Player Matchup

Jing Wei
Jing Wei
TwilitOkami
Jing Wei
Level 51
God Stats
1W - 4L
1,320 SR
Queue Stats
34W - 60L
1,459 Elo+
Party 1
He Bo
He Bo
mycatwearspants
He Bo
Level 89
God Stats
0W - 2L
1,248 SR
Queue Stats
29W - 46L
1,530 Elo+
Party 1
Pele
Pele
redpoolneon
Pele
Level 11
God Stats
0W - 4L
1,007 SR
Queue Stats
0W - 4L
1,127 Elo+
Party 1
Team Averages
Level 50
1,192 SR
1,372 Elo+

VS

Team Averages
Level 24
1,444 SR
1,335 Elo+
Chaac
Chaac
ChadleyDoushay
Chaac
Level 21
God Stats
10W - 14L
1,332 SR
Queue Stats
77W - 102L
1,312 Elo+
Party 2
Ymir
Ymir
RichNasty
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,364 Elo+
Party 2
Ra
Ra
ir0nc0wboy
Ra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
TwilitOkami
Jing Wei
13
2 / 2 / 5
9,803
613
9,494
12,382
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 7 / 3
10,953
685
14,368
13,206
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 12 / 3
8,765
548
10,678
16,183
5,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 11
11,756
735
16,151
17,781
15,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
14
3 / 4 / 13
10,214
638
5,953
15,449
13,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
8 / 2 / 8
11,622
726
12,045
12,048
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
21
21
Deaths
8
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
W
Ymir
3
4
13
2.38
L
Jing Wei
TwilitOkami
Jing Wei
2
2
5
2.25
W
8
2
8
6
L
5
7
3
0.93
L
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,540
Damage
34,149
41,771
Taken
45,278
14,387
Mitigated
33,471
6,160
Healing
15,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,151
5,417
1,224
7,482
17,781
15,421
1,193
4,198
13,305
0
47,377
W
Ymir
5,953
1,457
0
500
15,449
13,301
300
5,328
9,846
19,776
0
L
Jing Wei
TwilitOkami
Jing Wei
9,494
5,421
0
3,337
12,382
4,675
1,084
5,281
7,101
0
36,741
W
12,045
1,453
3,253
3,494
12,048
4,749
1,306
4,132
7,655
41,726
0
L
14,368
1,002
0
1,171
13,206
4,357
0
5,266
7,940
54,987
0
L
10,678
3,293
0
1,652
16,183
5,355
295
7,507
8,676
0
23,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,521
Gold Earned
33,592
144
Minions Killed
134
0
Camps Cleared
0
736,346
Distance Traveled
874,656
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,756
735
52
3
0
297,356
1
W
Ymir
10,214
638
24
2
0
281,354
1
L
Jing Wei
9,803
613
47
3
0
283,499
4
W
Ra
11,622
726
58
4
0
295,946
5
L
He Bo
10,953
685
73
5
0
232,025
0
L
Pele
8,765
548
24
2
0
220,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role