Player Matchup

Bellona
Bellona
Brain29
Bellona
Level 29
God Stats
2W - 3L
1,315 SR
Queue Stats
103W - 83L
1,487 Elo+
Solo
Geb
Geb
Readydanie
Geb
Level 20
God Stats
1W - 0L
1,742 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
TheNoveskeDr
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 6L
1,500 Elo+
Party 2
Anubis
Anubis
duedo
Anubis
Level 29
God Stats
3W - 3L
1,556 SR
Queue Stats
72W - 71L
1,482 Elo+
Solo
Anhur
Anhur
itzDovii
Anhur
Level 157
God Stats
1W - 3L
1,165 SR
Queue Stats
67W - 62L
1,581 Elo+
Party 2
Team Averages
Level 49
1,456 SR
1,510 Elo+

VS

Team Averages
Level 22
1,456 SR
1,490 Elo+
Danzaburou
Danzaburou
AMA_Logic
Danzaburou
Level 27
God Stats
2W - 4L
1,441 SR
Queue Stats
28W - 32L
1,568 Elo+
Party 1
Ymir
Ymir
Bababouille_20
Ymir
Level 18
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 12L
1,366 Elo+
Party 1
Erlang Shen
Erlang Shen
ChookieDruid
Erlang Shen
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Orphandelk
Sun Wukong
Level 29
God Stats
63W - 47L
1,884 SR
Queue Stats
308W - 314L
1,523 Elo+
Solo
Chang'e
Chang'e
skulldre_35
Chang'e
Level 29
God Stats
0W - 3L
1,163 SR
Queue Stats
21W - 26L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brain29
Bellona
17
5 / 4 / 9
11,941
519
13,703
21,817
18,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 2 / 12
10,715
466
6,257
14,201
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 2 / 6
10,875
473
7,373
12,280
4,869
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
duedo
Anubis
18
5 / 4 / 11
11,902
517
12,441
11,120
5,461
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
itzDovii
Anhur
20
14 / 0 / 11
13,142
571
24,110
19,645
8,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AMA_Logic
Danzaburou
14
1 / 7 / 2
9,206
400
9,184
15,840
4,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 4
7,750
337
4,461
14,983
9,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
ChookieDruid
Erlang Shen
17
4 / 5 / 2
10,434
454
10,343
20,677
9,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Orphandelk
Sun Wukong
16
3 / 8 / 3
10,482
456
12,877
22,275
16,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
skulldre_35
Chang'e
14
4 / 5 / 3
9,218
401
9,206
15,343
8,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
29
Kills
12
12
Deaths
29
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AMA_Logic
Danzaburou
1
7
2
0.29
L
0
4
4
0.5
W
Bellona
Brain29
Bellona
5
4
9
2.38
L
Erlang Shen
ChookieDruid
Erlang Shen
4
5
2
1
L
Sun Wukong
Orphandelk
Sun Wukong
3
8
3
0.56
W
2
2
12
4
W
3
2
6
3
W
Anubis
duedo
Anubis
5
4
11
2.63
W
Anhur
itzDovii
Anhur
14
0
11
19.5
L
Chang'e
skulldre_35
Chang'e
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,884
Damage
46,071
79,063
Taken
89,118
50,185
Mitigated
48,988
31,980
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AMA_Logic
Danzaburou
9,184
4,414
0
2,927
15,840
4,395
0
2,781
13,059
0
65,756
L
4,461
881
0
875
14,983
9,096
0
3,415
11,568
22,912
0
W
Bellona
Brain29
Bellona
13,703
6,488
0
5,905
21,817
18,077
1,224
1,741
19,992
0
59,747
L
Erlang Shen
ChookieDruid
Erlang Shen
10,343
5,142
0
3,845
20,677
9,785
484
4,852
15,825
0
75,621
L
Sun Wukong
Orphandelk
Sun Wukong
12,877
3,784
0
3,539
22,275
16,796
169
3,426
18,849
0
57,129
W
6,257
500
1,103
3,542
14,201
13,120
58
3,107
10,910
22,956
0
W
7,373
1,163
0
3,522
12,280
4,869
0
1,514
10,580
0
62,951
W
Anubis
duedo
Anubis
12,441
827
510
3,541
11,120
5,461
1,143
3,376
7,414
81,457
0
W
Anhur
itzDovii
Anhur
24,110
14,765
0
13,857
19,645
8,658
4,862
2,957
16,500
0
117,830
L
Chang'e
skulldre_35
Chang'e
9,206
642
1,194
5,511
15,343
8,916
783
4,224
11,119
36,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,575
Gold Earned
47,090
507
Minions Killed
410
0
Camps Cleared
0
2,046,125
Distance Traveled
1,924,075
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,206
400
87
4
0
383,356
0
L
Ymir
7,750
337
40
2
0
409,618
0
W
Bellona
11,941
519
125
5
0
449,657
0
L
Erlang Shen
10,434
454
125
5
0
401,504
6
L
Sun Wukong
10,482
456
101
4
0
385,026
0
W
Geb
10,715
466
27
1
0
417,808
8
W
Thor
10,875
473
103
4
0
425,631
5
W
Anubis
11,902
517
112
5
0
357,213
1
W
Anhur
13,142
571
140
6
0
395,816
8
L
Chang'e
9,218
401
57
2
0
344,571
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role