Player Matchup

Pele
Pele
Ronoyoki
Pele
Level 28
God Stats
2W - 2L
1,349 SR
Queue Stats
41W - 65L
1,372 Elo+
Party 1
Horus
Horus
articunion
Horus
Level 28
God Stats
22W - 24L
1,764 SR
Queue Stats
96W - 173L
1,392 Elo+
Party 1
Ymir
Ymir
looc773
Ymir
Level 63
God Stats
9W - 16L
1,504 SR
Queue Stats
113W - 122L
1,399 Elo+
Party 1
Team Averages
Level 40
1,539 SR
1,387 Elo+

VS

Team Averages
Level 77
1,565 SR
1,484 Elo+
Sol
Sol
Jofem
Sol
Level 24
God Stats
35W - 40L
1,612 SR
Queue Stats
97W - 113L
1,521 Elo+
Party 2
Achilles
Achilles
Lethawl
Achilles
Level 80
God Stats
21W - 16L
1,654 SR
Queue Stats
130W - 126L
1,548 Elo+
Party 2
Neith
Neith
SBS15
Neith
Level 128
God Stats
10W - 17L
1,431 SR
Queue Stats
157W - 173L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 7 / 10
13,967
665
11,220
25,701
10,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
16
2 / 8 / 11
13,664
651
8,549
25,270
30,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
looc773
Ymir
17
12 / 7 / 6
15,286
728
18,157
26,869
15,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jofem
Sol
17
2 / 5 / 20
13,679
651
19,814
14,026
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Lethawl
Achilles
19
12 / 7 / 9
15,484
737
19,838
21,505
22,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
SBS15
Neith
17
8 / 7 / 11
14,414
686
22,907
16,565
5,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
62
19
Kills
22
22
Deaths
19
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sol
Jofem
Sol
2
5
20
2.4
W
Achilles
Lethawl
Achilles
12
7
9
2.36
L
Pele
5
7
10
1.43
W
Neith
SBS15
Neith
8
7
11
1.93
L
Horus
2
8
11
0.94
L
Ymir
looc773
Ymir
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,926
Damage
62,559
77,840
Taken
52,096
56,380
Mitigated
32,429
18,194
Healing
12,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Jofem
Sol
19,814
2,958
337
4,723
14,026
3,893
1,552
7,532
6,494
50,447
0
W
Achilles
Lethawl
Achilles
19,838
5,971
0
2,127
21,505
22,680
1,047
5,721
15,784
0
63,788
L
Pele
11,220
3,318
1,922
4,903
25,701
10,334
2,307
3,733
21,718
0
58,357
W
Neith
SBS15
Neith
22,907
10,013
514
4,754
16,565
5,856
683
4,955
11,610
0
71,145
L
Horus
8,549
4,213
2,544
5,557
25,270
30,469
667
6,522
18,211
0
21,749
L
Ymir
looc773
Ymir
18,157
3,245
0
3,268
26,869
15,577
345
8,298
18,053
56,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
43,577
163
Minions Killed
184
0
Camps Cleared
0
1,093,282
Distance Traveled
1,017,578
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,679
651
57
3
0
364,789
3
W
Achilles
15,484
737
47
2
0
348,474
1
L
Pele
13,967
665
76
4
0
406,243
1
W
Neith
14,414
686
80
4
0
304,315
1
L
Horus
13,664
651
20
1
0
346,991
2
L
Ymir
15,286
728
67
3
0
340,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role