Player Matchup

Danzaburou
Danzaburou
CrashSaint
Danzaburou
Level 35
God Stats
9W - 9L
1,594 SR
Queue Stats
328W - 343L
1,481 Elo+
Party 1
Sobek
Sobek
IGCorn
Sobek
Level 68
God Stats
12W - 10L
1,519 SR
Queue Stats
26W - 35L
1,381 Elo+
Solo
Ah Puch
Ah Puch
IWantYourAunty
Ah Puch
Level 79
God Stats
3W - 2L
1,692 SR
Queue Stats
502W - 569L
1,443 Elo+
Party 1
Cerberus
Cerberus
Mr_Taijutsu
Cerberus
Level 100
God Stats
56W - 50L
1,536 SR
Queue Stats
542W - 618L
1,460 Elo+
Party 1
King Arthur
King Arthur
Unadmits
King Arthur
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 14L
1,500 Elo+
Solo
Team Averages
Level 71
1,568 SR
1,453 Elo+

VS

Team Averages
Level 93
1,645 SR
1,488 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CLTX GUY
Tiamat
Level 65
God Stats
76W - 69L
1,530 SR
Queue Stats
764W - 744L
1,498 Elo+
Solo
Guan Yu
Guan Yu
CallMeAleks
Guan Yu
Level 127
God Stats
2W - 1L
1,976 SR
Queue Stats
85W - 71L
1,526 Elo+
Solo
Fenrir
Fenrir
KingFiasco757
Fenrir
Level 80
God Stats
1W - 0L
1,672 SR
Queue Stats
206W - 179L
1,477 Elo+
Solo
Sylvanus
Sylvanus
RlW90
Sylvanus
Level 47
God Stats
24W - 28L
1,549 SR
Queue Stats
442W - 506L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrashSaint
Danzaburou
5
0 / 2 / 0
3,386
484
1,585
3,314
577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
IGCorn
Sobek
5
0 / 2 / 0
3,656
522
2,140
5,300
2,378
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 4 / 0
3,512
502
1,162
3,794
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Mr_Taijutsu
Cerberus
5
1 / 1 / 1
3,844
549
1,659
3,714
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Unadmits
King Arthur
6
1 / 2 / 0
3,990
570
1,718
3,513
1,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
2 / 0 / 2
4,102
586
2,388
3,538
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
CLTX GUY
Tiamat
8
4 / 0 / 0
5,016
717
3,125
2,192
1,061
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
CallMeAleks
Guan Yu
7
3 / 1 / 2
4,496
642
2,267
4,374
1,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 1 / 0
4,565
652
2,043
4,515
1,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
RlW90
Sylvanus
7
0 / 0 / 4
4,230
604
1,938
2,894
1,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
0
2
3
W
Tiamat
CLTX GUY
Tiamat
4
0
0
4
W
Guan Yu
CallMeAleks
Guan Yu
3
1
2
4
L
Danzaburou
CrashSaint
Danzaburou
0
2
0
0
L
Sobek
IGCorn
Sobek
0
2
0
0
L
0
4
0
0
W
2
1
0
2
L
Cerberus
Mr_Taijutsu
Cerberus
1
1
1
1.5
W
Sylvanus
RlW90
Sylvanus
0
0
4
2
L
King Arthur
Unadmits
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,264
Damage
11,761
19,635
Taken
17,513
6,526
Mitigated
5,822
5,464
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,388
1,895
0
1,188
3,538
839
0
707
2,831
0
14,980
W
Tiamat
CLTX GUY
Tiamat
3,125
519
0
518
2,192
1,061
0
1,375
727
18,029
0
W
Guan Yu
CallMeAleks
Guan Yu
2,267
372
88
2,405
4,374
1,426
0
950
3,344
0
18,843
L
Danzaburou
CrashSaint
Danzaburou
1,585
859
0
1,272
3,314
577
0
879
2,435
0
12,992
L
Sobek
IGCorn
Sobek
2,140
61
111
1,861
5,300
2,378
0
1,059
4,241
6,483
0
L
1,162
127
0
1,090
3,794
934
78
2,062
1,732
10,452
0
W
2,043
495
0
2,578
4,515
1,312
0
609
3,671
0
19,533
L
Cerberus
Mr_Taijutsu
Cerberus
1,659
161
0
257
3,714
994
0
1,063
2,651
10,548
0
W
Sylvanus
RlW90
Sylvanus
1,938
849
803
1,649
2,894
1,184
0
1,090
1,804
11,385
0
L
King Arthur
Unadmits
King Arthur
1,718
488
0
873
3,513
1,643
102
0
3,513
0
11,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,388
Gold Earned
22,409
123
Minions Killed
198
0
Camps Cleared
0
585,605
Distance Traveled
634,744
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
4,102
586
33
5
0
124,367
1
W
Tiamat
5,016
717
52
7
0
133,824
2
W
Guan Yu
4,496
642
43
6
0
135,543
1
L
Danzaburou
3,386
484
28
4
0
73,451
0
L
Sobek
3,656
522
14
2
0
127,508
3
L
Ah Puch
3,512
502
27
4
0
126,523
0
W
Fenrir
4,565
652
49
7
0
122,053
0
L
Cerberus
3,844
549
35
5
0
133,675
0
W
Sylvanus
4,230
604
21
3
0
118,957
0
L
King Arthur
3,990
570
19
3
0
124,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role