Player Matchup

Neith
Neith
BTwizted
Neith
Level 13
God Stats
3W - 5L
1,624 SR
Queue Stats
134W - 123L
1,176 Elo+
Solo
Ymir
Ymir
CrZyUwU
Ymir
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Freya
Freya
LoneWolf13238
Freya
Level 28
God Stats
4W - 1L
1,709 SR
Queue Stats
78W - 99L
1,426 Elo+
Solo
Tiamat
Tiamat
SirVampy
Tiamat
Level 16
God Stats
4W - 4L
1,371 SR
Queue Stats
6W - 8L
1,262 Elo+
Solo
Arachne
Arachne
dirtiestprince
Arachne
Level 17
God Stats
42W - 25L
1,510 SR
Queue Stats
99W - 102L
1,357 Elo+
Solo
Team Averages
Level 19
1,543 SR
1,344 Elo+

VS

Team Averages
Level 14
1,422 SR
1,308 Elo+
Poseidon
Poseidon
BuSeSBridGeS
Poseidon
Level 25
God Stats
9W - 12L
1,615 SR
Queue Stats
34W - 50L
1,354 Elo+
Party 1
Neith
Neith
EternalxComp
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Nemesis
Nemesis
EternalxWill
Nemesis
Level 5
God Stats
0W - 2L
1,253 SR
Queue Stats
46W - 47L
1,215 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HiggleForn
Tsukuyomi
Level 29
God Stats
9W - 14L
1,244 SR
Queue Stats
54W - 72L
1,375 Elo+
Party 1
Bellona
Bellona
IgrisFear
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BTwizted
Neith
17
10 / 1 / 5
11,087
584
10,061
5,282
1,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
CrZyUwU
Ymir
14
5 / 1 / 7
9,421
496
5,997
8,878
4,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
9 / 2 / 6
11,403
600
13,240
13,282
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
SirVampy
Tiamat
14
7 / 2 / 1
9,165
482
8,453
5,221
4,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 3 / 2
11,501
605
10,422
13,792
8,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BuSeSBridGeS
Poseidon
12
2 / 7 / 2
8,148
429
4,757
13,404
5,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 13 / 0
6,135
323
1,903
12,401
3,707
Nemesis
EternalxWill
Nemesis
11
1 / 8 / 0
6,563
345
3,821
12,107
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
HiggleForn
Tsukuyomi
13
2 / 9 / 2
8,436
444
5,543
15,804
5,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
IgrisFear
Bellona
11
2 / 3 / 2
7,516
396
4,035
9,294
6,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
39
Kills
7
9
Deaths
40
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
BTwizted
Neith
10
1
5
12.5
L
Poseidon
BuSeSBridGeS
Poseidon
2
7
2
0.43
W
Ymir
CrZyUwU
Ymir
5
1
7
8.5
L
0
13
0
0
L
Nemesis
EternalxWill
Nemesis
1
8
0
0.13
L
Tsukuyomi
HiggleForn
Tsukuyomi
2
9
2
0.33
L
Bellona
IgrisFear
Bellona
2
3
2
1
W
9
2
6
6
W
Tiamat
SirVampy
Tiamat
7
2
1
3.75
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,173
Damage
20,059
46,455
Taken
63,010
24,267
Mitigated
25,273
18,091
Healing
8,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BTwizted
Neith
10,061
4,188
0
3,056
5,282
1,838
3,572
1,165
4,117
0
61,295
L
Poseidon
BuSeSBridGeS
Poseidon
4,757
1,274
0
779
13,404
5,175
92
6,014
7,340
32,464
0
W
Ymir
CrZyUwU
Ymir
5,997
810
0
1,969
8,878
4,251
2,609
0
8,878
31,744
0
L
1,903
646
0
606
12,401
3,707
385
5,869
6,138
0
16,008
L
Nemesis
EternalxWill
Nemesis
3,821
947
0
265
12,107
4,887
20
7,032
4,793
0
27,236
L
Tsukuyomi
HiggleForn
Tsukuyomi
5,543
1,947
0
3,864
15,804
5,380
0
4,457
11,307
0
41,640
L
Bellona
IgrisFear
Bellona
4,035
1,406
0
2,841
9,294
6,124
0
3,546
5,742
0
20,271
W
13,240
3,918
0
7,418
13,282
5,304
1,406
1,834
11,448
80,158
0
W
Tiamat
SirVampy
Tiamat
8,453
702
0
1,154
5,221
4,525
1,504
530
4,691
33,725
0
W
10,422
7,217
0
4,494
13,792
8,349
604
1,228
12,564
0
89,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,577
Gold Earned
36,798
493
Minions Killed
277
0
Camps Cleared
0
1,738,800
Distance Traveled
1,559,784
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,087
584
91
5
0
318,802
6
L
Poseidon
8,148
429
59
3
0
281,091
0
W
Ymir
9,421
496
59
3
0
330,930
0
L
Neith
6,135
323
49
3
0
249,666
0
L
Nemesis
6,563
345
46
2
0
358,270
0
L
Tsukuyomi
8,436
444
83
4
0
329,288
1
L
Bellona
7,516
396
40
2
0
341,469
3
W
Freya
11,403
600
120
6
0
341,579
0
W
Tiamat
9,165
482
69
4
0
340,835
0
W
Arachne
11,501
605
154
8
0
406,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role