Player Matchup

Chronos
Chronos
Platinum I
mujahadeenISIS
Chronos
Platinum I
Level 33
God Stats
8W - 0L
1,961 SR
Queue Stats
8W - 1L
1,969 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 33
1,961 SR
1,969 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,500 SR
1,297 MMR
Ra
Ra
Silver V
adriguerrero19
Ra
Silver V
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 0
11,720
902
12,711
17,335
10,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
BakasuraHe BoAnhurHeraSet

VS

Bans
PoseidonKaliAh Muzen CabIzanamiSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 0
10,482
806
8,796
14,811
11,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,711
Damage
8,796
17,335
Taken
14,811
10,712
Mitigated
11,890
9,031
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,796
1,287
0
4,614
14,811
11,890
439
12,731
2,080
67,920
0
W
12,711
7,665
0
9,031
17,335
10,712
3,668
8,872
8,463
88,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,720
Gold Earned
10,482
152
Minions Killed
131
0
Camps Cleared
0
234,585
Distance Traveled
249,074
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,482
806
131
10
0
249,074
3
W
Chronos
11,720
902
152
12
0
234,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role