Player Matchup

Hun Batz
Hun Batz
IkuRo yaSuo
Hun Batz
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
472W - 208L
1,766 Elo+
Party 3
Bellona
Bellona
MiNiMoOi62
Bellona
Level 157
God Stats
7W - 3L
1,733 SR
Queue Stats
578W - 547L
1,534 Elo+
Party 3
Ares
Ares
OM3GAJonn
Ares
Level 127
God Stats
1W - 2L
1,236 SR
Queue Stats
174W - 178L
1,496 Elo+
Party 3
Nu Wa
Nu Wa
XzeedL
Nu Wa
Level 29
God Stats
3W - 7L
1,356 SR
Queue Stats
16W - 34L
1,256 Elo+
Party 3
Cernunnos
Cernunnos
iHarpie 2k13
Cernunnos
Level 85
God Stats
1W - 1L
1,251 SR
Queue Stats
30W - 42L
1,302 Elo+
Party 3
Team Averages
Level 112
1,415 SR
1,471 Elo+

VS

Team Averages
Level 92
1,582 SR
1,527 Elo+
Hel
Hel
Furii01
Hel
Level 126
God Stats
0W - 4L
1,624 SR
Queue Stats
42W - 48L
1,502 Elo+
Party 2
Medusa
Medusa
Pincabella
Medusa
Level 18
God Stats
1W - 2L
1,601 SR
Queue Stats
2W - 2L
1,569 Elo+
Party 1
Izanami
Izanami
Senpax_Killua
Izanami
Level 14
God Stats
0W - 5L
1,475 SR
Queue Stats
5W - 9L
1,420 Elo+
Party 2
Arachne
Arachne
The Real KDW
Arachne
Level 155
God Stats
1W - 1L
1,643 SR
Queue Stats
28W - 27L
1,641 Elo+
Party 1
King Arthur
King Arthur
vTokijin
King Arthur
Level 146
God Stats
1W - 1L
1,566 SR
Queue Stats
27W - 27L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IkuRo yaSuo
Hun Batz
15
14 / 1 / 2
9,068
648
15,132
8,833
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
MiNiMoOi62
Bellona
13
3 / 2 / 4
7,873
562
6,234
8,137
7,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
11
3 / 0 / 6
7,250
518
3,464
9,725
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
XzeedL
Nu Wa
12
3 / 3 / 15
7,535
538
8,597
7,024
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
iHarpie 2k13
Cernunnos
11
4 / 2 / 8
7,409
529
9,316
8,379
3,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
9
2 / 7 / 0
6,078
434
6,720
11,386
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Pincabella
Medusa
8
0 / 5 / 2
5,789
414
1,982
8,092
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
9
1 / 5 / 1
6,039
431
4,411
9,475
2,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
The Real KDW
Arachne
11
3 / 5 / 1
7,076
505
4,845
13,458
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
vTokijin
King Arthur
10
2 / 5 / 0
6,358
454
5,318
12,867
5,952
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
27
Kills
8
8
Deaths
27
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
2
7
0
0.29
W
Hun Batz
IkuRo yaSuo
Hun Batz
14
1
2
15
W
Bellona
MiNiMoOi62
Bellona
3
2
4
2.5
W
Ares
3
0
6
6
L
Medusa
Pincabella
Medusa
0
5
2
0.2
L
Izanami
1
5
1
0.3
L
Arachne
The Real KDW
Arachne
3
5
1
0.7
W
Nu Wa
XzeedL
Nu Wa
3
3
15
3.5
W
Cernunnos
iHarpie 2k13
Cernunnos
4
2
8
4
L
King Arthur
vTokijin
King Arthur
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,743
Damage
23,276
42,098
Taken
55,278
23,070
Mitigated
17,204
7,402
Healing
11,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
6,720
282
1,872
4,005
11,386
2,625
0
2,514
8,696
30,245
0
W
Hun Batz
IkuRo yaSuo
Hun Batz
15,132
4,769
0
1,070
8,833
3,298
0
2,553
6,020
0
65,246
W
Bellona
MiNiMoOi62
Bellona
6,234
1,553
0
1,454
8,137
7,020
2,682
300
7,787
0
43,428
W
Ares
3,464
199
0
1,734
9,725
6,908
315
334
9,322
16,973
0
L
Medusa
Pincabella
Medusa
1,982
602
0
580
8,092
2,447
0
1,227
6,761
0
17,585
L
Izanami
4,411
3,146
0
1,560
9,475
2,348
391
1,948
7,499
0
28,871
L
Arachne
The Real KDW
Arachne
4,845
3,105
0
2,743
13,458
3,832
0
2,779
10,503
0
35,222
W
Nu Wa
XzeedL
Nu Wa
8,597
3,636
0
1,865
7,024
2,384
1,288
1,634
5,160
27,824
0
W
Cernunnos
iHarpie 2k13
Cernunnos
9,316
4,177
0
1,279
8,379
3,460
1,197
1,182
7,089
0
43,769
L
King Arthur
vTokijin
King Arthur
5,318
347
0
930
12,867
5,952
0
2,881
9,758
0
25,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
31,340
340
Minions Killed
266
0
Camps Cleared
0
1,324,797
Distance Traveled
1,273,841
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,078
434
62
4
0
233,332
4
W
Hun Batz
9,068
648
112
8
0
275,913
3
W
Bellona
7,873
562
101
7
0
268,715
6
W
Ares
7,250
518
14
1
0
277,627
2
L
Medusa
5,789
414
44
3
0
246,568
1
L
Izanami
6,039
431
53
4
0
237,572
0
L
Arachne
7,076
505
65
5
0
267,945
6
W
Nu Wa
7,535
538
53
4
0
250,962
4
W
Cernunnos
7,409
529
60
4
0
251,580
1
L
King Arthur
6,358
454
42
3
0
288,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role