Player Matchup

King Arthur
King Arthur
DeathNote864
King Arthur
Level 116
God Stats
2W - 1L
1,498 SR
Queue Stats
12W - 17L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
MajinnBuuu
Baron Samedi
Level 147
God Stats
16W - 3L
2,007 SR
Queue Stats
255W - 222L
1,565 Elo+
Party 1
Set
Set
TorchYaBlock
Set
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 170L
1,559 Elo+
Party 1
Team Averages
Level 135
1,669 SR
1,506 Elo+

VS

Team Averages
Level 78
1,627 SR
1,545 Elo+
Ymir
Ymir
CANTTOUCHDURIM
Ymir
Level 72
God Stats
18W - 25L
1,576 SR
Queue Stats
576W - 468L
1,604 Elo+
Party 2
Anubis
Anubis
MeatGrinder1113
Anubis
Level 105
God Stats
5W - 4L
1,724 SR
Queue Stats
278W - 278L
1,513 Elo+
Solo
Artemis
Artemis
atkced
Artemis
Level 56
God Stats
53W - 29L
1,580 SR
Queue Stats
228W - 209L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathNote864
King Arthur
16
4 / 2 / 9
11,909
627
6,859
14,703
12,149
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
MajinnBuuu
Baron Samedi
16
3 / 1 / 11
12,057
635
15,647
10,276
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 2 / 7
12,467
656
14,939
15,917
8,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
10,937
576
6,345
22,286
24,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 3 / 3
11,225
591
12,407
9,354
4,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
atkced
Artemis
15
3 / 6 / 2
11,737
618
14,124
13,422
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
14
Kills
5
5
Deaths
14
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
King Arthur
DeathNote864
King Arthur
4
2
9
4.25
W
Baron Samedi
MajinnBuuu
Baron Samedi
3
1
11
8.5
L
1
3
3
0.83
W
7
2
7
5.25
L
Artemis
atkced
Artemis
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,445
Damage
32,876
40,896
Taken
45,062
25,062
Mitigated
34,273
9,664
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,345
277
0
957
22,286
24,442
0
7,285
13,999
37,547
0
W
King Arthur
DeathNote864
King Arthur
6,859
948
0
0
14,703
12,149
234
7,680
7,023
0
44,301
W
Baron Samedi
MajinnBuuu
Baron Samedi
15,647
221
2,565
5,744
10,276
4,101
295
5,247
5,029
65,687
0
L
12,407
383
0
4,016
9,354
4,420
0
3,875
5,214
77,656
0
W
14,939
5,237
0
1,355
15,917
8,812
2,537
5,889
10,028
0
42,513
L
Artemis
atkced
Artemis
14,124
6,542
81
1,805
13,422
5,411
34
3,283
9,842
0
52,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,433
Gold Earned
33,899
197
Minions Killed
228
0
Camps Cleared
0
938,733
Distance Traveled
920,497
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,937
576
47
2
0
305,536
1
W
King Arthur
11,909
627
52
3
0
312,566
0
W
Baron Samedi
12,057
635
103
5
0
304,702
3
L
Anubis
11,225
591
107
6
0
305,881
6
W
Set
12,467
656
42
2
0
321,465
0
L
Artemis
11,737
618
74
4
0
309,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role