Player Matchup

Ra
Ra
DanteTnTBr
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,369 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EduSM
Tsukuyomi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
NewAlbox
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,580 Elo+
Party 1
Medusa
Medusa
Pablogames60
Medusa
Level 88
God Stats
7W - 4L
1,640 SR
Queue Stats
272W - 295L
1,465 Elo+
Party 2
Athena
Athena
Scarlett1
Athena
Level 101
God Stats
3W - 6L
1,647 SR
Queue Stats
208W - 202L
1,584 Elo+
Party 1
Team Averages
Level 61
1,557 SR
1,500 Elo+

VS

Team Averages
Level 65
1,595 SR
1,603 Elo+
Sol
Sol
Crawlid
Sol
Level 91
God Stats
8W - 6L
1,528 SR
Queue Stats
358W - 235L
1,684 Elo+
Party 3
Horus
Horus
PaulinhoReiDelaz
Horus
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
720W - 449L
1,648 Elo+
Party 3
Amaterasu
Amaterasu
ReoNaS2
Amaterasu
Level 45
God Stats
22W - 13L
1,639 SR
Queue Stats
224W - 132L
1,623 Elo+
Party 3
Anubis
Anubis
S0RC3RER
Anubis
Level 44
God Stats
13W - 9L
1,632 SR
Queue Stats
216W - 202L
1,516 Elo+
Solo
Pele
Pele
aqselsafado
Pele
Level 42
God Stats
4W - 1L
1,675 SR
Queue Stats
42W - 48L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,066
370
1,641
4,946
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Tsukuyomi
EduSM
Tsukuyomi
6
1 / 3 / 0
4,597
418
2,142
4,569
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 5 / 1
4,868
443
3,215
5,461
1,436
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
11
1 / 2 / 0
5,840
531
2,920
6,535
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Athena
Scarlett1
Athena
9
1 / 2 / 1
5,620
511
4,263
8,300
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
4 / 1 / 1
6,851
623
3,687
5,998
1,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 0 / 7
6,599
600
3,067
5,275
2,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
ReoNaS2
Amaterasu
11
1 / 1 / 3
6,997
636
4,207
6,966
4,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
S0RC3RER
Anubis
12
8 / 1 / 1
7,495
681
5,275
3,988
1,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 0 / 5
6,198
563
3,784
8,156
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
18
18
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
4
1
1
4.5
L
0
6
0
0
L
Tsukuyomi
EduSM
Tsukuyomi
1
3
0
0.33
L
0
5
1
0.1
L
Medusa
1
2
0
0.5
W
3
0
7
6.5
W
Amaterasu
ReoNaS2
Amaterasu
1
1
3
2.5
W
Anubis
S0RC3RER
Anubis
8
1
1
8.5
L
Athena
Scarlett1
Athena
1
2
1
0.75
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
20,020
29,811
Taken
30,383
9,728
Mitigated
12,486
7,018
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
3,687
853
0
3,173
5,998
1,524
1,216
469
5,529
43,389
0
L
1,641
333
11
352
4,946
940
252
3,292
1,654
10,479
0
L
Tsukuyomi
EduSM
Tsukuyomi
2,142
250
0
1,022
4,569
1,220
0
945
3,624
0
12,260
L
3,215
467
0
1,086
5,461
1,436
0
1,666
3,795
23,730
0
L
Medusa
2,920
1,052
0
2,752
6,535
1,847
0
2,855
3,680
0
34,084
W
3,067
1,388
487
2,803
5,275
2,535
0
1,029
4,228
0
11,565
W
Amaterasu
ReoNaS2
Amaterasu
4,207
2,010
0
2,771
6,966
4,305
0
3,643
3,033
0
32,185
W
Anubis
S0RC3RER
Anubis
5,275
413
0
1,721
3,988
1,795
0
2,110
1,713
44,254
0
L
Athena
Scarlett1
Athena
4,263
1,679
0
1,795
8,300
4,285
0
204
8,096
25,551
0
W
3,784
1,037
0
5,160
8,156
2,327
0
1,305
6,761
0
36,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
34,140
219
Minions Killed
329
0
Camps Cleared
0
891,773
Distance Traveled
1,055,180
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,851
623
83
8
0
191,286
1
L
Ra
4,066
370
19
2
0
119,579
0
L
Tsukuyomi
4,597
418
32
3
0
189,581
2
L
Nox
4,868
443
44
4
0
202,421
2
L
Medusa
5,840
531
60
5
0
181,081
4
W
Horus
6,599
600
16
1
0
246,654
2
W
Amaterasu
6,997
636
66
6
0
203,776
4
W
Anubis
7,495
681
93
8
0
170,469
3
L
Athena
5,620
511
64
6
0
199,111
2
W
Pele
6,198
563
71
6
0
242,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role