Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AngerPiglet
Chiron
Level 126
God Stats
3W - 0L
1,736 SR
Queue Stats
197W - 176L
1,569 Elo+
Solo
Cerberus
Cerberus
ItsGunner25
Cerberus
Level 66
God Stats
3W - 1L
1,727 SR
Queue Stats
27W - 23L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
SwimmingMan9
Ao Kuang
Level 123
God Stats
5W - 4L
1,688 SR
Queue Stats
295W - 256L
1,535 Elo+
Party 1
Team Averages
Level 123
1,630 SR
1,512 Elo+

VS

Team Averages
Level 115
1,545 SR
1,560 Elo+
Heimdallr
Heimdallr
ITSEvilestDruid
Heimdallr
Level 105
God Stats
2W - 2L
1,597 SR
Queue Stats
395W - 346L
1,551 Elo+
Party 2
Loki
Loki
ITSKingkobe
Loki
Level 127
God Stats
62W - 55L
1,641 SR
Queue Stats
204W - 194L
1,545 Elo+
Party 2
Nox
Nox
XGodhunterXs
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 131L
1,494 Elo+
Solo
Zeus
Zeus
Xevzu
Zeus
Level 89
God Stats
2W - 2L
1,488 SR
Queue Stats
269W - 244L
1,504 Elo+
Solo
Susano
Susano
mrnoob47037
Susano
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 60L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
7 / 0 / 1
7,015
638
6,480
5,600
1,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
 
Chang'e
12
3 / 1 / 0
6,777
616
5,966
6,515
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
11
0 / 1 / 0
5,891
536
837
5,941
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
ItsGunner25
Cerberus
11
1 / 0 / 5
5,980
544
2,191
5,245
2,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
SwimmingMan9
Ao Kuang
9
0 / 2 / 1
5,555
505
1,721
7,287
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ITSEvilestDruid
Heimdallr
8
0 / 3 / 0
4,677
425
2,350
5,934
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 2
5,910
537
3,563
5,535
1,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
0 / 4 / 0
4,611
419
2,082
4,639
2,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
Xevzu
Zeus
12
1 / 1 / 1
6,356
578
3,433
3,617
1,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
10
1 / 2 / 0
5,694
518
3,204
8,521
2,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
11
Kills
4
4
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
0
1
7.5
W
Chang'e
 
Chang'e
3
1
0
3
W
Chiron
0
1
0
0
L
Heimdallr
ITSEvilestDruid
Heimdallr
0
3
0
0
L
2
1
2
3
W
Cerberus
ItsGunner25
Cerberus
1
0
5
3.5
W
Ao Kuang
SwimmingMan9
Ao Kuang
0
2
1
0.25
L
0
4
0
0
L
Zeus
Xevzu
Zeus
1
1
1
1.5
L
Susano
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,195
Damage
14,632
30,588
Taken
28,246
12,247
Mitigated
9,686
16,637
Healing
9,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,480
3,972
0
3,034
5,600
1,610
886
860
4,740
0
45,571
W
Chang'e
 
Chang'e
5,966
892
0
4,033
6,515
3,953
234
0
6,515
38,590
0
W
Chiron
837
75
150
3,760
5,941
1,872
189
2,397
3,320
0
33,506
L
Heimdallr
ITSEvilestDruid
Heimdallr
2,350
725
119
1,843
5,934
1,843
0
1,437
4,497
0
18,782
L
3,563
1,204
0
2,771
5,535
1,727
0
1,905
3,630
0
25,188
W
Cerberus
ItsGunner25
Cerberus
2,191
79
504
2,972
5,245
2,556
178
1,277
3,968
17,609
0
W
Ao Kuang
SwimmingMan9
Ao Kuang
1,721
424
0
2,184
7,287
2,256
0
721
6,530
30,743
0
L
2,082
583
63
869
4,639
2,214
0
893
3,746
10,390
0
L
Zeus
Xevzu
Zeus
3,433
571
0
943
3,617
1,038
950
718
2,899
39,768
0
L
Susano
3,204
409
0
2,445
8,521
2,864
0
4,925
3,596
0
31,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
27,248
341
Minions Killed
266
0
Camps Cleared
0
998,544
Distance Traveled
920,187
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,015
638
84
8
0
189,574
0
W
Chang'e
6,777
616
69
6
0
187,209
4
W
Chiron
5,891
536
83
8
0
204,756
3
L
Heimdallr
4,677
425
44
4
0
166,441
0
L
Loki
5,910
537
59
5
0
209,391
3
W
Cerberus
5,980
544
43
4
0
200,034
1
W
Ao Kuang
5,555
505
62
6
0
216,971
1
L
Nox
4,611
419
19
2
0
134,591
2
L
Zeus
6,356
578
83
8
0
189,237
4
L
Susano
5,694
518
61
6
0
220,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role