Player Matchup

Izanami
Izanami
ArminCrieg1
Izanami
Level 28
God Stats
5W - 5L
1,562 SR
Queue Stats
168W - 164L
1,392 Elo+
Party 2
Janus
Janus
Kuollut-Torakka
Janus
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 113L
1,410 Elo+
Party 3
Olorun
Olorun
ShadowScythe101
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Solo
Fenrir
Fenrir
Tuke15
Fenrir
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 17L
1,547 Elo+
Party 3
Cerberus
Cerberus
Woradx
Cerberus
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 137L
1,490 Elo+
Party 2
Team Averages
Level 16
1,512 SR
1,467 Elo+

VS

Team Averages
Level 13
1,607 SR
1,431 Elo+
Thor
Thor
Blenksxx
Thor
Level 18
God Stats
33W - 29L
1,567 SR
Queue Stats
147W - 133L
1,529 Elo+
Solo
Neith
Neith
FBSony
Neith
Level 16
God Stats
3W - 3L
1,780 SR
Queue Stats
5W - 7L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Lizakmak
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,393 Elo+
Party 1
Thanatos
Thanatos
PortWill
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,350 Elo+
Solo
Kukulkan
Kukulkan
base1994qw
Kukulkan
Level 8
God Stats
1W - 1L
1,689 SR
Queue Stats
25W - 32L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArminCrieg1
Izanami
12
9 / 2 / 3
7,520
578
7,713
6,344
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 8
6,856
527
4,786
4,591
1,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 0 / 7
7,773
598
8,147
6,188
2,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Tuke15
Fenrir
12
3 / 2 / 3
7,173
552
2,766
10,103
3,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
Woradx
Cerberus
11
3 / 3 / 9
7,434
572
4,821
8,794
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
3 / 3 / 1
7,337
564
4,915
8,901
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
FBSony
Neith
8
1 / 4 / 2
5,415
417
4,867
6,411
1,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Lizakmak
Cthulhu
10
2 / 6 / 5
6,100
469
5,147
11,449
5,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
PortWill
Thanatos
7
0 / 6 / 2
4,915
378
440
5,278
1,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
base1994qw
Kukulkan
9
1 / 7 / 1
5,819
448
4,953
7,295
2,557
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
25
Kills
7
8
Deaths
26
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
ArminCrieg1
Izanami
9
2
3
5.25
L
Thor
3
3
1
1.17
L
Neith
FBSony
Neith
1
4
2
0.5
W
2
1
8
6
L
Cthulhu
Lizakmak
Cthulhu
2
6
5
0.75
L
Thanatos
PortWill
Thanatos
0
6
2
0.17
W
8
0
7
11.5
W
Fenrir
Tuke15
Fenrir
3
2
3
2.25
W
Cerberus
Woradx
Cerberus
3
3
9
2.5
L
Kukulkan
base1994qw
Kukulkan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,233
Damage
20,322
36,020
Taken
39,334
14,966
Mitigated
14,527
13,536
Healing
5,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ArminCrieg1
Izanami
7,713
4,870
0
1,950
6,344
2,632
829
2,279
4,015
0
28,144
L
Thor
4,915
951
0
2,674
8,901
2,954
0
2,408
6,493
0
48,927
L
Neith
FBSony
Neith
4,867
2,259
0
1,685
6,411
1,509
27
2,860
3,551
0
19,185
W
4,786
208
0
250
4,591
1,400
1,272
2,115
2,401
32,481
0
L
Cthulhu
Lizakmak
Cthulhu
5,147
608
0
340
11,449
5,811
0
3,814
7,635
12,784
0
L
Thanatos
PortWill
Thanatos
440
289
0
580
5,278
1,696
0
3,107
2,171
0
8,184
W
8,147
4,311
397
2,406
6,188
2,241
1,523
1,780
4,408
42,518
0
W
Fenrir
Tuke15
Fenrir
2,766
1,271
0
5,442
10,103
3,629
0
795
9,283
0
40,115
W
Cerberus
Woradx
Cerberus
4,821
277
0
3,091
8,794
5,064
0
2,731
5,813
22,937
0
L
Kukulkan
base1994qw
Kukulkan
4,953
483
0
318
7,295
2,557
0
5,565
1,730
22,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,756
Gold Earned
29,586
327
Minions Killed
197
0
Camps Cleared
0
1,167,100
Distance Traveled
1,093,813
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,520
578
59
5
0
237,702
3
L
Thor
7,337
564
97
7
0
221,191
4
L
Neith
5,415
417
30
2
0
213,240
1
W
Janus
6,856
527
63
5
0
218,248
1
L
Cthulhu
6,100
469
14
1
0
239,938
1
L
Thanatos
4,915
378
14
1
0
199,321
2
W
Olorun
7,773
598
72
6
0
235,732
3
W
Fenrir
7,173
552
84
6
0
220,956
2
W
Cerberus
7,434
572
49
4
0
254,462
4
L
Kukulkan
5,819
448
42
3
0
220,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role