Player Matchup

Aphrodite
Aphrodite
Abd_llh21
Aphrodite
Level 16
God Stats
0W - 1L
1,357 SR
Queue Stats
1W - 4L
1,708 Elo+
Party 3
Jormungandr
Jormungandr
DvAkuma
Jormungandr
Level 20
God Stats
1W - 1L
1,742 SR
Queue Stats
5W - 8L
1,708 Elo+
Party 3
Xbalanque
Xbalanque
kakatua321
Xbalanque
Level 16
God Stats
1W - 1L
1,531 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Bellona
Bellona
katadesmoi
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 1
Tyr
Tyr
rankedidiot
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 1L
1,902 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,758 Elo+

VS

Team Averages
Level 27
1,654 SR
1,675 Elo+
Nu Wa
Nu Wa
IronMaiden99
Nu Wa
Level 28
God Stats
33W - 8L
1,866 SR
Queue Stats
176W - 82L
1,724 Elo+
Party 2
Cthulhu
Cthulhu
Lapiranha
Cthulhu
Level 28
God Stats
34W - 27L
1,559 SR
Queue Stats
143W - 144L
1,471 Elo+
Solo
Bellona
Bellona
Quippin
Bellona
Level 26
God Stats
25W - 3L
2,053 SR
Queue Stats
58W - 29L
1,688 Elo+
Solo
Artemis
Artemis
ScylIaOTP
Artemis
Level 16
God Stats
1W - 1L
1,291 SR
Queue Stats
67W - 16L
1,824 Elo+
Party 2
Anubis
Anubis
georgentev
Anubis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 78L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Abd_llh21
Aphrodite
15
2 / 9 / 1
10,430
948
4,765
19,917
23,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
DvAkuma
Jormungandr
16
0 / 4 / 7
10,256
932
11,203
23,899
19,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
kakatua321
Xbalanque
16
2 / 13 / 4
10,173
925
9,994
23,060
7,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
katadesmoi
Bellona
16
0 / 12 / 5
9,562
869
7,093
24,565
15,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 5 / 2
11,638
1,058
22,060
24,190
21,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 25
11,840
1,076
18,959
8,115
3,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Lapiranha
Cthulhu
18
4 / 5 / 27
11,292
1,027
13,332
13,962
17,530
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Quippin
Bellona
19
11 / 0 / 24
13,239
1,204
19,896
13,664
17,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
ScylIaOTP
Artemis
19
12 / 1 / 28
12,577
1,143
37,215
10,832
5,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
georgentev
Anubis
18
9 / 2 / 22
12,115
1,101
18,665
12,571
6,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
169
11
Kills
43
43
Deaths
11
19
Assists
126
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Abd_llh21
Aphrodite
2
9
1
0.28
L
Jormungandr
DvAkuma
Jormungandr
0
4
7
0.88
W
7
3
25
6.5
W
Cthulhu
Lapiranha
Cthulhu
4
5
27
3.5
W
Bellona
Quippin
Bellona
11
0
24
23
W
Artemis
ScylIaOTP
Artemis
12
1
28
26
W
Anubis
georgentev
Anubis
9
2
22
10
L
Xbalanque
kakatua321
Xbalanque
2
13
4
0.31
L
Bellona
katadesmoi
Bellona
0
12
5
0.21
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,115
Damage
108,067
115,631
Taken
59,144
87,593
Mitigated
51,000
12,901
Healing
19,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Abd_llh21
Aphrodite
4,765
906
3,100
3,054
19,917
23,172
0
7,934
11,983
12,756
0
L
Jormungandr
DvAkuma
Jormungandr
11,203
1,600
294
940
23,899
19,898
0
11,918
11,981
34,658
0
W
18,959
3,555
146
552
8,115
3,739
0
718
7,397
28,223
0
W
Cthulhu
Lapiranha
Cthulhu
13,332
661
1,604
291
13,962
17,530
0
4,687
9,275
28,219
0
W
Bellona
Quippin
Bellona
19,896
3,990
0
4,228
13,664
17,194
0
6,503
7,161
3,584
31,313
W
Artemis
ScylIaOTP
Artemis
37,215
23,796
0
7,077
10,832
5,546
0
2,456
8,376
0
61,224
W
Anubis
georgentev
Anubis
18,665
974
1,235
4,563
12,571
6,991
0
1,714
10,857
34,387
0
L
Xbalanque
kakatua321
Xbalanque
9,994
3,981
0
120
23,060
7,253
0
10,269
12,791
0
33,705
L
Bellona
katadesmoi
Bellona
7,093
1,890
0
1,145
24,565
15,985
0
9,883
14,682
117
19,250
L
22,060
4,481
0
4,248
24,190
21,285
0
13,142
11,048
0
32,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,059
Gold Earned
61,063
168
Minions Killed
194
5
Camps Cleared
8
956,360
Distance Traveled
933,822
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,430
948
20
2
1
170,301
0
L
Jormungandr
10,256
932
67
6
2
215,331
0
W
Nu Wa
11,840
1,076
14
1
2
169,706
0
W
Cthulhu
11,292
1,027
41
4
0
188,090
0
W
Bellona
13,239
1,204
30
3
2
228,120
3
W
Artemis
12,577
1,143
62
6
3
175,870
0
W
Anubis
12,115
1,101
47
4
1
172,036
0
L
Xbalanque
10,173
925
37
3
0
165,572
0
L
Bellona
9,562
869
23
2
0
172,375
0
L
Tyr
11,638
1,058
21
2
2
232,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role