Player Matchup

Fenrir
Fenrir
Awilix Main3927
Fenrir
Level 17
God Stats
9W - 5L
1,678 SR
Queue Stats
29W - 13L
1,761 Elo+
Solo
Athena
Athena
Supermaginc
Athena
Level 27
God Stats
6W - 4L
1,789 SR
Queue Stats
64W - 42L
1,651 Elo+
Solo
Poseidon
Poseidon
UdyrbaianuGringo
Poseidon
Level 8
God Stats
3W - 6L
1,267 SR
Queue Stats
12W - 14L
1,535 Elo+
Solo
Anhur
Anhur
Yeriisbae
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,825 Elo+
Solo
Artemis
Artemis
gabrielvalera25
Artemis
Level 27
God Stats
13W - 15L
1,313 SR
Queue Stats
462W - 424L
1,524 Elo+
Solo
Team Averages
Level 17
1,509 SR
1,659 Elo+

VS

Team Averages
Level 47
1,443 SR
1,562 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Chunk3D2Y
Jing Wei
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
105W - 102L
1,710 Elo+
Party 1
Bellona
Bellona
EternalSith
Bellona
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 37L
1,740 Elo+
Party 1
Baron Samedi
Baron Samedi
Puffy_DomoZz
Baron Samedi
Level 17
God Stats
3W - 5L
1,227 SR
Queue Stats
272W - 254L
1,325 Elo+
Solo
Bakasura
Bakasura
guardianmate
Bakasura
Level 29
God Stats
0W - 1L
1,486 SR
Queue Stats
9W - 11L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
6,995
636
4,677
9,777
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
10
1 / 0 / 2
6,390
581
2,163
5,940
1,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 3 / 1
6,180
562
3,011
6,063
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Yeriisbae
Anhur
12
4 / 1 / 1
6,988
635
4,936
6,593
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 1 / 0
3,901
355
0
1,546
350

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
5 / 2 / 0
7,207
655
6,817
5,865
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Chunk3D2Y
Jing Wei
9
0 / 1 / 0
5,163
469
798
4,422
1,084
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
EternalSith
Bellona
12
2 / 2 / 0
6,684
608
5,815
9,250
6,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Puffy_DomoZz
Baron Samedi
7
0 / 0 / 0
5,150
468
1,824
2,145
768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
guardianmate
Bakasura
8
0 / 5 / 0
4,929
448
1,025
6,939
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
10
Kills
7
7
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
2
0
2.5
W
2
2
1
1.25
L
Jing Wei
Chunk3D2Y
Jing Wei
0
1
0
0
L
Bellona
EternalSith
Bellona
2
2
0
1
L
Baron Samedi
Puffy_DomoZz
Baron Samedi
0
0
0
0
W
Athena
1
0
2
2
W
3
3
1
1.17
W
Anhur
Yeriisbae
Anhur
4
1
1
4.5
W
0
1
0
0
L
Bakasura
guardianmate
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,787
Damage
16,279
29,919
Taken
28,621
11,016
Mitigated
12,367
11,943
Healing
10,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,817
706
30
2,851
5,865
1,836
0
1,930
3,759
39,212
0
W
4,677
1,702
0
6,603
9,777
4,877
0
0
9,777
0
39,121
L
Jing Wei
Chunk3D2Y
Jing Wei
798
598
0
2,266
4,422
1,084
764
751
3,669
0
22,528
L
Bellona
EternalSith
Bellona
5,815
2,897
0
3,592
9,250
6,320
0
318
8,932
0
41,645
L
Baron Samedi
Puffy_DomoZz
Baron Samedi
1,824
335
63
1,273
2,145
768
0
799
1,346
11,893
0
W
Athena
2,163
355
0
1,516
5,940
1,978
254
3,221
2,657
17,048
0
W
3,011
376
0
1,512
6,063
1,821
378
3,498
2,279
32,199
0
W
Anhur
Yeriisbae
Anhur
4,936
2,253
0
2,312
6,593
1,990
0
834
5,557
0
45,228
W
0
0
0
0
1,546
350
0
648
798
0
993
L
Bakasura
guardianmate
Bakasura
1,025
551
0
875
6,939
2,359
623
1,078
5,741
0
15,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
29,133
275
Minions Killed
289
0
Camps Cleared
0
961,249
Distance Traveled
1,071,637
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,207
655
78
7
0
229,994
1
W
Fenrir
6,995
636
90
8
0
227,343
1
L
Jing Wei
5,163
469
55
5
0
204,335
0
L
Bellona
6,684
608
95
9
0
214,714
0
L
Baron Samedi
5,150
468
16
1
0
222,819
4
W
Athena
6,390
581
26
2
0
244,590
1
W
Poseidon
6,180
562
72
7
0
207,225
2
W
Anhur
6,988
635
83
8
0
214,370
1
W
Artemis
3,901
355
4
0
0
67,721
0
L
Bakasura
4,929
448
45
4
0
199,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role