Player Matchup

Loki
Loki
EmkaeLove
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Gizla0221
Hachiman
Level 28
God Stats
40W - 24L
1,696 SR
Queue Stats
306W - 204L
1,651 Elo+
Solo
Tiamat
Tiamat
Murgatoyd
Tiamat
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,644 Elo+
Solo
Ymir
Ymir
SalazarManson
Ymir
Level 15
God Stats
16W - 6L
1,744 SR
Queue Stats
20W - 15L
1,649 Elo+
Party 1
Ullr
Ullr
suninsssoul3
Ullr
Level 22
God Stats
20W - 23L
1,625 SR
Queue Stats
52W - 47L
1,642 Elo+
Solo
Team Averages
Level 19
1,613 SR
1,617 Elo+

VS

Team Averages
Level 16
1,677 SR
1,734 Elo+
Izanami
Izanami
BigBallsBrett
Izanami
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 68L
1,604 Elo+
Solo
Nemesis
Nemesis
DaddyNemesis
Nemesis
Level 8
God Stats
9W - 2L
1,714 SR
Queue Stats
85W - 50L
1,888 Elo+
Party 2
Ah Puch
Ah Puch
MUNCHKINBRIGADE
Ah Puch
Level 26
God Stats
8W - 11L
1,634 SR
Queue Stats
50W - 50L
1,702 Elo+
Solo
Aphrodite
Aphrodite
MommyAphrodite
Aphrodite
Level 8
God Stats
7W - 2L
1,867 SR
Queue Stats
24W - 19L
1,888 Elo+
Party 2
Athena
Athena
You_Enjoy_This_L
Athena
Level 25
God Stats
4W - 2L
1,667 SR
Queue Stats
167W - 154L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 5 / 0
7,427
495
6,976
11,889
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Gizla0221
Hachiman
10
0 / 6 / 2
6,274
418
7,315
12,105
2,995
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Murgatoyd
Tiamat
11
0 / 6 / 2
6,767
451
8,475
8,814
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 6 / 0
5,613
374
3,120
10,003
5,031
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 2 / 1
6,234
416
799
7,914
2,450
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
7 / 1 / 2
8,644
576
12,244
10,198
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
DaddyNemesis
Nemesis
13
6 / 2 / 6
8,167
544
6,271
11,617
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 0 / 2
9,165
611
7,269
7,037
3,037
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
MommyAphrodite
Aphrodite
14
5 / 0 / 5
8,625
575
6,382
6,654
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
3 / 2 / 10
8,269
551
5,663
11,257
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
25
25
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
1
2
8
W
Nemesis
DaddyNemesis
Nemesis
6
2
6
4.5
L
Loki
4
5
0
0.8
L
Hachiman
Gizla0221
Hachiman
0
6
2
0.17
W
4
0
2
5
W
Aphrodite
MommyAphrodite
Aphrodite
5
0
5
7.5
L
Tiamat
Murgatoyd
Tiamat
0
6
2
0.17
L
1
6
0
0.17
W
3
2
10
4
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,685
Damage
37,829
50,725
Taken
46,763
19,991
Mitigated
21,475
8,933
Healing
23,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
12,244
7,087
0
5,466
10,198
3,664
2,106
1,420
8,778
0
67,801
W
Nemesis
DaddyNemesis
Nemesis
6,271
3,173
0
4,724
11,617
4,891
255
1,832
9,785
0
49,777
L
Loki
6,976
2,215
0
1,659
11,889
3,385
0
4,468
7,247
0
41,663
L
Hachiman
Gizla0221
Hachiman
7,315
4,737
0
4,366
12,105
2,995
208
2,878
9,197
0
42,220
W
7,269
165
0
3,309
7,037
3,037
560
1,143
5,894
58,106
0
W
Aphrodite
MommyAphrodite
Aphrodite
6,382
838
2,840
5,019
6,654
2,433
604
4,300
2,354
45,291
0
L
Tiamat
Murgatoyd
Tiamat
8,475
755
0
1,079
8,814
6,130
293
4,844
3,775
41,653
0
L
3,120
1,062
462
1,135
10,003
5,031
0
2,059
7,914
13,799
0
W
5,663
1,709
0
2,439
11,257
7,450
210
2,900
8,357
16,735
0
L
799
502
0
232
7,914
2,450
0
4,636
3,278
0
21,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
42,870
290
Minions Killed
451
0
Camps Cleared
0
1,299,154
Distance Traveled
1,437,426
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,644
576
109
7
0
268,850
5
W
Nemesis
8,167
544
84
6
0
306,672
4
L
Loki
7,427
495
67
4
0
278,835
0
L
Hachiman
6,274
418
76
5
0
252,195
3
W
Ah Puch
9,165
611
126
8
0
261,583
1
W
Aphrodite
8,625
575
110
7
0
287,010
2
L
Tiamat
6,767
451
80
5
0
275,382
9
L
Ymir
5,613
374
19
1
0
287,435
8
W
Athena
8,269
551
22
1
0
313,311
4
L
Ullr
6,234
416
48
3
0
205,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role