Player Matchup

Olorun
Olorun
GoneDelirious
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,892 Elo+
Party 1
Ah Puch
Ah Puch
HydraulicBeaver
Ah Puch
Level 84
God Stats
4W - 2L
1,840 SR
Queue Stats
161W - 176L
1,640 Elo+
Solo
Nemesis
Nemesis
RipMultiQueue
Nemesis
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 54L
1,716 Elo+
Party 1
Kali
Kali
TheMasterJP
Kali
Level 152
God Stats
1W - 1L
1,843 SR
Queue Stats
114W - 131L
1,609 Elo+
Solo
Chang'e
Chang'e
gearedninja
Chang'e
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,598 Elo+
Party 1
Team Averages
Level 133
1,637 SR
1,691 Elo+

VS

Team Averages
Level 126
1,635 SR
1,644 Elo+
Zeus
Zeus
INS0M
Zeus
Level 159
God Stats
4W - 3L
1,655 SR
Queue Stats
277W - 241L
1,637 Elo+
Solo
Jing Wei
Jing Wei
InfernalS0ul
Jing Wei
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,612 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Murrciless
Ah Muzen Cab
Level 98
God Stats
14W - 9L
1,759 SR
Queue Stats
415W - 427L
1,627 Elo+
Solo
Horus
Horus
Qedio
Horus
Level 141
God Stats
10W - 5L
1,648 SR
Queue Stats
879W - 551L
1,661 Elo+
Solo
Cthulhu
Cthulhu
ZneakyUFO
Cthulhu
Level 156
God Stats
17W - 12L
1,615 SR
Queue Stats
596W - 613L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,061
896
5,885
8,840
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 4 / 4
6,573
730
9,317
7,705
2,467
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
12
1 / 4 / 4
7,045
783
7,121
10,890
7,018
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 2
6,695
744
6,281
11,315
6,679
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
gearedninja
Chang'e
12
0 / 4 / 3
6,182
687
2,589
9,144
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
INS0M
Zeus
15
3 / 1 / 12
8,787
976
11,590
6,316
2,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
InfernalS0ul
Jing Wei
14
1 / 1 / 9
8,060
896
5,878
5,473
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Murrciless
Ah Muzen Cab
16
10 / 1 / 8
9,470
1,052
13,401
9,008
4,478
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
Qedio
Horus
14
3 / 1 / 11
8,882
987
4,204
11,797
12,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
ZneakyUFO
Cthulhu
13
3 / 1 / 12
8,205
912
7,913
11,734
11,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
5
Kills
20
20
Deaths
5
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
1
4
4
0.75
W
Zeus
INS0M
Zeus
3
1
12
9
W
Jing Wei
InfernalS0ul
Jing Wei
1
1
9
5.5
W
Ah Muzen Cab
Murrciless
Ah Muzen Cab
10
1
8
14
W
Horus
Qedio
Horus
3
1
11
8.5
L
Nemesis
1
4
4
0.75
L
1
4
2
0.5
W
Cthulhu
ZneakyUFO
Cthulhu
3
1
12
9
L
Chang'e
gearedninja
Chang'e
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
42,986
47,894
Taken
44,328
22,933
Mitigated
32,674
18,714
Healing
25,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,885
1,761
1,027
1,890
8,840
3,264
0
4,610
4,230
20,595
0
L
9,317
287
0
736
7,705
2,467
19
3,467
4,238
17,570
0
W
Zeus
INS0M
Zeus
11,590
323
1,625
996
6,316
2,344
1,015
1,362
4,954
26,269
0
W
Jing Wei
InfernalS0ul
Jing Wei
5,878
2,951
2,129
1,097
5,473
2,343
1,345
2,296
3,177
0
21,951
W
Ah Muzen Cab
Murrciless
Ah Muzen Cab
13,401
5,561
562
2,566
9,008
4,478
1,907
3,629
5,379
0
29,204
W
Horus
Qedio
Horus
4,204
1,568
7,095
5,060
11,797
12,410
207
5,337
6,460
0
4,775
L
Nemesis
7,121
1,600
438
2,540
10,890
7,018
0
3,596
7,294
0
9,180
L
6,281
2,702
370
3,299
11,315
6,679
0
4,018
7,297
0
12,224
W
Cthulhu
ZneakyUFO
Cthulhu
7,913
297
2,684
1,836
11,734
11,099
158
5,167
6,567
14,612
0
L
Chang'e
gearedninja
Chang'e
2,589
263
5,212
3,202
9,144
3,505
0
3,812
5,332
7,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,556
Gold Earned
43,404
100
Minions Killed
116
0
Camps Cleared
0
830,961
Distance Traveled
910,043
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,061
896
41
5
0
149,955
2
L
Ah Puch
6,573
730
21
2
0
158,542
0
W
Zeus
8,787
976
35
4
0
185,056
2
W
Jing Wei
8,060
896
40
4
0
194,777
4
W
Ah Muzen Cab
9,470
1,052
29
3
0
209,944
1
W
Horus
8,882
987
2
0
0
173,348
1
L
Nemesis
7,045
783
17
2
0
172,389
0
L
Kali
6,695
744
15
2
0
173,938
1
W
Cthulhu
8,205
912
10
1
0
146,918
0
L
Chang'e
6,182
687
6
1
0
176,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role