Player Matchup

Hun Batz
Hun Batz
XR3WTNK
Hun Batz
Level 57
God Stats
0W - 2L
1,293 SR
Queue Stats
18W - 34L
1,372 Elo+
Party 2
Sol
Sol
franwillxhelios
Sol
Level 28
God Stats
10W - 22L
1,373 SR
Queue Stats
19W - 40L
1,328 Elo+
Party 2
Yemoja
Yemoja
mamkin_molodec
Yemoja
Level 46
God Stats
0W - 2L
1,272 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 1
Chaac
Chaac
senerei_no
Chaac
Level 28
God Stats
0W - 2L
1,511 SR
Queue Stats
6W - 17L
1,213 Elo+
Party 1
Danzaburou
Danzaburou
uzguzlog
Danzaburou
Level 24
God Stats
9W - 9L
1,362 SR
Queue Stats
23W - 21L
1,360 Elo+
Party 1
Team Averages
Level 37
1,362 SR
1,280 Elo+

VS

Team Averages
Level 54
1,443 SR
1,337 Elo+
Skadi
Skadi
CocoBr27
Skadi
Level 28
God Stats
10W - 15L
1,229 SR
Queue Stats
56W - 74L
1,299 Elo+
Party 3
Izanami
Izanami
Despots-D___
Izanami
Level 44
God Stats
52W - 35L
1,367 SR
Queue Stats
157W - 131L
1,324 Elo+
Party 3
Hades
Hades
Hecate2742
Hades
Level 123
God Stats
3W - 1L
1,973 SR
Queue Stats
187W - 169L
1,413 Elo+
Solo
Anubis
Anubis
Red-MahrezZ
Anubis
Level 44
God Stats
1W - 2L
1,180 SR
Queue Stats
92W - 92L
1,343 Elo+
Party 3
Ymir
Ymir
hervox100
Ymir
Level 29
God Stats
54W - 53L
1,466 SR
Queue Stats
69W - 83L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
XR3WTNK
Hun Batz
11
2 / 6 / 2
7,054
441
4,226
11,688
3,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 5 / 1
8,047
503
2,917
10,801
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
6,668
417
3,227
9,241
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
13
2 / 8 / 0
7,856
491
7,375
12,582
7,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
uzguzlog
Danzaburou
10
0 / 6 / 0
6,322
395
1,651
10,382
2,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CocoBr27
Skadi
15
7 / 0 / 4
8,890
556
10,106
5,649
2,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Despots-D___
Izanami
20
9 / 1 / 0
11,836
740
8,520
8,936
4,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
18
8 / 1 / 2
11,256
704
9,368
13,583
9,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
14
3 / 4 / 3
8,716
545
5,743
7,007
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
13
2 / 0 / 8
7,760
485
4,938
3,496
2,067
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
29
29
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
CocoBr27
Skadi
7
0
4
9
W
Izanami
Despots-D___
Izanami
9
1
0
9
W
Hades
8
1
2
9
W
Anubis
3
4
3
1.13
L
Hun Batz
XR3WTNK
Hun Batz
2
6
2
0.5
L
2
5
1
0.5
W
Ymir
2
0
8
6
L
0
4
0
0
L
Chaac
2
8
0
0.25
L
Danzaburou
uzguzlog
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
38,675
54,694
Taken
38,671
20,523
Mitigated
21,057
8,314
Healing
21,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CocoBr27
Skadi
10,106
5,978
0
1,747
5,649
2,041
2,246
1,515
4,134
0
59,512
W
Izanami
Despots-D___
Izanami
8,520
6,321
0
5,779
8,936
4,129
0
1,608
7,328
0
105,195
W
Hades
9,368
1,414
78
10,378
13,583
9,467
1,904
0
13,583
76,717
0
W
Anubis
5,743
207
0
1,629
7,007
3,353
938
1,633
5,374
41,143
0
L
Hun Batz
XR3WTNK
Hun Batz
4,226
2,427
0
471
11,688
3,655
0
3,329
8,279
0
35,568
L
2,917
411
0
1,846
10,801
3,535
2,166
1,494
9,069
46,503
2,318
W
Ymir
4,938
1,179
624
931
3,496
2,067
848
1,354
2,142
18,575
0
L
3,227
100
1,255
1,972
9,241
3,721
62
2,774
6,427
13,692
0
L
Chaac
7,375
1,797
0
1,609
12,582
7,312
0
8,978
3,534
0
36,727
L
Danzaburou
uzguzlog
Danzaburou
1,651
361
0
1,161
10,382
2,300
323
3,006
7,336
0
38,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,947
Gold Earned
48,458
319
Minions Killed
554
0
Camps Cleared
0
1,402,694
Distance Traveled
1,452,754
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,890
556
92
6
0
283,316
0
W
Izanami
11,836
740
187
12
0
313,523
0
W
Hades
11,256
704
174
11
0
259,102
1
W
Anubis
8,716
545
70
4
0
272,470
0
L
Hun Batz
7,054
441
64
4
0
283,609
0
L
Sol
8,047
503
95
6
0
280,962
0
W
Ymir
7,760
485
31
2
0
324,343
0
L
Yemoja
6,668
417
35
2
0
307,273
0
L
Chaac
7,856
491
57
4
0
279,623
3
L
Danzaburou
6,322
395
68
4
0
251,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role