Player Matchup

Tiamat
Tiamat
HeroeDemonLG
Tiamat
Level 89
God Stats
0W - 1L
1,636 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Anhur
Anhur
Jacquezz01
Anhur
Level 29
God Stats
42W - 19L
1,709 SR
Queue Stats
199W - 110L
1,597 Elo+
Solo
Hel
Hel
Magicboryi
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 43
1,615 SR
1,532 Elo+

VS

Team Averages
Level 23
1,500 SR
1,659 Elo+
Nox
Nox
Delete-Smite89
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,847 Elo+
Party 2
Odin
Odin
Yuunikko
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
2,033 Elo+
Party 2
Medusa
Medusa
dominikspura
Medusa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 2 / 0
5,127
732
3,546
5,305
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
5
0 / 3 / 0
4,478
640
2,429
3,609
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 6 / 0
4,434
633
404
5,291
1,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 6
6,611
944
3,402
3,980
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Odin
9
4 / 0 / 6
6,406
915
4,802
5,622
2,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
9
2 / 1 / 5
5,821
832
2,546
3,188
876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
11
11
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Tiamat
1
2
0
0.5
L
Anhur
0
3
0
0
L
0
6
0
0
W
Odin
4
0
6
7
W
Medusa
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,379
Damage
10,750
14,205
Taken
12,790
8,592
Mitigated
4,863
2,388
Healing
3,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,402
917
0
1,185
3,980
1,384
301
1,771
2,209
17,871
0
L
Tiamat
3,546
394
0
926
5,305
6,177
0
1,522
3,783
9,896
0
L
Anhur
2,429
1,440
0
693
3,609
926
0
981
2,628
0
10,817
L
404
106
325
444
5,291
1,489
0
916
4,375
3,007
0
W
Odin
4,802
1,184
0
2,047
5,622
2,603
0
1,681
3,941
0
18,160
W
Medusa
2,546
989
0
518
3,188
876
89
535
2,653
0
12,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,039
Gold Earned
18,838
39
Minions Killed
98
0
Camps Cleared
0
309,715
Distance Traveled
439,628
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,611
944
44
6
0
135,273
0
L
Tiamat
5,127
732
20
3
0
129,397
1
L
Anhur
4,478
640
13
2
0
52,465
0
L
Hel
4,434
633
6
1
0
127,853
0
W
Odin
6,406
915
27
4
0
162,858
3
W
Medusa
5,821
832
27
4
0
141,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role