Player Matchup

Mulan
Mulan
I13Manzxno12I
Mulan
Level 66
God Stats
3W - 6L
1,620 SR
Queue Stats
158W - 149L
1,462 Elo+
Solo
Izanami
Izanami
OutragedBaker1
Izanami
Level 95
God Stats
41W - 38L
1,614 SR
Queue Stats
573W - 575L
1,426 Elo+
Party 4
Nu Wa
Nu Wa
OutragedLime
Nu Wa
Level 88
God Stats
141W - 155L
1,486 SR
Queue Stats
738W - 788L
1,428 Elo+
Party 4
He Bo
He Bo
UD4 II Jotan IA
He Bo
Level 119
God Stats
5W - 4L
1,693 SR
Queue Stats
174W - 165L
1,504 Elo+
Party 3
Cerberus
Cerberus
pacmoner
Cerberus
Level 49
God Stats
1W - 1L
1,798 SR
Queue Stats
7W - 4L
1,720 Elo+
Party 3
Team Averages
Level 83
1,642 SR
1,508 Elo+

VS

Team Averages
Level 79
1,520 SR
1,452 Elo+
Tsukuyomi
Tsukuyomi
Czajik
Tsukuyomi
Level 47
God Stats
32W - 29L
1,574 SR
Queue Stats
325W - 343L
1,421 Elo+
Party 2
Athena
Athena
M4NUM4NYL
Athena
Level 89
God Stats
42W - 45L
1,464 SR
Queue Stats
421W - 426L
1,464 Elo+
Party 1
Neith
Neith
konrad8711
Neith
Level 43
God Stats
181W - 168L
1,455 SR
Queue Stats
491W - 561L
1,403 Elo+
Party 2
Erlang Shen
Erlang Shen
snowNsunshine
Erlang Shen
Level 131
God Stats
26W - 27L
1,605 SR
Queue Stats
414W - 418L
1,465 Elo+
Party 1
Zeus
Zeus
weret35
Zeus
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,559
504
4,628
9,418
5,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 6 / 3
7,497
500
9,376
10,739
3,498
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 1
6,895
460
8,053
8,173
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
6 / 3 / 0
8,710
581
6,515
7,726
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
pacmoner
Cerberus
12
2 / 4 / 3
7,322
488
3,839
13,698
9,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Czajik
Tsukuyomi
14
9 / 3 / 7
9,253
617
8,229
12,207
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
M4NUM4NYL
Athena
13
4 / 1 / 7
8,629
575
6,848
13,854
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
12
2 / 4 / 7
7,671
511
8,148
9,212
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
snowNsunshine
Erlang Shen
16
3 / 1 / 5
9,431
629
8,984
9,412
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
weret35
Zeus
14
5 / 1 / 0
8,707
580
4,263
8,494
2,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
10
Kills
23
23
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Czajik
Tsukuyomi
9
3
7
4.17
L
0
3
0
0
W
Athena
M4NUM4NYL
Athena
4
1
7
7.5
L
1
6
3
0.42
L
1
7
1
0.21
L
6
3
0
2
W
Neith
2
4
7
1.38
L
Cerberus
pacmoner
Cerberus
2
4
3
0.88
W
Erlang Shen
snowNsunshine
Erlang Shen
3
1
5
5.5
W
Zeus
weret35
Zeus
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,411
Damage
36,472
49,754
Taken
53,179
24,725
Mitigated
24,147
8,136
Healing
18,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Czajik
Tsukuyomi
8,229
1,796
0
4,890
12,207
4,887
0
2,769
9,284
0
55,508
L
4,628
415
0
2,212
9,418
5,615
0
912
8,506
0
46,216
W
Athena
M4NUM4NYL
Athena
6,848
2,246
0
3,156
13,854
7,964
40
4,368
9,452
25,168
0
L
9,376
6,752
561
2,938
10,739
3,498
0
3,166
7,573
0
49,958
L
8,053
2,654
0
450
8,173
2,931
0
3,283
4,890
31,203
0
L
6,515
169
0
582
7,726
2,818
0
454
7,272
61,199
0
W
Neith
8,148
3,945
0
3,251
9,212
3,195
0
3,112
6,066
0
42,374
L
Cerberus
pacmoner
Cerberus
3,839
640
0
1,393
13,698
9,863
0
3,296
10,402
18,700
0
W
Erlang Shen
snowNsunshine
Erlang Shen
8,984
4,620
0
3,219
9,412
6,096
743
2,437
6,606
0
57,634
W
Zeus
weret35
Zeus
4,263
924
0
3,668
8,494
2,005
600
5,167
2,989
42,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,983
Gold Earned
43,691
396
Minions Killed
382
0
Camps Cleared
0
1,294,405
Distance Traveled
1,388,554
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,253
617
86
6
0
344,585
1
L
Mulan
7,559
504
106
7
0
287,245
1
W
Athena
8,629
575
41
3
0
289,125
3
L
Izanami
7,497
500
91
6
0
208,349
3
L
Nu Wa
6,895
460
59
4
0
249,738
6
L
He Bo
8,710
581
99
7
0
272,868
1
W
Neith
7,671
511
59
4
0
246,164
2
L
Cerberus
7,322
488
41
3
0
276,205
2
W
Erlang Shen
9,431
629
106
7
0
293,044
1
W
Zeus
8,707
580
90
6
0
215,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role