Player Matchup

Da Ji
Da Ji
Aeon Reaper9290
Da Ji
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,828 Elo+
Party 2
Susano
Susano
Bleepdude19
Susano
Level 26
God Stats
2W - 4L
1,618 SR
Queue Stats
23W - 8L
1,808 Elo+
Party 2
Ravana
Ravana
CREEPER1BLEW
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 13L
1,790 Elo+
Party 2
Thor
Thor
VotedBard944558
Thor
Level 22
God Stats
2W - 0L
1,722 SR
Queue Stats
66W - 24L
1,734 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x iKrocodile
Tsukuyomi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,891 Elo+
Party 2
Team Averages
Level 20
1,568 SR
1,810 Elo+

VS

Team Averages
Level 37
1,585 SR
1,512 Elo+
Medusa
Medusa
IIIAndiniIII
Medusa
Level 10
God Stats
1W - 3L
1,379 SR
Queue Stats
18W - 27L
1,477 Elo+
Party 1
Cerberus
Cerberus
ITGarrita2007
Cerberus
Level 18
God Stats
17W - 14L
1,533 SR
Queue Stats
35W - 26L
1,542 Elo+
Solo
Hel
Hel
Kusuguri_Jester
Hel
Level 27
God Stats
5W - 5L
1,756 SR
Queue Stats
419W - 465L
1,448 Elo+
Solo
Susano
Susano
LogSauceMcNoodl
Susano
Level 108
God Stats
34W - 28L
1,500 SR
Queue Stats
135W - 121L
1,486 Elo+
Party 1
Hades
Hades
sinister-foot871
Hades
Level 24
God Stats
60W - 22L
1,759 SR
Queue Stats
147W - 157L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 22
11,753
1,175
8,375
10,481
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
19
16 / 4 / 22
12,946
1,295
19,214
11,541
3,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
19
3 / 3 / 37
12,090
1,209
12,644
11,913
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
13 / 1 / 18
11,427
1,143
12,207
10,109
7,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
x iKrocodile
Tsukuyomi
18
12 / 4 / 24
12,629
1,263
22,112
13,399
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

227

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 14 / 8
9,104
910
8,655
19,720
6,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
ITGarrita2007
Cerberus
16
3 / 8 / 7
10,570
1,057
10,015
16,309
15,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 13 / 9
10,075
1,008
9,731
18,171
6,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 8
10,767
1,077
7,539
7,752
2,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 10 / 6
11,630
1,163
13,764
18,723
9,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
53
50
Kills
15
15
Deaths
50
123
Assists
38
Player
Kills
Deaths
Assists
KDA
W
6
3
22
5.67
W
Susano
16
4
22
6.75
W
Ravana
3
3
37
7.17
L
Medusa
0
14
8
0.29
L
Cerberus
ITGarrita2007
Cerberus
3
8
7
0.81
L
2
13
9
0.5
L
4
5
8
1.6
W
13
1
18
22
L
6
10
6
0.9
W
Tsukuyomi
x iKrocodile
Tsukuyomi
12
4
24
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,552
Damage
49,704
57,443
Taken
80,675
30,177
Mitigated
40,547
3,848
Healing
6,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,375
1,833
0
1,373
10,481
4,263
0
5,823
4,658
0
25,131
W
Susano
19,214
5,507
0
0
11,541
3,969
0
6,979
4,562
0
40,236
W
Ravana
12,644
3,406
0
1,697
11,913
9,369
0
6,832
5,081
0
18,940
L
Medusa
8,655
4,084
0
365
19,720
6,754
0
0
19,720
0
18,953
L
Cerberus
ITGarrita2007
Cerberus
10,015
563
0
594
16,309
15,069
0
0
16,309
27,233
0
L
9,731
753
1,600
2,072
18,171
6,628
0
0
18,171
16,885
0
L
7,539
1,428
0
0
7,752
2,647
0
0
7,752
0
11,480
W
12,207
2,274
0
0
10,109
7,576
0
6,125
3,984
0
24,349
L
13,764
1,191
442
1,661
18,723
9,449
0
0
18,723
51,530
0
W
Tsukuyomi
x iKrocodile
Tsukuyomi
22,112
5,919
0
778
13,399
5,000
0
7,751
5,648
0
38,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,845
Gold Earned
52,146
162
Minions Killed
177
7
Camps Cleared
5
866,448
Distance Traveled
794,833
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,753
1,175
39
4
5
149,387
2
W
Susano
12,946
1,295
61
6
0
185,742
0
W
Ravana
12,090
1,209
16
2
0
173,084
0
L
Medusa
9,104
910
22
2
2
154,805
0
L
Cerberus
10,570
1,057
31
3
1
178,108
0
L
Hel
10,075
1,008
19
2
1
158,447
1
L
Susano
10,767
1,077
5
1
1
146,863
0
W
Thor
11,427
1,143
18
2
0
186,651
0
L
Hades
11,630
1,163
100
10
0
156,610
0
W
Tsukuyomi
12,629
1,263
28
3
2
171,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role