Player Matchup

Terra
Terra
DjLeo230612
Terra
Level 29
God Stats
7W - 6L
1,303 SR
Queue Stats
113W - 106L
1,475 Elo+
Solo
Bellona
Bellona
Jedaad
Bellona
Level 11
God Stats
4W - 2L
1,643 SR
Queue Stats
10W - 9L
1,690 Elo+
Party 1
Jing Wei
Jing Wei
MiniNekoCutie
Jing Wei
Level 78
God Stats
11W - 12L
1,511 SR
Queue Stats
588W - 561L
1,524 Elo+
Party 1
Vulcan
Vulcan
Smur430
Vulcan
Level 26
God Stats
3W - 8L
1,377 SR
Queue Stats
100W - 88L
1,526 Elo+
Solo
Da Ji
Da Ji
l ITz l Knight
Da Ji
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 22L
1,493 Elo+
Solo
Team Averages
Level 33
1,467 SR
1,542 Elo+

VS

Team Averages
Level 20
1,385 SR
1,491 Elo+
Hades
Hades
Death007Bound
Hades
Level 26
God Stats
8W - 6L
1,522 SR
Queue Stats
225W - 244L
1,458 Elo+
Solo
Kumbhakarna
Kumbhakarna
Faustolomeo
Kumbhakarna
Level 16
God Stats
0W - 1L
1,211 SR
Queue Stats
7W - 7L
1,522 Elo+
Solo
Nemesis
Nemesis
Yungpandas
Nemesis
Level 4
God Stats
0W - 2L
1,273 SR
Queue Stats
11W - 9L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
a55555555dh
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 96L
1,556 Elo+
Solo
Izanami
Izanami
maluco23pratiado
Izanami
Level 23
God Stats
2W - 2L
1,417 SR
Queue Stats
143W - 177L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 7
7,329
611
3,010
7,744
3,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Jedaad
Bellona
15
3 / 0 / 2
8,740
728
4,593
6,201
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
MiniNekoCutie
Jing Wei
12
2 / 0 / 1
7,139
595
2,059
4,096
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Smur430
Vulcan
12
11 / 3 / 3
8,132
678
12,772
7,680
2,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 1 / 2
5,003
417
1,590
1,981
501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
6,441
537
7,371
9,407
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Faustolomeo
Kumbhakarna
7
0 / 5 / 2
4,682
390
1,898
10,234
3,094
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Yungpandas
Nemesis
9
1 / 3 / 0
5,363
447
1,304
6,401
2,340
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
a55555555dh
Tsukuyomi
8
1 / 2 / 2
5,304
442
1,097
4,485
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 7 / 4
5,555
463
3,402
7,486
2,030
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
20
Kills
5
7
Deaths
21
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
3
3
7
2.17
L
Kumbhakarna
Faustolomeo
Kumbhakarna
0
5
2
0.2
W
Bellona
Jedaad
Bellona
3
0
2
4
W
Jing Wei
MiniNekoCutie
Jing Wei
2
0
1
2.5
W
Vulcan
Smur430
Vulcan
11
3
3
4.17
L
Nemesis
Yungpandas
Nemesis
1
3
0
0.33
L
Tsukuyomi
a55555555dh
Tsukuyomi
1
2
2
1
W
1
1
2
2
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,024
Damage
15,072
27,702
Taken
38,013
12,413
Mitigated
13,494
13,362
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,371
1,033
0
2,853
9,407
4,788
0
2,216
7,077
29,695
0
W
3,010
481
1,100
2,525
7,744
3,363
185
2,556
5,188
14,517
0
L
Kumbhakarna
Faustolomeo
Kumbhakarna
1,898
123
0
560
10,234
3,094
32
5,523
4,455
12,198
0
W
Bellona
Jedaad
Bellona
4,593
1,724
0
2,991
6,201
4,893
2,485
1,475
4,726
0
57,571
W
Jing Wei
MiniNekoCutie
Jing Wei
2,059
1,488
0
2,685
4,096
1,244
1,845
1,842
2,254
0
29,129
W
Vulcan
Smur430
Vulcan
12,772
2,611
74
2,966
7,680
2,412
780
2,976
4,704
42,672
0
L
Nemesis
Yungpandas
Nemesis
1,304
374
0
664
6,401
2,340
0
1,034
5,346
0
21,287
L
Tsukuyomi
a55555555dh
Tsukuyomi
1,097
333
0
1,294
4,485
1,242
0
1,958
2,483
0
14,036
W
1,590
593
0
1,021
1,981
501
0
420
1,561
0
4,395
L
3,402
2,273
0
420
7,486
2,030
0
4,439
2,870
0
28,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,343
Gold Earned
27,345
316
Minions Killed
210
0
Camps Cleared
0
1,021,426
Distance Traveled
1,016,634
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,441
537
50
4
0
220,256
5
W
Terra
7,329
611
38
3
0
238,590
2
L
Kumbhakarna
4,682
390
19
2
0
218,567
0
W
Bellona
8,740
728
141
12
0
257,022
0
W
Jing Wei
7,139
595
73
6
0
201,483
0
W
Vulcan
8,132
678
59
5
0
245,374
0
L
Nemesis
5,363
447
53
4
0
220,592
1
L
Tsukuyomi
5,304
442
33
3
0
152,722
2
W
Da Ji
5,003
417
5
0
0
78,957
0
L
Izanami
5,555
463
55
5
0
204,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role