Player Matchup

Thanatos
Thanatos
Mykohol
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,149 Elo+
Party 1
Cthulhu
Cthulhu
ToXiCUnDe4d
Cthulhu
Level 17
God Stats
5W - 11L
1,509 SR
Queue Stats
6W - 14L
1,434 Elo+
Party 1
Hercules
Hercules
hardl1negenie
Hercules
Level 68
God Stats
34W - 34L
1,508 SR
Queue Stats
343W - 519L
1,321 Elo+
Solo
Team Averages
Level 31
1,505 SR
1,301 Elo+

VS

Team Averages
Level 20
1,552 SR
1,183 Elo+
Chaac
Chaac
Tanjiro Kamado2
Chaac
Level 28
God Stats
4W - 3L
1,676 SR
Queue Stats
254W - 339L
1,414 Elo+
Solo
Kukulkan
Kukulkan
flyboyenter911
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 41L
844 Elo+
Solo
Cerberus
Cerberus
nirtu7
Cerberus
Level 22
God Stats
2W - 2L
1,481 SR
Queue Stats
7W - 10L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mykohol
Thanatos
17
6 / 11 / 8
15,431
594
14,026
21,130
8,241
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
ToXiCUnDe4d
Cthulhu
20
13 / 0 / 15
17,849
687
49,082
33,626
20,580
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
hardl1negenie
Hercules
20
13 / 4 / 10
18,506
712
24,189
26,571
18,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 10 / 6
15,800
608
29,571
41,620
44,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
14
0 / 16 / 4
12,917
497
3,777
19,088
7,074
Cerberus
nirtu7
Cerberus
19
8 / 6 / 4
15,471
595
26,166
45,885
49,709
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
32
Kills
15
15
Deaths
32
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Mykohol
Thanatos
6
11
8
0.91
L
7
10
6
1
W
Cthulhu
ToXiCUnDe4d
Cthulhu
13
0
15
20.5
L
Kukulkan
0
16
4
0.13
W
Hercules
hardl1negenie
Hercules
13
4
10
4.5
L
Cerberus
nirtu7
Cerberus
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,297
Damage
59,514
81,327
Taken
106,593
47,371
Mitigated
100,863
33,020
Healing
24,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Mykohol
Thanatos
14,026
7,880
0
6,964
21,130
8,241
0
7,602
13,528
0
50,165
L
29,571
10,320
0
7,772
41,620
44,080
0
15,213
26,407
0
70,933
W
Cthulhu
ToXiCUnDe4d
Cthulhu
49,082
7,046
2,307
20,101
33,626
20,580
321
15,055
18,571
123,029
0
L
Kukulkan
3,777
763
0
0
19,088
7,074
100
9,516
9,572
27,207
0
W
Hercules
hardl1negenie
Hercules
24,189
14,943
0
3,648
26,571
18,550
295
7,614
18,957
0
90,842
L
Cerberus
nirtu7
Cerberus
26,166
2,902
1,492
14,783
45,885
49,709
0
24,353
21,532
72,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,786
Gold Earned
44,188
246
Minions Killed
192
0
Camps Cleared
0
1,367,593
Distance Traveled
1,087,366
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,431
594
53
2
0
417,339
0
L
Chaac
15,800
608
53
2
0
418,927
0
W
Cthulhu
17,849
687
124
5
0
483,093
0
L
Kukulkan
12,917
497
30
1
0
240,035
2
W
Hercules
18,506
712
69
3
0
467,161
0
L
Cerberus
15,471
595
109
4
0
428,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role