Player Matchup

Sun Wukong
Sun Wukong
Broseph Haulin
Sun Wukong
Level 61
God Stats
2W - 6L
1,669 SR
Queue Stats
35W - 54L
1,335 Elo+
Party 1
Sol
Sol
Dweenyy
Sol
Level 89
God Stats
2W - 3L
1,597 SR
Queue Stats
56W - 60L
1,475 Elo+
Party 4
Danzaburou
Danzaburou
GoDz-Gabo24
Danzaburou
Level 147
God Stats
2W - 8L
1,464 SR
Queue Stats
89W - 100L
1,464 Elo+
Solo
Scylla
Scylla
Romes Era
Scylla
Level 66
God Stats
6W - 6L
1,588 SR
Queue Stats
108W - 131L
1,399 Elo+
Party 4
Yemoja
Yemoja
oPatt
Yemoja
Level 18
God Stats
0W - 4L
1,543 SR
Queue Stats
30W - 38L
1,335 Elo+
Party 1
Team Averages
Level 76
1,572 SR
1,402 Elo+

VS

Team Averages
Level 100
1,555 SR
1,459 Elo+
Neith
Neith
Bazinga_0626
Neith
Level 149
God Stats
105W - 85L
1,544 SR
Queue Stats
427W - 460L
1,454 Elo+
Party 3
Bellona
Bellona
QuantumDay
Bellona
Level 49
God Stats
5W - 3L
1,725 SR
Queue Stats
141W - 167L
1,493 Elo+
Party 2
Chang'e
Chang'e
Wisman Rulz
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,275 Elo+
Solo
Ganesha
Ganesha
lWhiteLatinol
Ganesha
Level 127
God Stats
5W - 4L
1,681 SR
Queue Stats
199W - 171L
1,614 Elo+
Party 2
Aphrodite
Aphrodite
xMaGnificenT
Aphrodite
Level 129
God Stats
20W - 13L
1,326 SR
Queue Stats
239W - 263L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Broseph Haulin
Sun Wukong
19
3 / 7 / 8
12,862
643
17,115
24,911
23,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
19
3 / 6 / 9
12,871
644
23,960
17,325
5,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
GoDz-Gabo24
Danzaburou
20
1 / 6 / 13
12,793
640
21,418
24,455
9,364
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Romes Era
Scylla
20
5 / 1 / 9
14,167
708
24,427
15,517
7,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
oPatt
Yemoja
19
4 / 6 / 10
13,682
684
10,920
22,967
23,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 12
14,442
722
26,069
19,229
11,068
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
QuantumDay
Bellona
19
4 / 6 / 9
13,018
651
9,515
27,227
28,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Wisman Rulz
Chang'e
19
4 / 5 / 15
13,437
672
18,268
21,342
10,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ganesha
20
0 / 4 / 24
14,629
731
14,247
35,667
52,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
xMaGnificenT
Aphrodite
20
12 / 1 / 7
15,809
790
24,708
24,545
24,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
93
16
Kills
26
26
Deaths
17
49
Assists
67
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Sun Wukong
Broseph Haulin
Sun Wukong
3
7
8
1
L
Sol
3
6
9
1.25
L
Danzaburou
GoDz-Gabo24
Danzaburou
1
6
13
1.25
W
Bellona
QuantumDay
Bellona
4
6
9
1.42
L
Scylla
Romes Era
Scylla
5
1
9
9.5
W
Chang'e
Wisman Rulz
Chang'e
4
5
15
2.3
W
Ganesha
0
4
24
3
L
Yemoja
oPatt
Yemoja
4
6
10
1.5
W
Aphrodite
xMaGnificenT
Aphrodite
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,840
Damage
92,807
105,175
Taken
128,010
70,502
Mitigated
127,328
23,739
Healing
67,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,069
12,567
1,802
5,485
19,229
11,068
2,513
9,783
9,396
0
74,099
L
Sun Wukong
Broseph Haulin
Sun Wukong
17,115
3,135
610
2,400
24,911
23,818
37
13,829
10,788
510
35,438
L
Sol
23,960
3,715
309
5,056
17,325
5,996
130
9,139
7,929
63,103
0
L
Danzaburou
GoDz-Gabo24
Danzaburou
21,418
6,554
0
4,600
24,455
9,364
673
13,236
10,907
0
62,701
W
Bellona
QuantumDay
Bellona
9,515
2,975
1,238
1,598
27,227
28,210
351
11,969
15,158
566
27,102
L
Scylla
Romes Era
Scylla
24,427
844
0
1,732
15,517
7,442
540
9,879
5,448
71,994
0
W
Chang'e
Wisman Rulz
Chang'e
18,268
568
6,695
9,235
21,342
10,994
44
10,205
11,012
45,609
0
W
Ganesha
14,247
1,768
0
2,911
35,667
52,547
280
14,652
20,840
31,554
0
L
Yemoja
oPatt
Yemoja
10,920
2,692
5,066
3,966
22,967
23,882
194
10,811
11,902
31,855
0
W
Aphrodite
xMaGnificenT
Aphrodite
24,708
2,735
20,262
18,311
24,545
24,509
635
13,253
11,042
73,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,375
Gold Earned
71,335
403
Minions Killed
392
8
Camps Cleared
5
1,628,699
Distance Traveled
1,826,214
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,442
722
118
6
1
333,323
3
L
Sun Wukong
12,862
643
37
2
1
339,829
0
L
Sol
12,871
644
100
5
5
264,451
0
L
Danzaburou
12,793
640
93
5
1
318,144
5
W
Bellona
13,018
651
51
3
1
377,681
0
L
Scylla
14,167
708
130
7
1
399,126
0
W
Chang'e
13,437
672
84
4
1
364,167
1
W
Ganesha
14,629
731
11
1
0
386,809
3
L
Yemoja
13,682
684
43
2
0
307,149
0
W
Aphrodite
15,809
790
128
6
2
364,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role