Player Matchup

Fenrir
Fenrir
DeadricDeathLord
Fenrir
Level 102
God Stats
124W - 100L
1,517 SR
Queue Stats
540W - 572L
1,470 Elo+
Party 2
Neith
Neith
Maniac
Neith
Level 157
God Stats
2W - 1L
1,477 SR
Queue Stats
379W - 405L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
Nexillus
Cthulhu
Level 100
God Stats
10W - 8L
1,673 SR
Queue Stats
124W - 110L
1,563 Elo+
Party 3
Discordia
Discordia
drkmage02
Discordia
Level 67
God Stats
21W - 15L
1,550 SR
Queue Stats
166W - 139L
1,592 Elo+
Party 3
Aphrodite
Aphrodite
lukeluk113
Aphrodite
Level 28
God Stats
3W - 1L
1,321 SR
Queue Stats
6W - 6L
1,346 Elo+
Party 2
Team Averages
Level 91
1,508 SR
1,483 Elo+

VS

Team Averages
Level 94
1,470 SR
1,550 Elo+
Hades
Hades
Edduard0
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Lax10
Apollo
Level 43
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 3L
1,469 Elo+
Solo
Bacchus
Bacchus
SaxmanDoran
Bacchus
Level 27
God Stats
0W - 3L
1,614 SR
Queue Stats
81W - 83L
1,571 Elo+
Party 1
Fenrir
Fenrir
SigfridPendrágon
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Trees3n
Zeus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 7
11,676
1,061
8,766
10,304
4,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Maniac
Neith
17
5 / 0 / 13
10,851
986
11,095
5,686
2,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Nexillus
Cthulhu
17
4 / 2 / 14
11,756
1,069
11,560
13,766
14,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
drkmage02
Discordia
17
2 / 0 / 11
10,321
938
19,278
4,325
1,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
lukeluk113
Aphrodite
16
1 / 4 / 15
10,012
910
6,000
13,457
9,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

243

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Edduard0
Hades
15
1 / 0 / 3
9,394
854
3,889
4,791
2,565
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Lax10
Apollo
16
0 / 7 / 6
9,619
874
9,277
15,189
5,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
SaxmanDoran
Bacchus
16
1 / 3 / 6
10,835
985
7,874
14,686
16,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

15
1 / 6 / 4
9,401
855
6,179
15,615
6,637
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Trees3n
Zeus
16
4 / 5 / 3
10,670
970
16,544
10,379
3,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
29
21
Kills
7
7
Deaths
21
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Hades
Edduard0
Hades
1
0
3
2.5
L
Apollo
Lax10
Apollo
0
7
6
0.43
W
Neith
Maniac
Neith
5
0
13
11.5
W
Cthulhu
Nexillus
Cthulhu
4
2
14
5.5
L
Bacchus
SaxmanDoran
Bacchus
1
3
6
1.33
L
1
6
4
0.5
L
Zeus
Trees3n
Zeus
4
5
3
1.1
W
Discordia
drkmage02
Discordia
2
0
11
7.5
W
Aphrodite
lukeluk113
Aphrodite
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,699
Damage
43,763
47,538
Taken
60,660
31,816
Mitigated
35,513
19,584
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,766
2,631
0
1,505
10,304
4,625
0
5,790
4,514
0
19,245
L
Hades
Edduard0
Hades
3,889
141
164
1,372
4,791
2,565
0
3,000
1,647
11,351
0
L
Apollo
Lax10
Apollo
9,277
4,462
0
1,052
15,189
5,642
0
8,777
6,068
0
36,264
W
Neith
Maniac
Neith
11,095
5,650
0
1,120
5,686
2,277
0
3,117
2,569
0
35,188
W
Cthulhu
Nexillus
Cthulhu
11,560
500
188
1,210
13,766
14,004
0
7,649
6,117
43,537
0
L
Bacchus
SaxmanDoran
Bacchus
7,874
847
0
2,690
14,686
16,796
0
9,133
5,234
11,927
0
L
6,179
483
0
143
15,615
6,637
0
8,604
6,783
0
13,808
L
Zeus
Trees3n
Zeus
16,544
1,237
0
390
10,379
3,873
0
6,101
4,090
66,238
0
W
Discordia
drkmage02
Discordia
19,278
35
0
142
4,325
1,747
0
2,624
1,701
34,247
0
W
Aphrodite
lukeluk113
Aphrodite
6,000
411
8,404
7,015
13,457
9,163
0
9,127
4,330
10,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,616
Gold Earned
49,919
212
Minions Killed
207
9
Camps Cleared
8
1,117,052
Distance Traveled
1,044,195
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,676
1,061
23
2
4
243,158
0
L
Hades
9,394
854
23
2
4
202,501
2
L
Apollo
9,619
874
62
6
1
213,220
2
W
Neith
10,851
986
61
6
0
195,349
0
W
Cthulhu
11,756
1,069
79
7
1
236,652
0
L
Bacchus
10,835
985
13
1
0
214,534
0
L
Fenrir
9,401
855
7
1
2
208,195
1
L
Zeus
10,670
970
102
9
1
205,745
0
W
Discordia
10,321
938
42
4
3
241,265
3
W
Aphrodite
10,012
910
7
1
1
200,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role