Player Matchup

Izanami
Izanami
Gold IV
Ar0nnel
Izanami
Gold IV
Level 63
God Stats
1W - 4L
1,447 SR
Queue Stats
88W - 97L
1,456 MMR
Solo
Da Ji
Da Ji
Bronze III
Kilbyre
Da Ji
Bronze III
Level 31
God Stats
0W - 1L
1,666 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Achilles
Achilles
Gold II
chukiol
Achilles
Gold II
Level 129
God Stats
4W - 3L
1,817 SR
Queue Stats
381W - 373L
1,498 MMR
Solo
Ra
Ra
Silver I
eltornado22
Ra
Silver I
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 48L
1,435 MMR
Solo
Ymir
Ymir
Bronze III
zaath
Ymir
Bronze III
Level 104
God Stats
0W - 2L
1,201 SR
Queue Stats
40W - 57L
1,484 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,526 SR
1,475 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,541 SR
1,510 MMR
Jing Wei
Jing Wei
Gold IV
LanGxYaMaZaKy
Jing Wei
Gold IV
Level 76
God Stats
2W - 0L
1,769 SR
Queue Stats
29W - 29L
1,570 MMR
Solo
Sobek
Sobek
Gold III
MrPapiro
Sobek
Gold III
Level 129
God Stats
6W - 4L
1,568 SR
Queue Stats
87W - 77L
1,499 MMR
Solo
Susano
Susano
Gold III
Santicool
Susano
Gold III
Level 107
God Stats
77W - 73L
1,654 SR
Queue Stats
269W - 269L
1,473 MMR
Solo
Janus
Janus
Silver I
SebaCABJ
Janus
Silver I
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 35L
1,496 MMR
Solo
Chaac
Chaac
Platinum V
SoledbyDeusda12
Chaac
Platinum V
Level 68
God Stats
9W - 7L
1,430 SR
Queue Stats
357W - 362L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ar0nnel
Izanami
13
1 / 3 / 1
7,374
527
6,041
11,132
3,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Kilbyre
Da Ji
9
0 / 7 / 1
5,783
413
3,477
10,051
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
chukiol
Achilles
14
5 / 5 / 0
7,750
554
9,402
14,823
8,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 5
7,666
548
4,496
7,965
3,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
zaath
Ymir
11
1 / 2 / 1
7,086
506
2,378
9,565
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TsukuyomiApolloTiamatSetDanzaburou

VS

Bans
AthenaScyllaNemesisAphroditeTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LanGxYaMaZaKy
Jing Wei
15
3 / 0 / 2
8,601
614
6,089
7,960
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
MrPapiro
Sobek
11
5 / 1 / 8
7,709
551
5,819
11,023
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Santicool
Susano
12
1 / 3 / 7
7,067
505
6,126
9,258
3,313
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Janus
SebaCABJ
Janus
14
7 / 1 / 4
8,769
626
7,061
6,265
2,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 5
9,063
647
11,368
14,070
10,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
20
20
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ar0nnel
Izanami
1
3
1
0.5
L
Da Ji
Kilbyre
Da Ji
0
7
1
0.07
W
Jing Wei
LanGxYaMaZaKy
Jing Wei
3
0
2
4
W
Sobek
MrPapiro
Sobek
5
1
8
9
W
Susano
Santicool
Susano
1
3
7
1.5
W
Janus
SebaCABJ
Janus
7
1
4
9
W
4
2
5
3.25
L
Achilles
chukiol
Achilles
5
5
0
1
L
0
3
5
0.83
L
Ymir
zaath
Ymir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,794
Damage
36,463
53,536
Taken
48,576
24,062
Mitigated
26,532
13,849
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ar0nnel
Izanami
6,041
3,958
0
4,198
11,132
3,701
0
1,280
9,852
0
61,226
L
Da Ji
Kilbyre
Da Ji
3,477
908
0
2,324
10,051
3,184
0
3,310
6,741
0
23,454
W
Jing Wei
LanGxYaMaZaKy
Jing Wei
6,089
5,111
0
5,898
7,960
2,757
2,128
723
7,237
0
59,282
W
Sobek
MrPapiro
Sobek
5,819
767
0
3,794
11,023
8,085
0
3,080
7,943
17,155
0
W
Susano
Santicool
Susano
6,126
1,781
0
154
9,258
3,313
0
631
8,627
0
41,949
W
Janus
SebaCABJ
Janus
7,061
560
353
1,065
6,265
2,206
0
1,239
5,026
58,612
0
W
11,368
2,623
0
4,959
14,070
10,171
848
1,201
12,869
0
62,792
L
Achilles
chukiol
Achilles
9,402
1,436
0
2,627
14,823
8,482
0
2,203
12,620
0
41,235
L
4,496
164
350
3,421
7,965
3,486
0
3,782
4,183
49,486
0
L
Ymir
zaath
Ymir
2,378
428
0
929
9,565
5,209
0
2,305
7,260
22,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,659
Gold Earned
41,209
411
Minions Killed
437
0
Camps Cleared
0
1,391,125
Distance Traveled
1,440,542
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,374
527
107
8
0
255,646
4
L
Da Ji
5,783
413
55
4
0
267,359
7
W
Jing Wei
8,601
614
126
9
0
235,722
2
W
Sobek
7,709
551
9
1
0
307,153
8
W
Susano
7,067
505
66
5
0
302,893
6
W
Janus
8,769
626
115
8
0
303,087
5
W
Chaac
9,063
647
121
9
0
291,687
2
L
Achilles
7,750
554
77
6
0
298,823
5
L
Ra
7,666
548
115
8
0
277,718
3
L
Ymir
7,086
506
57
4
0
291,579
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role