Player Matchup

Apollo
Apollo
Bahlow
Apollo
Level 17
God Stats
4W - 4L
1,726 SR
Queue Stats
128W - 111L
1,500 Elo+
Solo
Nemesis
Nemesis
Erkkk
Nemesis
Level 26
God Stats
5W - 2L
1,848 SR
Queue Stats
38W - 29L
1,551 Elo+
Solo
Bacchus
Bacchus
GameMasterPro
Bacchus
Level 28
God Stats
0W - 1L
1,289 SR
Queue Stats
104W - 112L
1,509 Elo+
Party 2
Amaterasu
Amaterasu
NotSoKiro
Amaterasu
Level 24
God Stats
7W - 2L
1,600 SR
Queue Stats
42W - 26L
1,600 Elo+
Solo
Aphrodite
Aphrodite
SetsAnkh
Aphrodite
Level 27
God Stats
1W - 1L
1,803 SR
Queue Stats
238W - 256L
1,578 Elo+
Party 2
Team Averages
Level 24
1,653 SR
1,548 Elo+

VS

Team Averages
Level 43
1,577 SR
1,542 Elo+
Bellona
Bellona
Artificers
Bellona
Level 18
God Stats
24W - 20L
1,579 SR
Queue Stats
36W - 36L
1,494 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FryMcEggs
Tsukuyomi
Level 39
God Stats
9W - 5L
1,516 SR
Queue Stats
157W - 123L
1,546 Elo+
Party 3
Ganesha
Ganesha
Torqaycandy00
Ganesha
Level 119
God Stats
21W - 19L
1,527 SR
Queue Stats
356W - 345L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
coomiesyummies
Danzaburou
Level 12
God Stats
7W - 0L
1,974 SR
Queue Stats
35W - 27L
1,733 Elo+
Party 1
Discordia
Discordia
kittenish
Discordia
Level 27
God Stats
1W - 2L
1,290 SR
Queue Stats
42W - 45L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bahlow
Apollo
12
0 / 7 / 2
7,004
438
5,594
12,819
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Erkkk
Nemesis
14
2 / 4 / 1
8,126
508
4,881
11,009
3,905
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
11
1 / 8 / 3
6,869
429
5,314
10,862
8,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
NotSoKiro
Amaterasu
13
3 / 4 / 1
8,078
505
7,591
15,995
8,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
SetsAnkh
Aphrodite
14
1 / 5 / 3
8,093
506
3,557
10,826
3,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artificers
Bellona
13
2 / 2 / 2
8,120
508
7,848
11,483
6,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
FryMcEggs
Tsukuyomi
16
7 / 2 / 6
9,801
613
9,230
10,317
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
14
1 / 1 / 15
9,124
570
8,269
10,080
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
coomiesyummies
Danzaburou
17
15 / 0 / 1
11,505
719
14,758
9,382
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
kittenish
Discordia
14
3 / 2 / 4
8,587
537
6,279
7,056
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
28
28
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bellona
Artificers
Bellona
2
2
2
1.5
L
Apollo
Bahlow
Apollo
0
7
2
0.14
L
Nemesis
Erkkk
Nemesis
2
4
1
0.63
W
Tsukuyomi
FryMcEggs
Tsukuyomi
7
2
6
5
L
Bacchus
1
8
3
0.31
L
Amaterasu
NotSoKiro
Amaterasu
3
4
1
0.88
L
Aphrodite
SetsAnkh
Aphrodite
1
5
3
0.5
W
Ganesha
1
1
15
8.5
W
Danzaburou
coomiesyummies
Danzaburou
15
0
1
15.5
W
Discordia
kittenish
Discordia
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,937
Damage
46,384
61,511
Taken
48,318
27,464
Mitigated
23,657
19,412
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Artificers
Bellona
7,848
3,516
0
4,713
11,483
6,048
556
1,197
10,236
0
40,893
L
Apollo
Bahlow
Apollo
5,594
3,334
0
2,524
12,819
2,937
215
3,759
9,020
0
50,098
L
Nemesis
Erkkk
Nemesis
4,881
1,750
0
3,894
11,009
3,905
0
1,819
9,100
0
43,008
W
Tsukuyomi
FryMcEggs
Tsukuyomi
9,230
2,223
0
3,987
10,317
3,982
0
1,824
8,440
0
57,671
L
Bacchus
5,314
855
0
581
10,862
8,726
273
1,819
9,039
12,584
0
L
Amaterasu
NotSoKiro
Amaterasu
7,591
3,302
0
6,129
15,995
8,189
0
2,658
13,311
0
39,476
L
Aphrodite
SetsAnkh
Aphrodite
3,557
112
1,510
4,774
10,826
3,707
384
3,815
6,493
45,099
0
W
Ganesha
8,269
719
0
2,406
10,080
7,706
139
1,583
8,487
40,409
0
W
Danzaburou
coomiesyummies
Danzaburou
14,758
7,963
0
5,776
9,382
3,759
3,239
2,173
7,209
0
75,715
W
Discordia
kittenish
Discordia
6,279
433
0
919
7,056
2,162
0
1,851
5,075
48,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,170
Gold Earned
47,137
371
Minions Killed
466
0
Camps Cleared
0
1,509,142
Distance Traveled
1,580,540
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,120
508
72
5
0
317,784
0
L
Apollo
7,004
438
86
5
0
281,136
0
L
Nemesis
8,126
508
92
6
0
328,151
3
W
Tsukuyomi
9,801
613
123
8
0
351,983
2
L
Bacchus
6,869
429
26
2
0
304,025
0
L
Amaterasu
8,078
505
73
5
0
305,267
5
L
Aphrodite
8,093
506
94
6
0
290,563
2
W
Ganesha
9,124
570
30
2
0
299,520
4
W
Danzaburou
11,505
719
153
10
0
310,640
4
W
Discordia
8,587
537
88
6
0
300,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role