Player Matchup

Yemoja
Yemoja
AmrTwist
Yemoja
Level 43
God Stats
4W - 7L
1,548 SR
Queue Stats
301W - 352L
1,365 Elo+
Party 2
Apollo
Apollo
EGY-MAZ
Apollo
Level 29
God Stats
1W - 7L
1,283 SR
Queue Stats
142W - 183L
1,344 Elo+
Party 2
Arachne
Arachne
Lasse_Surf
Arachne
Level 66
God Stats
26W - 19L
1,525 SR
Queue Stats
128W - 143L
1,374 Elo+
Party 2
Janus
Janus
boost622
Janus
Level 51
God Stats
4W - 11L
1,727 SR
Queue Stats
181W - 205L
1,392 Elo+
Party 2
Aphrodite
Aphrodite
moto_psih
Aphrodite
Level 44
God Stats
118W - 104L
1,425 SR
Queue Stats
486W - 548L
1,373 Elo+
Solo
Team Averages
Level 47
1,501 SR
1,370 Elo+

VS

Team Averages
Level 62
1,446 SR
1,404 Elo+
Sun Wukong
Sun Wukong
Danish1219
Sun Wukong
Level 22
God Stats
30W - 32L
1,467 SR
Queue Stats
45W - 57L
1,354 Elo+
Party 3
Sylvanus
Sylvanus
Der I Jerry
Sylvanus
Level 103
God Stats
111W - 100L
1,431 SR
Queue Stats
638W - 582L
1,461 Elo+
Party 1
Baron Samedi
Baron Samedi
Juice_stn
Baron Samedi
Level 60
God Stats
13W - 7L
1,534 SR
Queue Stats
160W - 198L
1,382 Elo+
Party 3
Fenrir
Fenrir
White_Trix
Fenrir
Level 28
God Stats
8W - 6L
1,380 SR
Queue Stats
33W - 30L
1,384 Elo+
Party 1
Apollo
Apollo
lebron16670
Apollo
Level 98
God Stats
6W - 5L
1,419 SR
Queue Stats
216W - 225L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AmrTwist
Yemoja
16
0 / 9 / 1
9,566
368
10,558
22,893
14,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
EGY-MAZ
Apollo
15
4 / 10 / 0
10,136
390
6,047
18,288
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
Lasse_Surf
Arachne
19
4 / 8 / 2
12,106
466
14,857
31,899
15,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
boost622
Janus
17
2 / 7 / 2
10,793
415
13,839
15,911
6,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
moto_psih
Aphrodite
16
0 / 7 / 1
9,936
382
6,286
19,025
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Danish1219
Sun Wukong
20
9 / 0 / 7
14,789
569
13,680
17,174
8,075
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Der I Jerry
Sylvanus
20
9 / 2 / 19
14,858
571
22,090
25,797
31,805
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Juice_stn
Baron Samedi
20
8 / 1 / 13
14,838
571
20,001
15,856
8,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
White_Trix
Fenrir
20
4 / 4 / 6
14,366
553
5,359
25,206
12,274
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Apollo
20
11 / 3 / 10
15,919
612
24,915
17,045
8,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
96
10
Kills
41
41
Deaths
10
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AmrTwist
Yemoja
0
9
1
0.06
W
Sun Wukong
Danish1219
Sun Wukong
9
0
7
12.5
W
Sylvanus
Der I Jerry
Sylvanus
9
2
19
9.25
L
Apollo
EGY-MAZ
Apollo
4
10
0
0.4
W
Baron Samedi
Juice_stn
Baron Samedi
8
1
13
14.5
L
Arachne
Lasse_Surf
Arachne
4
8
2
0.63
W
Fenrir
White_Trix
Fenrir
4
4
6
1.75
L
Janus
boost622
Janus
2
7
2
0.43
W
Apollo
11
3
10
5.33
L
Aphrodite
moto_psih
Aphrodite
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,587
Damage
86,045
108,016
Taken
101,078
56,086
Mitigated
68,420
29,439
Healing
59,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AmrTwist
Yemoja
10,558
1,280
988
2,536
22,893
14,962
0
5,655
17,114
61,580
0
W
Sun Wukong
Danish1219
Sun Wukong
13,680
3,259
2,004
8,609
17,174
8,075
803
6,501
10,449
0
79,161
W
Sylvanus
Der I Jerry
Sylvanus
22,090
6,653
5,150
12,588
25,797
31,805
1,669
8,478
17,091
63,605
16,837
L
Apollo
EGY-MAZ
Apollo
6,047
3,705
0
1,418
18,288
6,105
0
5,899
12,245
0
26,034
W
Baron Samedi
Juice_stn
Baron Samedi
20,001
1,239
3,862
6,703
15,856
8,128
1,007
6,596
8,858
82,975
0
L
Arachne
Lasse_Surf
Arachne
14,857
8,458
0
8,184
31,899
15,998
0
12,242
19,445
0
86,924
W
Fenrir
White_Trix
Fenrir
5,359
2,090
1,358
13,305
25,206
12,274
4,230
5,721
19,375
0
126,650
L
Janus
boost622
Janus
13,839
337
0
2,745
15,911
6,209
0
8,210
7,380
65,507
0
W
Apollo
24,915
13,651
0
6,161
17,045
8,138
6,644
4,601
12,302
0
134,751
L
Aphrodite
moto_psih
Aphrodite
6,286
582
6,470
7,098
19,025
12,812
123
7,965
10,913
52,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
74,770
472
Minions Killed
711
0
Camps Cleared
0
2,135,613
Distance Traveled
2,453,778
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,566
368
96
4
0
421,223
5
W
Sun Wukong
14,789
569
126
5
0
535,540
3
W
Sylvanus
14,858
571
115
4
0
465,784
5
L
Apollo
10,136
390
47
2
0
348,031
1
W
Baron Samedi
14,838
571
126
5
0
496,882
6
L
Arachne
12,106
466
138
5
0
483,300
1
W
Fenrir
14,366
553
155
6
0
457,163
1
L
Janus
10,793
415
107
4
0
449,632
4
W
Apollo
15,919
612
189
7
0
498,409
6
L
Aphrodite
9,936
382
84
3
0
433,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role