Player Matchup

Medusa
Medusa
GetInTheRobot69
Medusa
Level 15
God Stats
6W - 6L
1,388 SR
Queue Stats
8W - 11L
1,295 Elo+
Party 3
Discordia
Discordia
MaydayLean
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,302 Elo+
Party 2
Ymir
Ymir
Pikatasticme
Ymir
Level 66
God Stats
6W - 8L
1,442 SR
Queue Stats
61W - 73L
1,385 Elo+
Party 3
Apollo
Apollo
RookRider
Apollo
Level 98
God Stats
23W - 12L
1,743 SR
Queue Stats
424W - 402L
1,548 Elo+
Solo
Loki
Loki
Wuizak
Loki
Level 60
God Stats
3W - 19L
1,056 SR
Queue Stats
132W - 163L
1,365 Elo+
Party 2
Team Averages
Level 51
1,426 SR
1,379 Elo+

VS

Team Averages
Level 59
1,448 SR
1,486 Elo+
Jing Wei
Jing Wei
BarberiaKing
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,500 Elo+
Party 1
Neith
Neith
Jojkara1
Neith
Level 26
God Stats
2W - 6L
1,351 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Agni
Agni
MrMIllyy
Agni
Level 126
God Stats
2W - 3L
1,390 SR
Queue Stats
99W - 93L
1,430 Elo+
Solo
Hel
Hel
Narogar
Hel
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
TheBoost
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 3
14,130
543
3,658
12,342
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
MaydayLean
Discordia
19
7 / 5 / 5
13,854
533
14,901
17,243
5,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 9
11,635
448
5,517
25,932
26,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
RookRider
Apollo
20
9 / 1 / 6
16,233
624
17,373
20,689
11,378
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
Wuizak
Loki
20
5 / 5 / 3
14,698
565
9,093
25,077
9,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BarberiaKing
Jing Wei
20
6 / 5 / 4
13,769
530
20,955
20,808
11,019
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Jojkara1
Neith
20
2 / 6 / 8
12,359
475
9,701
13,955
5,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
4
0 / 1 / 0
7,311
281
412
1,174
249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
19
3 / 3 / 4
12,663
487
14,602
14,076
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
TheBoost
Hun Batz
20
5 / 8 / 6
12,776
491
12,779
22,898
9,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
22
Kills
16
16
Deaths
23
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BarberiaKing
Jing Wei
6
5
4
1.6
W
1
2
3
1.25
L
Neith
Jojkara1
Neith
2
6
8
1
W
Discordia
MaydayLean
Discordia
7
5
5
1.9
L
Agni
0
1
0
0
L
Hel
3
3
4
1.67
W
0
3
9
1.5
W
Apollo
RookRider
Apollo
9
1
6
12
L
Hun Batz
TheBoost
Hun Batz
5
8
6
1
W
Loki
Wuizak
Loki
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,542
Damage
58,449
101,283
Taken
72,911
59,100
Mitigated
35,657
42,742
Healing
23,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BarberiaKing
Jing Wei
20,955
17,740
0
3,494
20,808
11,019
1,809
6,909
13,597
0
95,254
W
3,658
2,025
0
3,666
12,342
5,097
1,545
4,035
8,307
0
81,549
L
Neith
Jojkara1
Neith
9,701
5,259
0
1,357
13,955
5,770
1,058
2,299
11,570
0
69,661
W
Discordia
MaydayLean
Discordia
14,901
1,657
1,288
7,138
17,243
5,786
1,522
3,092
14,115
55,079
0
L
Agni
412
70
0
500
1,174
249
0
617
419
3,418
0
L
Hel
14,602
901
7,969
6,717
14,076
9,170
887
4,229
9,559
80,210
0
W
5,517
478
531
6,605
25,932
26,841
59
5,802
20,130
38,853
0
W
Apollo
RookRider
Apollo
17,373
10,107
0
10,674
20,689
11,378
6,449
4,159
16,530
0
128,188
L
Hun Batz
TheBoost
Hun Batz
12,779
3,274
0
3,837
22,898
9,449
0
5,298
17,284
0
89,878
W
Loki
Wuizak
Loki
9,093
2,798
540
12,300
25,077
9,998
1,791
3,616
21,435
0
132,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,550
Gold Earned
58,878
637
Minions Killed
503
0
Camps Cleared
0
2,292,712
Distance Traveled
1,920,432
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,769
530
122
5
0
465,582
2
W
Medusa
14,130
543
146
6
0
502,277
0
L
Neith
12,359
475
130
5
0
429,427
5
W
Discordia
13,854
533
92
4
0
427,408
6
L
Agni
7,311
281
6
0
0
45,695
1
L
Hel
12,663
487
120
5
0
483,791
6
W
Ymir
11,635
448
41
2
0
471,786
4
W
Apollo
16,233
624
184
7
0
456,173
6
L
Hun Batz
12,776
491
125
5
0
495,937
4
W
Loki
14,698
565
174
7
0
435,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role