Player Matchup

Merlin
Merlin
DrAgOn6UD
Merlin
Level 65
God Stats
9W - 3L
1,497 SR
Queue Stats
215W - 69L
1,818 Elo+
Party 1
Ares
Ares
RickZone
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
SimpIy Logic
Ne Zha
Level 47
God Stats
2W - 6L
1,380 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Team Averages
Level 43
1,459 SR
1,601 Elo+

VS

Team Averages
Level 35
1,679 SR
1,509 Elo+
Medusa
Medusa
MaskedWraith
Medusa
Level 27
God Stats
16W - 6L
1,838 SR
Queue Stats
106W - 87L
1,545 Elo+
Party 2
Poseidon
Poseidon
SergeantSparkle
Poseidon
Level 65
God Stats
0W - 2L
1,401 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Osiris
Osiris
canamkillas
Osiris
Level 13
God Stats
6W - 6L
1,799 SR
Queue Stats
6W - 10L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrAgOn6UD
Merlin
13
3 / 0 / 4
8,583
715
7,965
5,550
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
2 / 2 / 5
8,795
733
6,307
10,981
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
11
3 / 2 / 4
8,336
695
3,726
8,378
4,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 2 / 2
7,539
628
3,506
6,980
2,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
11
2 / 4 / 1
7,790
649
5,734
6,808
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
11
1 / 2 / 2
7,284
607
4,033
7,906
5,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
DrAgOn6UD
Merlin
3
0
4
5
L
Medusa
1
2
2
1
W
Ares
2
2
5
2.25
L
Poseidon
2
4
1
0.63
W
Ne Zha
3
2
4
2.5
L
Osiris
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,998
Damage
13,273
24,909
Taken
21,694
17,305
Mitigated
10,521
3,164
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DrAgOn6UD
Merlin
7,965
49
0
1,722
5,550
2,431
493
571
4,778
54,284
0
L
Medusa
3,506
1,046
0
1,816
6,980
2,365
0
3,532
3,224
0
31,570
W
Ares
6,307
175
0
1,197
10,981
10,120
0
2,149
8,023
19,124
0
L
Poseidon
5,734
131
0
10
6,808
2,240
0
5,641
875
26,581
0
W
Ne Zha
3,726
814
0
245
8,378
4,754
76
2,182
5,782
0
19,672
L
Osiris
4,033
910
0
375
7,906
5,916
0
4,337
3,287
0
6,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,714
Gold Earned
22,613
161
Minions Killed
123
0
Camps Cleared
0
665,100
Distance Traveled
639,302
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,583
715
98
8
0
204,595
3
L
Medusa
7,539
628
48
4
0
221,370
5
W
Ares
8,795
733
31
3
0
226,025
5
L
Poseidon
7,790
649
65
5
0
192,749
5
W
Ne Zha
8,336
695
32
3
0
234,480
2
L
Osiris
7,284
607
10
1
0
225,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role