Player Matchup

Tsukuyomi
Tsukuyomi
DARKHAZE777
Tsukuyomi
Level 116
God Stats
5W - 4L
1,664 SR
Queue Stats
89W - 94L
1,498 Elo+
Solo
Izanami
Izanami
Foggy P
Izanami
Level 48
God Stats
2W - 3L
1,709 SR
Queue Stats
161W - 162L
1,598 Elo+
Solo
Xing Tian
Xing Tian
GreyMatter42
Xing Tian
Level 149
God Stats
0W - 3L
1,286 SR
Queue Stats
74W - 87L
1,498 Elo+
Solo
Artio
Artio
Sup3rSa1yanBlu3-
Artio
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,496 Elo+
Solo
Scylla
Scylla
ZNIP3_BOY
Scylla
Level 106
God Stats
4W - 2L
1,871 SR
Queue Stats
136W - 135L
1,497 Elo+
Solo
Team Averages
Level 100
1,606 SR
1,517 Elo+

VS

Team Averages
Level 95
1,711 SR
1,556 Elo+
Sobek
Sobek
BrandonFandom
Sobek
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Buck twentyfive
Set
Level 156
God Stats
6W - 3L
1,817 SR
Queue Stats
180W - 160L
1,513 Elo+
Solo
Tyr
Tyr
CBTBallstretcher
Tyr
Level 63
God Stats
23W - 12L
1,742 SR
Queue Stats
85W - 84L
1,571 Elo+
Party 1
Artemis
Artemis
GrimeyAfroNinja
Artemis
Level 129
God Stats
9W - 7L
1,617 SR
Queue Stats
255W - 248L
1,546 Elo+
Solo
Ah Puch
Ah Puch
Scaggidy
Ah Puch
Level 88
God Stats
7W - 1L
1,878 SR
Queue Stats
46W - 31L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DARKHAZE777
Tsukuyomi
8
0 / 4 / 0
4,916
492
3,898
8,254
2,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Foggy P
Izanami
10
0 / 1 / 0
5,387
539
1,742
4,098
1,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
GreyMatter42
Xing Tian
7
0 / 0 / 0
4,871
487
2,237
4,914
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,028
503
2,572
8,607
5,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
ZNIP3_BOY
Scylla
10
0 / 2 / 0
5,360
536
1,278
5,283
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,405
541
1,802
6,021
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 0 / 3
6,556
656
5,144
6,690
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 0 / 2
6,286
629
5,708
5,484
2,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 0
5,697
570
2,412
2,954
757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Scaggidy
Ah Puch
11
3 / 0 / 0
6,451
645
3,854
3,670
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
10
10
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
3
0
3
4.5
W
3
0
2
4
L
Tsukuyomi
DARKHAZE777
Tsukuyomi
0
4
0
0
L
Izanami
Foggy P
Izanami
0
1
0
0
L
Xing Tian
GreyMatter42
Xing Tian
0
0
0
0
W
1
0
0
1
W
Ah Puch
Scaggidy
Ah Puch
3
0
0
3
L
0
3
0
0
L
Scylla
ZNIP3_BOY
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,727
Damage
18,920
31,156
Taken
24,819
13,037
Mitigated
10,737
9,809
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,802
303
0
3,160
6,021
3,764
0
394
5,627
17,185
0
W
5,144
1,540
0
3,645
6,690
2,342
0
988
5,692
0
35,872
W
5,708
346
0
1,792
5,484
2,792
0
2,597
2,887
0
30,329
L
Tsukuyomi
DARKHAZE777
Tsukuyomi
3,898
965
0
2,337
8,254
2,621
0
934
7,320
0
26,557
L
Izanami
Foggy P
Izanami
1,742
992
0
1,322
4,098
1,465
0
835
3,263
0
37,572
L
Xing Tian
GreyMatter42
Xing Tian
2,237
206
0
1,761
4,914
2,147
0
1,445
3,469
9,534
0
W
2,412
1,042
0
1,000
2,954
757
0
794
2,160
0
30,655
W
Ah Puch
Scaggidy
Ah Puch
3,854
168
0
2,032
3,670
1,082
92
1,176
2,366
36,528
0
L
2,572
450
116
2,497
8,607
5,291
0
0
8,607
21,764
0
L
Scylla
ZNIP3_BOY
Scylla
1,278
165
0
1,776
5,283
1,513
0
2,442
2,841
29,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
30,395
293
Minions Killed
294
0
Camps Cleared
0
974,310
Distance Traveled
1,018,564
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,405
541
33
3
0
216,684
2
W
Set
6,556
656
78
8
0
215,994
0
W
Tyr
6,286
629
55
6
0
207,195
3
L
Tsukuyomi
4,916
492
58
6
0
177,407
4
L
Izanami
5,387
539
94
9
0
173,432
3
L
Xing Tian
4,871
487
11
1
0
228,876
2
W
Artemis
5,697
570
61
6
0
179,569
3
W
Ah Puch
6,451
645
67
7
0
199,122
4
L
Artio
5,028
503
50
5
0
201,842
0
L
Scylla
5,360
536
80
8
0
192,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role