Player Matchup

Xbalanque
Xbalanque
Acronvm
Xbalanque
Level 28
God Stats
24W - 19L
1,611 SR
Queue Stats
304W - 285L
1,568 Elo+
Solo
Cerberus
Cerberus
CamperFlow
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 43L
1,368 Elo+
Party 2
Merlin
Merlin
Ruderaliss
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Saponitoh
Tsukuyomi
Level 14
God Stats
1W - 2L
1,401 SR
Queue Stats
10W - 17L
1,292 Elo+
Party 2
Poseidon
Poseidon
vidaltt98
Poseidon
Level 12
God Stats
2W - 7L
1,701 SR
Queue Stats
49W - 45L
1,438 Elo+
Party 2
Team Averages
Level 19
1,543 SR
1,433 Elo+

VS

Team Averages
Level 32
1,588 SR
1,550 Elo+
Bellona
Bellona
Adonis21231
Bellona
Level 23
God Stats
13W - 18L
1,436 SR
Queue Stats
52W - 63L
1,419 Elo+
Solo
Sylvanus
Sylvanus
HunterDragon402
Sylvanus
Level 89
God Stats
4W - 1L
1,667 SR
Queue Stats
101W - 92L
1,578 Elo+
Party 1
Loki
Loki
IPromiseSheWas19
Loki
Level 18
God Stats
2W - 1L
1,321 SR
Queue Stats
89W - 65L
1,541 Elo+
Party 1
Tiamat
Tiamat
Reddamon
Tiamat
Level 18
God Stats
9W - 3L
1,773 SR
Queue Stats
11W - 4L
1,715 Elo+
Party 1
Chiron
Chiron
Senneii
Chiron
Level 14
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Acronvm
Xbalanque
8
0 / 5 / 2
5,332
410
7,445
9,636
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
CamperFlow
Cerberus
9
1 / 5 / 1
5,612
432
3,880
11,430
4,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Ruderaliss
Merlin
14
1 / 3 / 0
7,694
592
2,082
5,938
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Saponitoh
Tsukuyomi
9
0 / 4 / 3
6,011
462
3,467
8,518
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
vidaltt98
Poseidon
12
3 / 4 / 2
7,094
546
7,682
5,327
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adonis21231
Bellona
13
0 / 1 / 1
6,958
535
1,557
5,475
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
11
3 / 1 / 7
6,482
499
7,636
10,370
3,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
12 / 2 / 1
8,905
685
10,259
9,404
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tiamat
Reddamon
Tiamat
12
2 / 2 / 5
6,935
533
4,107
7,722
3,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Senneii
Chiron
11
4 / 0 / 5
6,596
507
6,024
7,747
2,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
21
21
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Acronvm
Xbalanque
0
5
2
0.2
W
Bellona
Adonis21231
Bellona
0
1
1
0.5
L
Cerberus
CamperFlow
Cerberus
1
5
1
0.3
W
Sylvanus
3
1
7
6.5
W
12
2
1
6.25
W
Tiamat
Reddamon
Tiamat
2
2
5
2.25
L
Merlin
Ruderaliss
Merlin
1
3
0
0.33
L
Tsukuyomi
Saponitoh
Tsukuyomi
0
4
3
0.38
W
Chiron
Senneii
Chiron
4
0
5
6.5
L
Poseidon
vidaltt98
Poseidon
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,556
Damage
29,583
40,849
Taken
40,718
13,903
Mitigated
16,927
8,887
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Acronvm
Xbalanque
7,445
4,122
0
2,520
9,636
2,810
0
3,645
5,991
0
27,103
W
Bellona
Adonis21231
Bellona
1,557
37
0
1,458
5,475
3,501
248
1,762
3,393
0
31,102
L
Cerberus
CamperFlow
Cerberus
3,880
318
0
2,012
11,430
4,986
0
5,078
6,352
23,481
0
W
Sylvanus
7,636
1,937
1,088
2,625
10,370
3,960
204
3,974
6,274
23,928
0
W
10,259
3,852
0
3,593
9,404
3,278
0
1,390
7,909
0
51,925
W
Tiamat
Reddamon
Tiamat
4,107
726
0
3,643
7,722
3,858
1,035
4,034
3,435
37,638
0
L
Merlin
Ruderaliss
Merlin
2,082
147
0
1,384
5,938
2,284
0
0
5,938
45,591
0
L
Tsukuyomi
Saponitoh
Tsukuyomi
3,467
480
0
2,751
8,518
2,345
0
1,386
7,132
0
22,051
W
Chiron
Senneii
Chiron
6,024
3,394
786
3,529
7,747
2,330
597
1,668
6,063
0
33,664
L
Poseidon
vidaltt98
Poseidon
7,682
551
0
220
5,327
1,478
0
1,634
3,693
35,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
35,876
361
Minions Killed
329
0
Camps Cleared
0
1,152,505
Distance Traveled
1,255,900
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,332
410
48
4
0
225,292
4
W
Bellona
6,958
535
83
6
0
282,433
3
L
Cerberus
5,612
432
73
6
0
237,576
0
W
Sylvanus
6,482
499
43
3
0
244,873
1
W
Loki
8,905
685
80
6
0
284,679
3
W
Tiamat
6,935
533
74
6
0
232,533
0
L
Merlin
7,694
592
124
10
0
199,205
2
L
Tsukuyomi
6,011
462
46
4
0
246,621
0
W
Chiron
6,596
507
49
4
0
211,382
1
L
Poseidon
7,094
546
70
5
0
243,811
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role