Player Matchup

Nox
Nox
Cesarbgoncalves
Nox
Level 79
God Stats
43W - 44L
1,452 SR
Queue Stats
844W - 865L
1,376 Elo+
Solo
Arachne
Arachne
DUDE_NAMED_BANKS
Arachne
Level 109
God Stats
8W - 4L
1,694 SR
Queue Stats
18W - 28L
1,329 Elo+
Party 1
Mulan
Mulan
Eviler Llyon76
Mulan
Level 57
God Stats
9W - 6L
1,500 SR
Queue Stats
443W - 471L
1,363 Elo+
Solo
Ymir
Ymir
Rhoads31
Ymir
Level 69
God Stats
33W - 24L
1,590 SR
Queue Stats
247W - 276L
1,510 Elo+
Solo
Cernunnos
Cernunnos
tha_bad_gie
Cernunnos
Level 63
God Stats
2W - 8L
1,398 SR
Queue Stats
3W - 14L
1,157 Elo+
Party 1
Team Averages
Level 75
1,527 SR
1,347 Elo+

VS

Team Averages
Level 94
1,551 SR
1,451 Elo+
Janus
Janus
 
Janus
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DODrigun
Hachiman
Level 127
God Stats
9W - 10L
1,819 SR
Queue Stats
1,038W - 1,090L
1,347 Elo+
Solo
Achilles
Achilles
KING KEONTAE
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,646 Elo+
Solo
Fenrir
Fenrir
walmirrosol
Fenrir
Level 66
God Stats
74W - 96L
1,438 SR
Queue Stats
462W - 538L
1,362 Elo+
Solo
Hercules
Hercules
xx pberk xx
Hercules
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 211L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 7
8,314
554
6,250
7,621
2,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 3 / 5
8,694
580
9,808
14,376
6,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 1 / 1
8,263
551
3,525
6,157
3,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
11
3 / 3 / 3
7,417
494
5,195
9,567
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
tha_bad_gie
Cernunnos
11
2 / 4 / 2
7,218
481
6,132
11,204
3,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 4 / 3
7,245
483
6,954
6,675
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
DODrigun
Hachiman
11
3 / 5 / 2
6,791
453
9,461
11,727
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
KING KEONTAE
Achilles
9
0 / 4 / 3
5,915
394
2,029
8,034
5,711
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
12
4 / 2 / 2
7,462
497
4,653
8,247
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
xx pberk xx
Hercules
9
1 / 5 / 4
6,100
407
3,418
10,073
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
10
11
Deaths
20
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
4
3
0.88
W
3
0
7
6.5
L
Hachiman
DODrigun
Hachiman
3
5
2
0.8
W
7
3
5
3.17
W
5
1
1
5.5
L
Achilles
KING KEONTAE
Achilles
0
4
3
0.38
W
Ymir
3
3
3
1.5
W
Cernunnos
tha_bad_gie
Cernunnos
2
4
2
0.75
L
Fenrir
4
2
2
2.5
L
Hercules
xx pberk xx
Hercules
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,910
Damage
26,515
48,925
Taken
44,756
23,484
Mitigated
19,603
19,870
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,954
381
0
778
6,675
1,903
0
1,998
4,555
41,310
0
W
6,250
369
231
3,579
7,621
2,855
220
2,287
5,134
42,464
0
L
Hachiman
DODrigun
Hachiman
9,461
5,531
183
4,195
11,727
3,129
0
3,883
7,836
0
34,879
W
9,808
6,372
477
7,264
14,376
6,845
543
2,117
12,143
0
49,501
W
3,525
566
132
2,208
6,157
3,406
247
0
6,157
0
42,248
L
Achilles
KING KEONTAE
Achilles
2,029
983
0
720
8,034
5,711
0
1,648
6,312
0
16,025
W
Ymir
5,195
861
0
1,250
9,567
6,771
0
886
8,639
30,611
0
W
Cernunnos
tha_bad_gie
Cernunnos
6,132
3,722
123
4,606
11,204
3,607
1,034
1,244
9,898
0
37,629
L
Fenrir
4,653
919
501
4,331
8,247
3,028
0
650
7,567
0
39,178
L
Hercules
xx pberk xx
Hercules
3,418
1,088
0
2,973
10,073
5,832
0
2,888
7,041
0
10,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
33,513
368
Minions Killed
298
0
Camps Cleared
0
1,322,693
Distance Traveled
1,247,006
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,245
483
100
7
0
267,029
6
W
Nox
8,314
554
80
5
0
286,151
0
L
Hachiman
6,791
453
62
4
0
234,088
1
W
Arachne
8,694
580
74
5
0
287,801
1
W
Mulan
8,263
551
97
6
0
253,796
1
L
Achilles
5,915
394
42
3
0
236,627
1
W
Ymir
7,417
494
54
4
0
270,858
7
W
Cernunnos
7,218
481
63
4
0
224,087
0
L
Fenrir
7,462
497
77
5
0
299,875
1
L
Hercules
6,100
407
17
1
0
209,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role