Player Matchup

Apollo
Apollo
Bappsack
Apollo
Level 24
God Stats
2W - 5L
1,439 SR
Queue Stats
56W - 46L
1,605 Elo+
Party 3
Sol
Sol
Kuramaxx
Sol
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
249W - 280L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
OrochimaruSensei
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 127L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
Ruderaliss
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Vestaraa
Discordia
Level 23
God Stats
7W - 6L
1,710 SR
Queue Stats
42W - 36L
1,585 Elo+
Party 3
Team Averages
Level 26
1,530 SR
1,583 Elo+

VS

Team Averages
Level 24
1,526 SR
1,608 Elo+
Xbalanque
Xbalanque
Acronvm
Xbalanque
Level 28
God Stats
24W - 19L
1,601 SR
Queue Stats
304W - 285L
1,556 Elo+
Solo
Pele
Pele
DonTiltproof
Pele
Level 27
God Stats
16W - 9L
1,664 SR
Queue Stats
97W - 108L
1,474 Elo+
Solo
The Morrigan
The Morrigan
NotWulon
The Morrigan
Level 23
God Stats
2W - 0L
1,589 SR
Queue Stats
33W - 14L
1,647 Elo+
Solo
Erlang Shen
Erlang Shen
benkei01
Erlang Shen
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,645 Elo+
Party 2
Nike
Nike
sjoerd_heeze
Nike
Level 28
God Stats
1W - 2L
1,274 SR
Queue Stats
41W - 31L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bappsack
Apollo
12
3 / 2 / 1
7,279
607
4,792
8,881
4,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 6 / 1
5,026
419
1,763
6,145
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 8 / 3
5,115
426
3,348
13,153
5,380
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Ruderaliss
Sun Wukong
7
0 / 0 / 0
4,594
383
290
1,765
481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
Vestaraa
Discordia
10
4 / 7 / 0
6,405
534
6,729
7,245
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Acronvm
Xbalanque
13
10 / 1 / 4
8,572
714
7,543
5,699
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 1 / 1
7,672
639
5,924
8,664
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
NotWulon
The Morrigan
12
2 / 4 / 2
6,854
571
3,616
8,329
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
benkei01
Erlang Shen
12
5 / 2 / 11
8,387
699
11,346
12,165
7,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 1 / 3
6,253
521
1,308
4,713
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
9
Kills
23
23
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Acronvm
Xbalanque
10
1
4
12
L
Apollo
Bappsack
Apollo
3
2
1
1.75
W
6
1
1
6.5
L
1
6
1
0.25
W
The Morrigan
NotWulon
The Morrigan
2
4
2
0.75
L
1
8
3
0.31
L
Sun Wukong
Ruderaliss
Sun Wukong
0
0
0
0
L
Discordia
Vestaraa
Discordia
4
7
0
0.57
W
Erlang Shen
benkei01
Erlang Shen
5
2
11
5.25
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,922
Damage
29,737
37,189
Taken
39,570
13,387
Mitigated
18,580
6,291
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Acronvm
Xbalanque
7,543
5,261
0
2,714
5,699
1,723
1,073
1,063
4,636
0
46,270
L
Apollo
Bappsack
Apollo
4,792
2,523
0
2,517
8,881
4,083
0
435
8,338
0
43,060
W
5,924
1,466
0
2,926
8,664
3,159
458
1,545
7,003
0
47,761
L
1,763
891
0
949
6,145
1,449
0
0
6,095
14,311
1,336
W
The Morrigan
NotWulon
The Morrigan
3,616
925
0
2,315
8,329
2,812
33
3,777
4,074
40,767
0
L
3,348
688
528
1,052
13,153
5,380
0
704
12,383
9,965
0
L
Sun Wukong
Ruderaliss
Sun Wukong
290
33
0
535
1,765
481
0
419
1,312
0
10,569
L
Discordia
Vestaraa
Discordia
6,729
327
0
710
7,245
1,994
0
1,724
5,295
25,343
0
W
Erlang Shen
benkei01
Erlang Shen
11,346
6,912
0
4,518
12,165
7,617
209
4,410
7,642
0
33,811
W
1,308
216
0
125
4,713
3,269
119
176
4,537
0
28,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,419
Gold Earned
37,738
198
Minions Killed
377
0
Camps Cleared
0
884,329
Distance Traveled
1,194,527
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,572
714
90
8
0
249,471
4
L
Apollo
7,279
607
93
8
0
205,534
1
W
Pele
7,672
639
88
7
0
257,153
1
L
Sol
5,026
419
29
2
0
180,058
1
W
The Morrigan
6,854
571
86
7
0
218,494
1
L
Cthulhu
5,115
426
12
1
0
200,154
1
L
Sun Wukong
4,594
383
22
2
0
101,425
1
L
Discordia
6,405
534
42
4
0
197,158
3
W
Erlang Shen
8,387
699
54
5
0
245,922
1
W
Nike
6,253
521
59
5
0
223,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role