206
0
W
Chronos
Scìzor
Chronos
8,086
2,105
0
4,771
9,623
3,437
0
1,655
7,894
94,422
0
W
Thor
4,549
989
0
1,587
9,251
7,222
0
2,241
6,930
0
24,714
W
Apollo
cChadly
Apollo
8,119
4,631
0
1,125
12,788
4,508
0
1,690
11,012
0
88,504
W
Zhong Kui
miguelbro619
Zhong Kui
13,872
1,528
0
5,743
9,647
6,951
1,906
3,736
5,669
75,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,685
Gold Earned
45,713
655
Minions Killed
511
0
Camps Cleared
0
1,809,066
Distance Traveled
1,718,560
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,260
570
157
9
0
368,221
8
L
Ratatoskr
8,138
452
73
4
0
387,888
3
L
Achilles
9,642
536
139
8
0
340,169
7
L
Medusa
11,008
612
150
8
0
308,577
1
L
Geb
8,375
465
23
1
0
351,079
9
L
Scylla
8,550
475
126
7
0
330,847
8
W
Chronos
11,959
664
171
10
0
371,477
2
W
Thor
9,089
505
32
2
0
353,056
7
W
Apollo
10,732
596
130
7
0
366,642
0
W
Zhong Kui
11,645
647
165
9
0
349,670
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role