Player Matchup

Zeus
Zeus
I2ecover
Zeus
Level 153
God Stats
1W - 2L
1,515 SR
Queue Stats
332W - 289L
1,605 Elo+
Party 3
Athena
Athena
Jamirqui
Athena
Level 109
God Stats
5W - 9L
1,547 SR
Queue Stats
742W - 653L
1,555 Elo+
Party 1
Tyr
Tyr
SilentDays21
Tyr
Level 92
God Stats
5W - 3L
1,465 SR
Queue Stats
180W - 146L
1,601 Elo+
Party 1
Bellona
Bellona
SoIMid
Bellona
Level 15
God Stats
2W - 0L
1,555 SR
Queue Stats
8W - 6L
1,531 Elo+
Party 3
Medusa
Medusa
madydanyel
Medusa
Level 40
God Stats
20W - 18L
1,568 SR
Queue Stats
480W - 445L
1,476 Elo+
Party 1
Team Averages
Level 82
1,530 SR
1,553 Elo+

VS

Team Averages
Level 58
1,667 SR
1,524 Elo+
Danzaburou
Danzaburou
JoelvXD69
Danzaburou
Level 58
God Stats
24W - 14L
1,598 SR
Queue Stats
259W - 270L
1,507 Elo+
Party 2
The Morrigan
The Morrigan
UnusualFlame18
The Morrigan
Level 81
God Stats
15W - 14L
1,681 SR
Queue Stats
342W - 343L
1,550 Elo+
Party 2
Chang'e
Chang'e
arieIoff
Chang'e
Level 44
God Stats
19W - 14L
1,633 SR
Queue Stats
455W - 456L
1,573 Elo+
Party 2
Erlang Shen
Erlang Shen
commandO-GuNthER
Erlang Shen
Level 88
God Stats
4W - 3L
1,712 SR
Queue Stats
164W - 152L
1,470 Elo+
Party 4
Cerberus
Cerberus
gAmE_fReaK0111
Cerberus
Level 18
God Stats
3W - 1L
1,712 SR
Queue Stats
45W - 49L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
15 / 1 / 6
13,062
653
18,475
10,527
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Jamirqui
Athena
14
4 / 3 / 16
10,258
513
13,475
20,106
18,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 2 / 3
11,401
570
10,471
17,129
16,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
SoIMid
Bellona
19
6 / 1 / 11
11,927
596
7,379
16,514
12,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
madydanyel
Medusa
15
1 / 2 / 10
10,144
507
5,814
5,857
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoelvXD69
Danzaburou
12
1 / 7 / 4
8,571
429
8,289
12,761
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
UnusualFlame18
The Morrigan
16
2 / 7 / 2
10,194
510
8,135
11,367
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
arieIoff
Chang'e
13
0 / 8 / 1
8,154
408
10,657
14,477
5,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
commandO-GuNthER
Erlang Shen
17
6 / 6 / 3
10,783
539
10,062
18,942
12,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
12
0 / 6 / 2
7,880
394
4,098
16,066
9,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
34
Kills
9
9
Deaths
34
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
15
1
6
18
W
Athena
Jamirqui
Athena
4
3
16
4
L
Danzaburou
JoelvXD69
Danzaburou
1
7
4
0.43
W
8
2
3
4.75
W
Bellona
SoIMid
Bellona
6
1
11
11.5
L
The Morrigan
UnusualFlame18
The Morrigan
2
7
2
0.43
L
Chang'e
arieIoff
Chang'e
0
8
1
0.06
L
Erlang Shen
commandO-GuNthER
Erlang Shen
6
6
3
1.25
L
Cerberus
0
6
2
0.17
W
Medusa
madydanyel
Medusa
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,614
Damage
41,241
70,133
Taken
73,613
53,315
Mitigated
35,480
23,893
Healing
15,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
18,475
1,596
0
3,979
10,527
4,001
1,161
3,244
7,045
92,907
0
W
Athena
Jamirqui
Athena
13,475
3,073
0
3,925
20,106
18,832
663
5,101
14,829
42,573
0
L
Danzaburou
JoelvXD69
Danzaburou
8,289
3,156
0
1,489
12,761
4,084
84
6,012
6,708
0
37,580
W
10,471
1,133
0
6,501
17,129
16,126
560
6,947
9,554
136
64,895
W
Bellona
SoIMid
Bellona
7,379
2,590
0
7,481
16,514
12,239
0
4,510
11,736
48
106,058
L
The Morrigan
UnusualFlame18
The Morrigan
8,135
392
122
1,695
11,367
3,994
0
6,394
4,312
63,032
384
L
Chang'e
arieIoff
Chang'e
10,657
1,107
291
3,950
14,477
5,070
222
4,572
9,805
44,564
0
L
Erlang Shen
commandO-GuNthER
Erlang Shen
10,062
5,344
0
6,731
18,942
12,989
52
7,169
11,629
0
67,487
L
Cerberus
4,098
394
0
1,380
16,066
9,343
24
6,873
9,077
25,371
0
W
Medusa
madydanyel
Medusa
5,814
1,776
0
2,007
5,857
2,117
1,380
1,390
4,463
0
47,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,792
Gold Earned
45,582
612
Minions Killed
457
0
Camps Cleared
0
2,004,922
Distance Traveled
1,779,465
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,062
653
159
8
0
366,353
8
W
Athena
10,258
513
44
2
0
385,647
7
L
Danzaburou
8,571
429
66
3
0
349,680
4
W
Tyr
11,401
570
142
7
0
426,653
4
W
Bellona
11,927
596
161
8
0
468,295
3
L
The Morrigan
10,194
510
122
6
0
330,351
8
L
Chang'e
8,154
408
83
4
0
325,105
3
L
Erlang Shen
10,783
539
124
6
0
431,657
5
L
Cerberus
7,880
394
62
3
0
342,672
2
W
Medusa
10,144
507
106
5
0
357,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role