Player Matchup

Hun Batz
Hun Batz
Dimino84
Hun Batz
Level 16
God Stats
7W - 11L
1,410 SR
Queue Stats
36W - 56L
1,219 Elo+
Solo
Jing Wei
Jing Wei
IVoltzzzz
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
NEHGRAU
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 3
Sobek
Sobek
Nathan666Nathan
Sobek
Level 15
God Stats
3W - 3L
1,649 SR
Queue Stats
4W - 5L
1,462 Elo+
Solo
Cthulhu
Cthulhu
iRoutch
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 79L
1,500 Elo+
Party 3
Team Averages
Level 13
1,512 SR
1,436 Elo+

VS

Team Averages
Level 14
1,392 SR
1,308 Elo+
Fenrir
Fenrir
AlexDG98
Fenrir
Level 25
God Stats
4W - 3L
1,205 SR
Queue Stats
29W - 23L
1,282 Elo+
Solo
Kukulkan
Kukulkan
AlfistiGamer
Kukulkan
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 111L
1,500 Elo+
Party 2
Cupid
Cupid
CorveeSquare
Cupid
Level 7
God Stats
1W - 1L
1,255 SR
Queue Stats
3W - 7L
1,202 Elo+
Party 1
Vamana
Vamana
SimurgScream
Vamana
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 48L
1,500 Elo+
Party 2
Ymir
Ymir
bonsoirbastien
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dimino84
Hun Batz
11
2 / 9 / 2
7,914
377
4,121
17,457
6,264
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
IVoltzzzz
Jing Wei
13
2 / 5 / 6
8,683
413
9,604
13,378
4,424
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
NEHGRAU
Bellona
10
1 / 11 / 7
7,398
352
6,012
18,182
11,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
3 / 7 / 3
8,149
388
6,721
19,336
18,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
iRoutch
Cthulhu
13
5 / 6 / 3
8,873
423
11,764
17,338
15,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlexDG98
Fenrir
19
13 / 0 / 13
12,311
586
19,417
14,644
9,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
AlfistiGamer
Kukulkan
14
4 / 2 / 11
9,569
456
13,438
9,076
3,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
9 / 5 / 17
10,019
477
15,922
11,289
3,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
17
12 / 3 / 8
11,275
537
16,444
16,378
13,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 15
8,379
399
2,118
7,999
4,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
102
13
Kills
38
38
Deaths
13
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlexDG98
Fenrir
13
0
13
19.5
W
Kukulkan
AlfistiGamer
Kukulkan
4
2
11
4.75
W
9
5
17
3.5
L
Hun Batz
Dimino84
Hun Batz
2
9
2
0.33
L
Jing Wei
IVoltzzzz
Jing Wei
2
5
6
1
L
Bellona
NEHGRAU
Bellona
1
11
7
0.41
L
3
7
3
0.64
W
Vamana
12
3
8
5.33
W
0
3
15
2.5
L
Cthulhu
iRoutch
Cthulhu
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,222
Damage
67,339
85,691
Taken
59,386
56,173
Mitigated
35,262
6,982
Healing
10,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlexDG98
Fenrir
19,417
3,764
0
1,464
14,644
9,757
927
2,776
11,672
0
99,915
W
Kukulkan
AlfistiGamer
Kukulkan
13,438
1,131
0
675
9,076
3,276
1,543
4,364
4,612
48,793
0
W
15,922
8,217
688
2,111
11,289
3,775
2,078
3,438
7,676
0
39,139
L
Hun Batz
Dimino84
Hun Batz
4,121
1,999
0
728
17,457
6,264
191
2,721
14,646
0
29,250
L
Jing Wei
IVoltzzzz
Jing Wei
9,604
6,185
0
1,764
13,378
4,424
695
1,489
11,849
0
38,115
L
Bellona
NEHGRAU
Bellona
6,012
1,361
0
1,037
18,182
11,621
65
2,430
15,670
0
19,955
L
6,721
1,063
0
2,313
19,336
18,022
248
3,214
16,068
16,820
0
W
Vamana
16,444
11,049
0
5,382
16,378
13,685
3,200
3,663
12,540
415
55,639
W
2,118
0
0
188
7,999
4,769
117
3,523
4,401
15,068
0
L
Cthulhu
iRoutch
Cthulhu
11,764
954
0
1,140
17,338
15,842
33
5,847
11,487
37,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
51,553
247
Minions Killed
373
0
Camps Cleared
0
1,925,207
Distance Traveled
2,180,127
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,311
586
131
6
0
445,767
0
W
Kukulkan
9,569
456
77
4
0
438,007
8
W
Cupid
10,019
477
48
2
0
407,037
0
L
Hun Batz
7,914
377
56
3
0
343,084
0
L
Jing Wei
8,683
413
65
3
0
411,379
0
L
Bellona
7,398
352
32
2
0
342,911
0
L
Sobek
8,149
388
23
1
0
432,667
1
W
Vamana
11,275
537
95
5
0
421,053
4
W
Ymir
8,379
399
22
1
0
468,263
0
L
Cthulhu
8,873
423
71
3
0
395,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role